minor updates
This commit is contained in:
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@@ -202,7 +202,7 @@ name="Terrorblade" card=EX1_614 tags={183:3,203:5,202:4,48:6,45:1,47:5,201:3,251
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name="Guardian Angel" card=EX1_371 tags={183:2,203:2,202:5,48:2,199:5,201:3,251:1,321:1,330:0,331:0,} custom=1
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# Polymorph
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name="Polymorph" card=CS2_022 tags={183:2,202:5,201:3,199:4,203:2,48:4,251:1,268:2,321:1,330:0,331:0,} custom=1 attachment=CS2_022e
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[CS2_022] attachment=CS2_022e
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name="Polymorph E" card=CS2_022e tags={12:1,49:6,202:6} flags=(CARD_ATTACHMENT)
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# Hex
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@@ -379,7 +379,7 @@ name="Sprint" card=CS2_077 tags={183:2,202:5,201:3,199:7,203:1,48:7,251:1,268:2,
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[DS1_233]
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# Frost Nova
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name="Frost Nova" card=CS2_026 tags={183:2,202:5,201:3,199:4,203:1,48:2,251:1,47:1,268:2,321:1,330:0,331:0,208:1,} custom=1
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name="Shiva's Guard" card=CS2_026 tags={183:2,202:5,201:3,199:4,203:1,48:2,251:1,47:1,268:2,321:1,330:0,331:0,208:1,} custom=1
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# Fan of Knives
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[EX1_129]
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@@ -394,7 +394,7 @@ name="Frost Nova" card=CS2_026 tags={183:2,202:5,201:3,199:4,203:1,48:2,251:1,47
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[CS2_003]
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# Flamestrike
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name="Flamestrike" card=CS2_032 tags={183:2,202:5,201:3,199:4,203:1,48:7,251:1,47:4,268:2,321:1,330:0,331:0,} custom=1
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[CS2_032]
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# Whirlwind
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name="Counter Helix" card=EX1_400 tags={183:2,202:5,201:3,199:10,203:1,48:0,251:1,47:1,321:1,330:0,331:0,} custom=1
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@@ -403,7 +403,7 @@ name="Counter Helix" card=EX1_400 tags={183:2,202:5,201:3,199:10,203:1,48:0,251:
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[CS2_093]
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# Holy Nova
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name="Holy Nova" card=CS1_112 tags={183:2,202:5,201:3,199:6,203:1,48:5,251:5,47:2,321:1,330:0,331:0,} custom=1
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name="Mekansm" card=CS1_112 tags={183:2,202:5,201:3,199:6,203:1,48:4,251:5,321:1,330:0,331:0,} custom=1
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# Hellfire
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[CS2_062]
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@@ -473,7 +473,7 @@ name="Witch Doctor" card=EX1_011 tags={183:2,202:4,201:1,203:2,48:1,47:2,45:1,25
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[CS2_189]
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# Fire Elemental
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name="Fire Elemental" card=CS2_042 tags={183:2,202:4,201:3,199:8,203:1,48:6,47:6,45:5,251:3,321:1,218:1,} custom=1
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[CS2_042]
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# Ironforge Rifleman
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[CS2_141]
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@@ -29,6 +29,7 @@ spell_CS1h_001_FLAG, 1000
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destroyed_NEW1_036_FLAG, 1000
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buff_NEW1_036_FLAG, 1000
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spell_aoe_GVG_010_FLAG, 1000
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spell_aoe_CS1_112_FLAG, 1000
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spell_CS2_072_FLAG, 1000
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buff_CS2_077_FLAG, 1000
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buff_CS2_023_FLAG, 1000
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@@ -71,8 +72,6 @@ attack_CS2_171_FLAG, 1000
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attack_CS2_182_FLAG, 1000
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attack_CS2_120_FLAG, 1000
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attack_EX1_506a_FLAG, 1000
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attack_CS2_042_FLAG, 1000
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battlecry_CS2_042_FLAG, 1000
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attack_CS2_boar_FLAG, 1000
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attack_CS2_237_FLAG, 1000
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attack_LOE_077_FLAG, 1000
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@@ -124,6 +123,7 @@ weapon_destroyed_LOE_118_FLAG, 1000
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weapon_attack_LOE_118_FLAG, 1000
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onboard_LOE_118_FLAG, 1000
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buff_LOEA06_03_FLAG, 1000
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spell_aoe_CS2_026_FLAG, 1000
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attack_EX1_306_FLAG, 1000
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battlecry_EX1_306_FLAG, 1000
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destroyed_CS2_222_FLAG, 1000
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@@ -134,7 +134,3 @@ destroyed_CS2_231_FLAG, 1000
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attack_CS2_231_FLAG, 1000
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idle_CS2_231_FLAG, 1000
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onboard_CS2_231_FLAG, 1000
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buff_CS2_022_FLAG, 1000
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spell_aoe_CS1_112_FLAG, 1000
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spell_aoe_CS2_026_FLAG, 1000
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spell_aoe_CS2_032_FLAG, 1000
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@@ -81,11 +81,6 @@
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hsl_attack(HSL_attacker, HSL_defenders, HSL_fake_levelup); \
