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hsmod_original/hm_gameserver/script/mechanics/util.py
T
WatermelonModders fc5cb0c32c Initial commit
2022-05-31 12:35:46 -04:00

53 lines
1.4 KiB
Python

'''
hm_gameserver - hearthmod gameserver
Copyright (C) 2016 Filip Pancik
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
'''
import re
import config
def write(f, buf, m):
l = open(f, m)
l.write(buf)
l.close()
def read(f, t):
f = open(f, "r")
if(t == 0):
b = []
c = f.readlines()
for l in c:
if l.startswith('#'):
continue
b.append(l)
return b
else:
b = f.read()
f.close()
return b
def store_flag(dst, f, i):
if(f.find("ENABLED") > -1):
return
lines = read(config.file_entities, 0)
for l in lines:
if(l.find("{ \"%s\"" % i) > -1):
index = re.findall("// [\w]+", l)[0].split(" ")[1]
write(dst, "\tflag(&entities[%s].flags, %s, FLAG_SET);\n" % (index, f), "a")
break