Files
hsmod_original/hm_gameserver/src/levelup.c
T

13 lines
284 B
C

#include <hsl_cardname.h>
#include <levelup.h>
struct levelup_s levelup[MAX_LEVELUP] = {
{CN_URSA, "CS2_012"},
{CN_ENIGMA, "EX1_312"},
{CN_ZEUS, "EX1_251"},
{CN_ZEUS, "EX1_259"},
{CN_SHADOW_FIEND, "EX1_303"},
{CN_LINA, "BRM_003"},
{CN_LINA, "AT_001"},
{CN_AXE, "EX1_400"},
};