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}
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#define attack_CS2_042\
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if(HSL_attacker && flag(&(HSL_attacker->state), attack_CS2_042_FLAG, FLAG_ISSET)) {\
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hsl_attack(HSL_attacker, HSL_defenders, HSL_fake_levelup); \
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}
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#define attack_CS2_boar\
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if(HSL_attacker && flag(&(HSL_attacker->state), attack_CS2_boar_FLAG, FLAG_ISSET)) {\
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hsl_attack(HSL_attacker, HSL_defenders, HSL_fake_levelup); \
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@@ -208,7 +203,6 @@
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attack_CS2_182\
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attack_CS2_120\
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attack_EX1_506a\
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attack_CS2_042\
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attack_CS2_boar\
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attack_CS2_237\
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attack_LOE_077\
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@@ -16,11 +16,6 @@
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def(card_list_s, allcards) allcards = hsl_board_friendly_cards(HSL_deck_player, HSL_attacker->id, HSL_heroes_included); def(card_list_s, cl) foreach(cl, allcards) { cl->card->receive.heal = 99; } hsl_attack_aoe(attacker, allcards, HSL_fake_levelup); hsl_link_target(attacker, allcards); \
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}
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#define battlecry_CS2_042\
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if(HSL_attacker && flag(&(HSL_attacker->state), battlecry_CS2_042_FLAG, FLAG_ISSET)) {\
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def(card_s, def) def = hsl_card(HSL_target); if(def) { hsl_attack_bc(HSL_attacker, def, 3); } \
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}
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#define battlecry_LOE_077\
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if(HSL_attacker && flag(&(HSL_attacker->state), battlecry_LOE_077_FLAG, FLAG_ISSET)) {\
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hsl_summon_card(HSL_deck_player, CN_BOAR, cardholder1); hsl_summon_card(HSL_deck_player, CN_VULTURE, cardholder2); \
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@@ -65,7 +60,6 @@
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battlecry_EX1_097\
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battlecry_EX1_011\
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battlecry_CS2_088\
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battlecry_CS2_042\
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battlecry_LOE_077\
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battlecry_EX1_614\
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battlecry_EX1_593\
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@@ -91,11 +91,6 @@
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int count = hsl_count_attachments(hsl_deck(HSL_defender), NULL, HSL_defender, CN_DESOLATOR_BONUS); if(count == 0) { hsl_add_single_attachment(HSL_player, hsl_deck(HSL_defender), HSL_attacker, HSL_defender); } \
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}
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#define buff_CS2_022\
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if(HSL_attacker && flag(&(HSL_attacker->state), buff_CS2_022_FLAG, FLAG_ISSET)) {\
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hsl_transform(HSL_deck_player, HSL_attacker, HSL_defender, "CS2_tk1"); \
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}
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#define __SECTION_BUFF\
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buff_EX1_371\
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buff_CS2_011\
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@@ -115,6 +110,5 @@
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buff_OG_090\
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buff_EX1_581\
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buff_LOEA06_03\
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buff_CS2_022\
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#endif
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@@ -26,35 +26,29 @@
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hsl_refresh_mana(HSL_deck_player, 2); def(card_list_s, allcards) allcards = hsl_board_friendly_cards(HSL_deck_player, HSL_attacker->id, HSL_heroes_excluded); def(card_list_s, cl) foreach(cl, allcards) { hsl_receive_heal(card(cl), 2); } hsl_attack_aoe(HSL_attacker, allcards, HSL_fake_levelup); hsl_link_target(HSL_attacker, allcards); \
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}
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#define spell_aoe_CS1_112\
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if(HSL_attacker && flag(&(HSL_attacker->state), spell_aoe_CS1_112_FLAG, FLAG_ISSET)) {\
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def(card_list_s, allcards) allcards = hsl_board_friendly_cards(HSL_deck_player, HSL_attacker->id, HSL_heroes_excluded); def(card_list_s, cl) foreach(cl, allcards) { cl->card->receive.heal = 2; } hsl_attack_aoe(HSL_attacker, allcards, HSL_fake_levelup); hsl_link_target(HSL_attacker, allcards); \
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}
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#define spell_aoe_EX1_400\
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if(HSL_attacker && flag(&(HSL_attacker->state), spell_aoe_EX1_400_FLAG, FLAG_ISSET)) {\
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def(card_list_s, e) e = hsl_board_enemy_cards(HSL_attacker, HSL_heroes_excluded, HSL_magic_immunity_included); def(card_list_s, cl) foreach(cl, e) { hsl_receive_damage(card(cl), 1); } hsl_attack_aoe(HSL_attacker, e, HSL_fake_levelup); hsl_link_target(HSL_attacker, e); \
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}
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#define spell_aoe_CS1_112\
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if(HSL_attacker && flag(&(HSL_attacker->state), spell_aoe_CS1_112_FLAG, FLAG_ISSET)) {\
