#include #include struct levelup_s levelup[MAX_LEVELUP] = { {CN_URSA, "CS2_012"}, {CN_ENIGMA, "EX1_312"}, {CN_ZEUS, "EX1_251"}, {CN_ZEUS, "EX1_259"}, {CN_SHADOW_FIEND, "EX1_303"}, {CN_LINA, "BRM_003"}, {CN_LINA, "AT_001"}, {CN_AXE, "EX1_400"}, };