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def(card_list_s, allcards) allcards = hsl_board_all_cards(HSL_attacker, HSL_heroes_included); def(card_list_s, cl) foreach(cl, allcards) { if(is_controller_player(card(cl))) { hsl_receive_heal(card(cl), 2); } else { hsl_receive_damage(card(cl), 2); } } hsl_attack_aoe(HSL_attacker, allcards, HSL_fake_levelup); hsl_link_target(HSL_attacker, allcards); \
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}
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#define spell_aoe_CS2_026\
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if(HSL_attacker && flag(&(HSL_attacker->state), spell_aoe_CS2_026_FLAG, FLAG_ISSET)) {\
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def(card_list_s, e) e = hsl_board_enemy_cards(HSL_attacker, HSL_heroes_excluded, HSL_magic_immunity_excluded); int count = hsl_count_cards(e); if(count > 0) { def(card_s, card) card = hsl_random_card(e); def(card_list_s, cl) foreach(cl, e) { hsl_receive_damage(card(cl), 1); } if(card) { hsl_freeze(HSL_attacker, card); } } hsl_attack_aoe(HSL_attacker, e, HSL_fake_levelup); hsl_link_target(HSL_attacker, e); \
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}
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#define spell_aoe_CS2_032\
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if(HSL_attacker && flag(&(HSL_attacker->state), spell_aoe_CS2_032_FLAG, FLAG_ISSET)) {\
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def(card_list_s, e) e = hsl_board_enemy_cards(HSL_attacker, HSL_heroes_excluded, HSL_magic_immunity_excluded); def(card_list_s, cl) foreach(cl, e) { hsl_receive_damage(card(cl), 4); } hsl_attack_aoe(HSL_attacker, e, HSL_fake_levelup); hsl_link_target(HSL_attacker, e); \
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}
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#define __SECTION_SPELL_AOE\
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spell_aoe_EX1_312\
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spell_aoe_EX1_251\
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spell_aoe_EX1_259\
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spell_aoe_EX1_303\
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spell_aoe_GVG_010\
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spell_aoe_EX1_400\
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spell_aoe_CS1_112\
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spell_aoe_EX1_400\
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spell_aoe_CS2_026\
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spell_aoe_CS2_032\
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#endif
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@@ -325,8 +325,4 @@ int flag_defs[MAX_FLAGS_DEF] = {
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1000, // index 321
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1000, // index 322
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1000, // index 323
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1000, // index 324
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1000, // index 325
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1000, // index 326
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1000, // index 327
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};
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@@ -1,7 +1,7 @@
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#ifndef FLAG_DEF_H_
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#define FLAG_DEF_H_
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#define MAX_FLAGS_DEF 328
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#define MAX_FLAGS_DEF 324
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int flag_defs[MAX_FLAGS_DEF];
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enum flags_e {
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@@ -224,101 +224,101 @@ enum flags_e {
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destroyed_NEW1_036_FLAG = 216,
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buff_NEW1_036_FLAG = 217,
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spell_aoe_GVG_010_FLAG = 218,
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spell_CS2_072_FLAG = 219,
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buff_CS2_077_FLAG = 220,
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buff_CS2_023_FLAG = 221,
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attachment_attack_EX1_607e_FLAG = 222,
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defender_TB_SPT_Boss_FLAG = 223,
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buff_LOEA16_9_FLAG = 224,
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buff_CS2_234_FLAG = 225,
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buff_PRO_001c_FLAG = 226,
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attack_effect_CS2_024_FLAG = 227,
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spell_CS2_024_FLAG = 228,
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spell_DS1_185_FLAG = 229,
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buff_CS2_063_FLAG = 230,
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buff_CS2_076_FLAG = 231,
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buff_AT_074_FLAG = 232,
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spell_BRMA11_3_FLAG = 233,
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destroyed_BRM_003_FLAG = 234,
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spell_BRM_003_FLAG = 235,
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destroyed_AT_001_FLAG = 236,
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spell_AT_001_FLAG = 237,
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buff_EX1_607_FLAG = 238,
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attack_EX1_097_FLAG = 239,
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battlecry_EX1_097_FLAG = 240,
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buff_OG_090_FLAG = 241,
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attack_EX1_011_FLAG = 242,
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battlecry_EX1_011_FLAG = 243,
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endturn_EX1_105_FLAG = 244,
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attack_EX1_105_FLAG = 245,
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attack_CS2_088_FLAG = 246,
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battlecry_CS2_088_FLAG = 247,
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onboard_CS2_088_FLAG = 248,
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attack_EX1_158t_FLAG = 249,
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attack_NAX4_03H_FLAG = 250,
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attack_AT_023_FLAG = 251,
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attack_CS2_168_FLAG = 252,
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attack_CS2_201_FLAG = 253,
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attack_CS2_200_FLAG = 254,
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attack_CS2_119_FLAG = 255,
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attack_CS2_172_FLAG = 256,
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attack_CS2_171_FLAG = 257,
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attack_CS2_182_FLAG = 258,
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attack_CS2_120_FLAG = 259,
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attack_EX1_506a_FLAG = 260,
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attack_CS2_042_FLAG = 261,
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battlecry_CS2_042_FLAG = 262,
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attack_CS2_boar_FLAG = 263,
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attack_CS2_237_FLAG = 264,
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attack_LOE_077_FLAG = 265,
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battlecry_LOE_077_FLAG = 266,
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destroyed_CS2_118_FLAG = 267,
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defender_CS2_118_FLAG = 268,
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attack_CS2_118_FLAG = 269,
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onboard_CS2_118_FLAG = 270,
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destroyed_AT_128_FLAG = 271,
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attack_AT_128_FLAG = 272,
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attack_EX1_614_FLAG = 273,
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battlecry_EX1_614_FLAG = 274,
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attack_EX1_593_FLAG = 275,
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battlecry_EX1_593_FLAG = 276,
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attack_GVG_105_FLAG = 277,
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battlecry_GVG_105_FLAG = 278,
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attack_NEW1_030_FLAG = 279,
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battlecry_NEW1_030_FLAG = 280,
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destroyed_EX1_383_FLAG = 281,
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attack_EX1_383_FLAG = 282,
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onboard_EX1_383_FLAG = 283,
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destroyed_CS2_065_FLAG = 284,
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attack_CS2_065_FLAG = 285,
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onboard_CS2_065_FLAG = 286,
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destroyed_AT_018_FLAG = 287,
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attack_AT_018_FLAG = 288,
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onboard_AT_018_FLAG = 289,
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destroyed_EX1_165t2_FLAG = 290,
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attack_EX1_165t2_FLAG = 291,
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onboard_EX1_165t2_FLAG = 292,
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destroyed_EX1_559_FLAG = 293,
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attack_EX1_559_FLAG = 294,
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onboard_EX1_559_FLAG = 295,
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destroyed_NEW1_011_FLAG = 296,
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defender_NEW1_011_FLAG = 297,
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attack_NEW1_011_FLAG = 298,
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onboard_NEW1_011_FLAG = 299,
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attack_CS2_226_FLAG = 300,
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battlecry_CS2_226_FLAG = 301,
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attack_EX1_009_FLAG = 302,
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buff_EX1_581_FLAG = 303,
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attack_EX1_049_FLAG = 304,
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battlecry_EX1_049_FLAG = 305,
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spell_aoe_EX1_400_FLAG = 306,
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attack_effect_attachment_LOEA06_03e_FLAG = 307,
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weapon_LOE_118_FLAG = 308,
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idle_LOE_118_FLAG = 309,
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weapon_destroyed_LOE_118_FLAG = 310,
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weapon_attack_LOE_118_FLAG = 311,
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onboard_LOE_118_FLAG = 312,
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buff_LOEA06_03_FLAG = 313,
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spell_aoe_CS1_112_FLAG = 219,
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spell_CS2_072_FLAG = 220,
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buff_CS2_077_FLAG = 221,
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buff_CS2_023_FLAG = 222,
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attachment_attack_EX1_607e_FLAG = 223,
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defender_TB_SPT_Boss_FLAG = 224,
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buff_LOEA16_9_FLAG = 225,
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buff_CS2_234_FLAG = 226,
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buff_PRO_001c_FLAG = 227,
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attack_effect_CS2_024_FLAG = 228,
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spell_CS2_024_FLAG = 229,
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spell_DS1_185_FLAG = 230,
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buff_CS2_063_FLAG = 231,
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buff_CS2_076_FLAG = 232,
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buff_AT_074_FLAG = 233,
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spell_BRMA11_3_FLAG = 234,
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destroyed_BRM_003_FLAG = 235,
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spell_BRM_003_FLAG = 236,
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destroyed_AT_001_FLAG = 237,
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spell_AT_001_FLAG = 238,
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buff_EX1_607_FLAG = 239,
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attack_EX1_097_FLAG = 240,
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battlecry_EX1_097_FLAG = 241,
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buff_OG_090_FLAG = 242,
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attack_EX1_011_FLAG = 243,
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battlecry_EX1_011_FLAG = 244,
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endturn_EX1_105_FLAG = 245,
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attack_EX1_105_FLAG = 246,
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attack_CS2_088_FLAG = 247,
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battlecry_CS2_088_FLAG = 248,
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onboard_CS2_088_FLAG = 249,
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attack_EX1_158t_FLAG = 250,
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attack_NAX4_03H_FLAG = 251,
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attack_AT_023_FLAG = 252,
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attack_CS2_168_FLAG = 253,
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attack_CS2_201_FLAG = 254,
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attack_CS2_200_FLAG = 255,
|
||||
attack_CS2_119_FLAG = 256,
|
||||
attack_CS2_172_FLAG = 257,
|
||||
attack_CS2_171_FLAG = 258,
|
||||
attack_CS2_182_FLAG = 259,
|
||||
attack_CS2_120_FLAG = 260,
|
||||
attack_EX1_506a_FLAG = 261,
|
||||
attack_CS2_boar_FLAG = 262,
|
||||
attack_CS2_237_FLAG = 263,
|
||||
attack_LOE_077_FLAG = 264,
|
||||
battlecry_LOE_077_FLAG = 265,
|
||||
destroyed_CS2_118_FLAG = 266,
|
||||
defender_CS2_118_FLAG = 267,
|
||||
attack_CS2_118_FLAG = 268,
|
||||
onboard_CS2_118_FLAG = 269,
|
||||
destroyed_AT_128_FLAG = 270,
|
||||
attack_AT_128_FLAG = 271,
|
||||
attack_EX1_614_FLAG = 272,
|
||||
battlecry_EX1_614_FLAG = 273,
|
||||
attack_EX1_593_FLAG = 274,
|
||||
battlecry_EX1_593_FLAG = 275,
|
||||
attack_GVG_105_FLAG = 276,
|
||||
battlecry_GVG_105_FLAG = 277,
|
||||
attack_NEW1_030_FLAG = 278,
|
||||
battlecry_NEW1_030_FLAG = 279,
|
||||
destroyed_EX1_383_FLAG = 280,
|
||||
attack_EX1_383_FLAG = 281,
|
||||
onboard_EX1_383_FLAG = 282,
|
||||
destroyed_CS2_065_FLAG = 283,
|
||||
attack_CS2_065_FLAG = 284,
|
||||
onboard_CS2_065_FLAG = 285,
|
||||
destroyed_AT_018_FLAG = 286,
|
||||
attack_AT_018_FLAG = 287,
|
||||
onboard_AT_018_FLAG = 288,
|
||||
destroyed_EX1_165t2_FLAG = 289,
|
||||
attack_EX1_165t2_FLAG = 290,
|
||||
onboard_EX1_165t2_FLAG = 291,
|
||||
destroyed_EX1_559_FLAG = 292,
|
||||
attack_EX1_559_FLAG = 293,
|
||||
onboard_EX1_559_FLAG = 294,
|
||||
destroyed_NEW1_011_FLAG = 295,
|
||||
defender_NEW1_011_FLAG = 296,
|
||||
attack_NEW1_011_FLAG = 297,
|
||||
onboard_NEW1_011_FLAG = 298,
|
||||
attack_CS2_226_FLAG = 299,
|
||||
battlecry_CS2_226_FLAG = 300,
|
||||
attack_EX1_009_FLAG = 301,
|
||||
buff_EX1_581_FLAG = 302,
|
||||
attack_EX1_049_FLAG = 303,
|
||||
battlecry_EX1_049_FLAG = 304,
|
||||
spell_aoe_EX1_400_FLAG = 305,
|
||||
attack_effect_attachment_LOEA06_03e_FLAG = 306,
|
||||
weapon_LOE_118_FLAG = 307,
|
||||
idle_LOE_118_FLAG = 308,
|
||||
weapon_destroyed_LOE_118_FLAG = 309,
|
||||
weapon_attack_LOE_118_FLAG = 310,
|
||||
onboard_LOE_118_FLAG = 311,
|
||||
buff_LOEA06_03_FLAG = 312,
|
||||
spell_aoe_CS2_026_FLAG = 313,
|
||||
attack_EX1_306_FLAG = 314,
|
||||
battlecry_EX1_306_FLAG = 315,
|
||||
destroyed_CS2_222_FLAG = 316,
|
||||
@@ -329,9 +329,5 @@ enum flags_e {
|
||||
attack_CS2_231_FLAG = 321,
|
||||
idle_CS2_231_FLAG = 322,
|
||||
onboard_CS2_231_FLAG = 323,
|
||||
buff_CS2_022_FLAG = 324,
|
||||
spell_aoe_CS1_112_FLAG = 325,
|
||||
spell_aoe_CS2_026_FLAG = 326,
|
||||
spell_aoe_CS2_032_FLAG = 327,
|
||||
};
|
||||
#endif
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef ENTGEN_H_
|
||||
#define ENTGEN_H_
|
||||
|
||||
#define MAX_ENTITIES 135
|
||||
#define MAX_ENTITIES 132
|
||||
#define MAX_BEASTS 0
|
||||
#define MAX_TOTEMS 0
|
||||
#define MAX_TOTEMIC_CALL 0
|
||||
|
||||
@@ -61,80 +61,77 @@ struct ent_s entities[MAX_ENTITIES] = {{ "GAME_ENTITY", 11, 6, (void *)0, (void
|
||||
, { "CS2_108", 7, 11, (void *)0, (void *)0, "Culling Blade", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 10 }, { 48, 3 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 58
|
||||
, { "EX1_614", 7, 14, (void *)0, (void *)0, "Terrorblade", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 15 }, { 203, 5 }, { 202, 4 }, { 48, 6 }, { 114, 1 }, { 47, 5 }, { 45, 1 }, { 331, 0 }, { 330, 0 }, { 183, 3 }, { 321, 1 }, { 32, 1 }, { 251, 6 }, }} // 59
|
||||
, { "EX1_371", 7, 10, (void *)0, (void *)0, "Guardian Angel", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 5 }, { 48, 2 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 60
|
||||
, { "CS2_022", 7, 11, (void *)0, (void *)0, "Polymorph", {{0, 0, 0, 0, 0, 0, 0, 0}}, "CS2_022e", {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 4 }, { 48, 4 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 61
|
||||
, { "CS2_022e", 8, 3, (void *)0, (void *)0, "Polymorph E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 62
|
||||
, { "EX1_246e", 8, 3, (void *)0, (void *)0, "Hex E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 63
|
||||
, { "CS2_092e", 8, 3, (void *)0, (void *)0, "Blessing of Kings E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 64
|
||||
, { "CS2_087e", 8, 3, (void *)0, (void *)0, "Blessing of Might E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 65
|
||||
, { "CS2_004e", 8, 3, (void *)0, (void *)0, "Power Word: Shield E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 66
|
||||
, { "CS2_009e", 8, 3, (void *)0, (void *)0, "Mark of the Wild E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 67
|
||||
, { "CS2_041e", 8, 3, (void *)0, (void *)0, "Ancestral Infusion", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 68
|
||||
, { "CS2_045e", 8, 3, (void *)0, (void *)0, "Rockbiter Weapon E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 69
|
||||
, { "CS2_046e", 8, 3, (void *)0, (void *)0, "Bloodlust E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 70
|
||||
, { "CS2_005o", 8, 3, (void *)0, (void *)0, "Claw E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 71
|
||||
, { "CS2_105e", 8, 3, (void *)0, (void *)0, "Heroic Strike E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 72
|
||||
, { "CS2_011", 7, 10, (void *)0, (void *)0, "Enrage", {{0, 0, 0, 0, 0, 0, 0, 0}}, "CS2_011o", {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 2 }, { 48, 3 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 73
|
||||
, { "CS2_011o", 8, 6, (void *)0, (void *)0, "Enraged", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 202, 6 }, { 199, 2 }, { 338, 1 }, { 331, 1 }, { 330, 1 }, { 183, 2 }, }} // 74
|
||||
, { "HERO_01", 7, 6, (void *)0, (void *)0, "Warrior", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 75
|
||||
, { "HERO_02", 7, 6, (void *)0, (void *)0, "Shamman", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 76
|
||||
, { "HERO_04", 7, 6, (void *)0, (void *)0, "Paladin", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 77
|
||||
, { "HERO_05", 7, 6, (void *)0, (void *)0, "Hunter", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 78
|
||||
, { "HERO_06", 7, 6, (void *)0, (void *)0, "Druid", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 79
|
||||
, { "HERO_07", 7, 6, (void *)0, (void *)0, "Warlock", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 80
|
||||
, { "HERO_08", 7, 6, (void *)0, (void *)0, "Mage", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 81
|
||||
, { "HERO_01a", 8, 6, (void *)0, (void *)0, "King of Khaz Modan", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 82
|
||||
, { "HERO_04a", 8, 6, (void *)0, (void *)0, "Blood Knight Matriarch", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 83
|
||||
, { "HERO_05a", 8, 6, (void *)0, (void *)0, "Alleria Windranger", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 84
|
||||
, { "HERO_08a", 8, 6, (void *)0, (void *)0, "Guardian Medivh", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 85
|
||||
, { "HERO_08b", 8, 6, (void *)0, (void *)0, "Khadgar", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 86
|
||||
, { "CS2_012", 7, 11, (void *)0, (void *)0, "Swipes", {{0, 0, 0, 0, 0, 0, 0, 0}}, "AT_039e", {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 2 }, { 48, 2 }, { 47, 2 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 87
|
||||
, { "CS2_072", 7, 12, (void *)0, (void *)0, "Backstab", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 7 }, { 48, 0 }, { 47, 2 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 6 }, }} // 88
|
||||
, { "DS1_185", 7, 9, (void *)0, (void *)0, "Arcane Shot", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 3 }, { 48, 1 }, { 47, 2 }, { 183, 2 }, { 321, 1 }, { 251, 8 }, }} // 89
|
||||
, { "CS2_024", 7, 11, (void *)0, (void *)0, "Frostbolt", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 4 }, { 48, 2 }, { 47, 3 }, { 183, 2 }, { 321, 1 }, { 208, 1 }, { 268, 2 }, { 251, 1 }, }} // 90
|
||||
, { "CS2_023", 7, 11, (void *)0, (void *)0, "Arcane Intellect", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 4 }, { 48, 3 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 91
|
||||
, { "CS2_077", 7, 11, (void *)0, (void *)0, "Sprint", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 7 }, { 48, 7 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 92
|
||||
, { "CS2_026", 7, 13, (void *)0, (void *)0, "Frost Nova", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 4 }, { 48, 2 }, { 47, 1 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 208, 1 }, { 268, 2 }, { 251, 1 }, }} // 93
|
||||
, { "CS2_032", 7, 12, (void *)0, (void *)0, "Flamestrike", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 4 }, { 48, 7 }, { 47, 4 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 94
|
||||
, { "EX1_400", 7, 11, (void *)0, (void *)0, "Counter Helix", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 10 }, { 48, 0 }, { 47, 1 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 95
|
||||
, { "CS1_112", 7, 11, (void *)0, (void *)0, "Holy Nova", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 6 }, { 48, 5 }, { 47, 2 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 5 }, }} // 96
|
||||
, { "CS2_122e", 8, 3, (void *)0, (void *)0, "Enhanced", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 97
|
||||
, { "CS2_222", 7, 12, (void *)0, (void *)0, "Stormwind Champion", {{0, 0, 0, 0, 0, 0, 0, 0}}, "CS2_222o", {{ 201, 2 }, { 203, 1 }, { 202, 4 }, { 48, 7 }, { 47, 6 }, { 45, 6 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, { 362, 1 }, }} // 98
|
||||
, { "CS2_222o", 8, 4, (void *)0, (void *)0, "Might of Stormwind", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 2 }, { 202, 6 }, { 331, 0 }, { 330, 1 }, }} // 99
|
||||
, { "EX1_084e", 8, 3, (void *)0, (void *)0, "Charge", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 100
|
||||
, { "DS1_175o", 8, 3, (void *)0, (void *)0, "Furious Howl", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 101
|
||||
, { "EX1_399e", 8, 3, (void *)0, (void *)0, "Berserking", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 102
|
||||
, { "CS2_088", 7, 11, (void *)0, (void *)0, "Omniknight", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 4 }, { 199, 5 }, { 48, 2 }, { 47, 1 }, { 45, 17 }, { 218, 1 }, { 183, 2 }, { 321, 1 }, { 251, 5 }, }} // 103
|
||||
, { "EX1_593", 7, 9, (void *)0, (void *)0, "Phantom Assassin", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 4 }, { 48, 4 }, { 47, 4 }, { 45, 2 }, { 218, 1 }, { 183, 2 }, { 321, 1 }, }} // 104
|
||||
, { "EX1_011", 7, 10, (void *)0, (void *)0, "Witch Doctor", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 1 }, { 203, 2 }, { 202, 4 }, { 48, 1 }, { 47, 2 }, { 45, 1 }, { 218, 1 }, { 183, 2 }, { 321, 1 }, { 251, 6 }, }} // 105
|
||||
, { "CS2_042", 7, 11, (void *)0, (void *)0, "Fire Elemental", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 4 }, { 199, 8 }, { 48, 6 }, { 47, 6 }, { 45, 5 }, { 218, 1 }, { 183, 2 }, { 321, 1 }, { 251, 3 }, }} // 106
|
||||
, { "CS2_226", 7, 12, (void *)0, (void *)0, "Legion Commander", {{0, 0, 0, 0, 0, 0, 0, 0}}, "CS2_226e", {{ 201, 1 }, { 203, 4 }, { 202, 4 }, { 48, 5 }, { 47, 4 }, { 45, 4 }, { 331, 0 }, { 330, 0 }, { 218, 1 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 107
|
||||
, { "CS2_226e", 8, 4, (void *)0, (void *)0, "Frostwolf Banner", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 2 }, { 202, 6 }, { 331, 1 }, { 330, 1 }, }} // 108
|
||||
, { "EX1_306", 7, 13, (void *)0, (void *)0, "Queen of Pain", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 15 }, { 203, 2 }, { 202, 4 }, { 199, 9 }, { 48, 3 }, { 47, 3 }, { 45, 5 }, { 218, 1 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 109
|
||||
, { "EX1_581", 7, 10, (void *)0, (void *)0, "Sap", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 7 }, { 48, 2 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, }} // 110
|
||||
, { "CS1_113e", 8, 3, (void *)0, (void *)0, "Mind Control E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 111
|
||||
, { "NEW1_011", 8, 11, (void *)0, "CS2_108", "Mogul Khan, Axe", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 5 }, { 202, 4 }, { 199, 10 }, { 48, 3 }, { 47, 2 }, { 197, 0 }, { 45, 20 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, }} // 112
|
||||
, { "CS2_171", 7, 12, (void *)0, (void *)0, "Stonetusk Boar", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 20 }, { 203, 2 }, { 202, 4 }, { 48, 1 }, { 47, 1 }, { 197, 0 }, { 45, 1 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 6 }, }} // 113
|
||||
, { "CS2_065", 7, 13, "OG_101", "EX1_312", "Enigma", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 15 }, { 203, 5 }, { 202, 4 }, { 199, 9 }, { 48, 2 }, { 47, 1 }, { 45, 15 }, { 190, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 9 }, }} // 114
|
||||
, { "EX1_565o", 8, 3, (void *)0, (void *)0, "Flametongue", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 115
|
||||
, { "EX1_506a", 8, 9, (void *)0, (void *)0, "Murloc Scout", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 14 }, { 203, 1 }, { 202, 4 }, { 48, 0 }, { 47, 1 }, { 45, 1 }, { 183, 2 }, { 251, 1 }, }} // 116
|
||||
, { "CS2_237", 7, 12, (void *)0, (void *)0, "Vulture", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 20 }, { 203, 1 }, { 202, 4 }, { 199, 3 }, { 48, 1 }, { 47, 1 }, { 45, 1 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 32, 1 }, }} // 117
|
||||
, { "CS2_boar", 8, 11, (void *)0, (void *)0, "Boar", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 20 }, { 203, 1 }, { 202, 4 }, { 48, 1 }, { 47, 1 }, { 45, 1 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 251, 1 }, }} // 118
|
||||
, { "CS2_119", 7, 8, (void *)0, (void *)0, "Oasis Snapjaw", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 20 }, { 203, 2 }, { 202, 4 }, { 48, 4 }, { 47, 2 }, { 45, 7 }, { 183, 2 }, { 321, 1 }, }} // 119
|
||||
, { "CS2_172", 7, 11, (void *)0, (void *)0, "Bloodfen Raptor", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 1 }, { 200, 20 }, { 203, 2 }, { 202, 4 }, { 48, 2 }, { 47, 3 }, { 45, 2 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 120
|
||||
, { "CS2_118", 7, 9, (void *)0, "EX1_303", "Shadow Fiend", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 5 }, { 202, 4 }, { 48, 2 }, { 47, 1 }, { 45, 14 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, }} // 121
|
||||
, { "CS2_231", 7, 8, (void *)0, (void *)0, "Wisp", {{0, 0, 0, 0, 0, 0, 0, 0}}, "NAX12_04e", {{ 201, 3 }, { 203, 1 }, { 202, 4 }, { 48, 2 }, { 47, 0 }, { 45, 2 }, { 183, 3 }, { 251, 7 }, }} // 122
|
||||
, { "CS2_201", 7, 8, (void *)0, (void *)0, "Core Hound", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 20 }, { 203, 1 }, { 202, 4 }, { 48, 7 }, { 47, 9 }, { 45, 5 }, { 183, 2 }, { 321, 1 }, }} // 123
|
||||
, { "CS2_168", 7, 10, (void *)0, (void *)0, "Murloc Raider", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 2 }, { 200, 14 }, { 203, 2 }, { 202, 4 }, { 48, 1 }, { 47, 2 }, { 45, 1 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 124
|
||||
, { "CS2_120", 7, 8, (void *)0, (void *)0, "River Crocolisk", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 20 }, { 203, 2 }, { 202, 4 }, { 48, 2 }, { 47, 2 }, { 45, 3 }, { 183, 2 }, { 321, 1 }, }} // 125
|
||||
, { "CS2_200", 7, 7, (void *)0, (void *)0, "Boulderfist Ogre", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 2 }, { 202, 4 }, { 48, 6 }, { 47, 6 }, { 45, 7 }, { 183, 2 }, { 321, 1 }, }} // 126
|
||||
, { "CS2_182", 7, 12, (void *)0, (void *)0, "Chillwind Yeti", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 4 }, { 48, 4 }, { 47, 4 }, { 45, 5 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 6 }, }} // 127
|
||||
, { "CS2_034", 7, 7, (void *)0, (void *)0, "Fireblast", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 48, 2 }, { 49, 1 }, { 47, 1 }, { 202, 10 }, }} // 128
|
||||
, { "CS1h_001", 8, 7, (void *)0, (void *)0, "Lesser Heal", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 10 }, { 199, 6 }, { 48, 2 }, { 183, 2 }, { 251, 1 }, }} // 129
|
||||
, { "CS2_101", 7, 6, (void *)0, (void *)0, "Reinforce", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 10 }, { 48, 2 }, { 49, 1 }, { 12, 1 }, }} // 130
|
||||
, { "CS2_083b", 8, 6, (void *)0, (void *)0, "Dagger Mastery", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 10 }, { 48, 2 }, { 49, 1 }, { 12, 1 }, }} // 131
|
||||
, { "CS2_097", 7, 13, (void *)0, (void *)0, "Divine Rapier", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 7 }, { 199, 5 }, { 48, 5 }, { 47, 8 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 187, 1 }, { 32, 1 }, { 251, 6 }, }} // 132
|
||||
, { "MANA_CARD", 9, 3, (void *)0, (void *)0, "Empty card", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 263, 5 }, { 12, 1 }, { 49, 3 }, }} // 133
|
||||
, { "NO_CARD", 7, 1, (void *)0, (void *)0, "No Card", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 49, 2 }, }} // 134
|
||||
, { "CS2_022e", 8, 3, (void *)0, (void *)0, "Polymorph E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 61
|
||||
, { "EX1_246e", 8, 3, (void *)0, (void *)0, "Hex E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 62
|
||||
, { "CS2_092e", 8, 3, (void *)0, (void *)0, "Blessing of Kings E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 63
|
||||
, { "CS2_087e", 8, 3, (void *)0, (void *)0, "Blessing of Might E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 64
|
||||
, { "CS2_004e", 8, 3, (void *)0, (void *)0, "Power Word: Shield E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 65
|
||||
, { "CS2_009e", 8, 3, (void *)0, (void *)0, "Mark of the Wild E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 66
|
||||
, { "CS2_041e", 8, 3, (void *)0, (void *)0, "Ancestral Infusion", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 67
|
||||
, { "CS2_045e", 8, 3, (void *)0, (void *)0, "Rockbiter Weapon E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 68
|
||||
, { "CS2_046e", 8, 3, (void *)0, (void *)0, "Bloodlust E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 69
|
||||
, { "CS2_005o", 8, 3, (void *)0, (void *)0, "Claw E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 70
|
||||
, { "CS2_105e", 8, 3, (void *)0, (void *)0, "Heroic Strike E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 71
|
||||
, { "CS2_011", 7, 10, (void *)0, (void *)0, "Enrage", {{0, 0, 0, 0, 0, 0, 0, 0}}, "CS2_011o", {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 2 }, { 48, 3 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 72
|
||||
, { "CS2_011o", 8, 6, (void *)0, (void *)0, "Enraged", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 202, 6 }, { 199, 2 }, { 338, 1 }, { 331, 1 }, { 330, 1 }, { 183, 2 }, }} // 73
|
||||
, { "HERO_01", 7, 6, (void *)0, (void *)0, "Warrior", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 74
|
||||
, { "HERO_02", 7, 6, (void *)0, (void *)0, "Shamman", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 75
|
||||
, { "HERO_04", 7, 6, (void *)0, (void *)0, "Paladin", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 76
|
||||
, { "HERO_05", 7, 6, (void *)0, (void *)0, "Hunter", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 77
|
||||
, { "HERO_06", 7, 6, (void *)0, (void *)0, "Druid", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 78
|
||||
, { "HERO_07", 7, 6, (void *)0, (void *)0, "Warlock", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 79
|
||||
, { "HERO_08", 7, 6, (void *)0, (void *)0, "Mage", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 80
|
||||
, { "HERO_01a", 8, 6, (void *)0, (void *)0, "King of Khaz Modan", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 81
|
||||
, { "HERO_04a", 8, 6, (void *)0, (void *)0, "Blood Knight Matriarch", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 82
|
||||
, { "HERO_05a", 8, 6, (void *)0, (void *)0, "Alleria Windranger", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 83
|
||||
, { "HERO_08a", 8, 6, (void *)0, (void *)0, "Guardian Medivh", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 84
|
||||
, { "HERO_08b", 8, 6, (void *)0, (void *)0, "Khadgar", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 85
|
||||
, { "CS2_012", 7, 11, (void *)0, (void *)0, "Swipes", {{0, 0, 0, 0, 0, 0, 0, 0}}, "AT_039e", {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 2 }, { 48, 2 }, { 47, 2 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 86
|
||||
, { "CS2_072", 7, 12, (void *)0, (void *)0, "Backstab", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 7 }, { 48, 0 }, { 47, 2 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 6 }, }} // 87
|
||||
, { "DS1_185", 7, 9, (void *)0, (void *)0, "Arcane Shot", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 3 }, { 48, 1 }, { 47, 2 }, { 183, 2 }, { 321, 1 }, { 251, 8 }, }} // 88
|
||||
, { "CS2_024", 7, 11, (void *)0, (void *)0, "Frostbolt", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 4 }, { 48, 2 }, { 47, 3 }, { 183, 2 }, { 321, 1 }, { 208, 1 }, { 268, 2 }, { 251, 1 }, }} // 89
|
||||
, { "CS2_023", 7, 11, (void *)0, (void *)0, "Arcane Intellect", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 4 }, { 48, 3 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 90
|
||||
, { "CS2_077", 7, 11, (void *)0, (void *)0, "Sprint", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 7 }, { 48, 7 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 91
|
||||
, { "CS2_026", 7, 13, (void *)0, (void *)0, "Shiva's Guard", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 4 }, { 48, 2 }, { 47, 1 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 208, 1 }, { 268, 2 }, { 251, 1 }, }} // 92
|
||||
, { "EX1_400", 7, 11, (void *)0, (void *)0, "Counter Helix", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 10 }, { 48, 0 }, { 47, 1 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 93
|
||||
, { "CS1_112", 7, 10, (void *)0, (void *)0, "Mekansm", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 6 }, { 48, 4 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 5 }, }} // 94
|
||||
, { "CS2_122e", 8, 3, (void *)0, (void *)0, "Enhanced", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 95
|
||||
, { "CS2_222", 7, 12, (void *)0, (void *)0, "Stormwind Champion", {{0, 0, 0, 0, 0, 0, 0, 0}}, "CS2_222o", {{ 201, 2 }, { 203, 1 }, { 202, 4 }, { 48, 7 }, { 47, 6 }, { 45, 6 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, { 362, 1 }, }} // 96
|
||||
, { "CS2_222o", 8, 4, (void *)0, (void *)0, "Might of Stormwind", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 2 }, { 202, 6 }, { 331, 0 }, { 330, 1 }, }} // 97
|
||||
, { "EX1_084e", 8, 3, (void *)0, (void *)0, "Charge", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 98
|
||||
, { "DS1_175o", 8, 3, (void *)0, (void *)0, "Furious Howl", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 99
|
||||
, { "EX1_399e", 8, 3, (void *)0, (void *)0, "Berserking", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 100
|
||||
, { "CS2_088", 7, 11, (void *)0, (void *)0, "Omniknight", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 4 }, { 199, 5 }, { 48, 2 }, { 47, 1 }, { 45, 17 }, { 218, 1 }, { 183, 2 }, { 321, 1 }, { 251, 5 }, }} // 101
|
||||
, { "EX1_593", 7, 9, (void *)0, (void *)0, "Phantom Assassin", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 4 }, { 48, 4 }, { 47, 4 }, { 45, 2 }, { 218, 1 }, { 183, 2 }, { 321, 1 }, }} // 102
|
||||
, { "EX1_011", 7, 10, (void *)0, (void *)0, "Witch Doctor", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 1 }, { 203, 2 }, { 202, 4 }, { 48, 1 }, { 47, 2 }, { 45, 1 }, { 218, 1 }, { 183, 2 }, { 321, 1 }, { 251, 6 }, }} // 103
|
||||
, { "CS2_226", 7, 12, (void *)0, (void *)0, "Legion Commander", {{0, 0, 0, 0, 0, 0, 0, 0}}, "CS2_226e", {{ 201, 1 }, { 203, 4 }, { 202, 4 }, { 48, 5 }, { 47, 4 }, { 45, 4 }, { 331, 0 }, { 330, 0 }, { 218, 1 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 104
|
||||
, { "CS2_226e", 8, 4, (void *)0, (void *)0, "Frostwolf Banner", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 2 }, { 202, 6 }, { 331, 1 }, { 330, 1 }, }} // 105
|
||||
, { "EX1_306", 7, 13, (void *)0, (void *)0, "Queen of Pain", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 15 }, { 203, 2 }, { 202, 4 }, { 199, 9 }, { 48, 3 }, { 47, 3 }, { 45, 5 }, { 218, 1 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 106
|
||||
, { "EX1_581", 7, 10, (void *)0, (void *)0, "Sap", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 7 }, { 48, 2 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, }} // 107
|
||||
, { "CS1_113e", 8, 3, (void *)0, (void *)0, "Mind Control E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 108
|
||||
, { "NEW1_011", 8, 11, (void *)0, "CS2_108", "Mogul Khan, Axe", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 5 }, { 202, 4 }, { 199, 10 }, { 48, 3 }, { 47, 2 }, { 197, 0 }, { 45, 20 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, }} // 109
|
||||
, { "CS2_171", 7, 12, (void *)0, (void *)0, "Stonetusk Boar", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 20 }, { 203, 2 }, { 202, 4 }, { 48, 1 }, { 47, 1 }, { 197, 0 }, { 45, 1 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 6 }, }} // 110
|
||||
, { "CS2_065", 7, 13, "OG_101", "EX1_312", "Enigma", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 15 }, { 203, 5 }, { 202, 4 }, { 199, 9 }, { 48, 2 }, { 47, 1 }, { 45, 15 }, { 190, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 9 }, }} // 111
|
||||
, { "EX1_565o", 8, 3, (void *)0, (void *)0, "Flametongue", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 112
|
||||
, { "EX1_506a", 8, 9, (void *)0, (void *)0, "Murloc Scout", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 14 }, { 203, 1 }, { 202, 4 }, { 48, 0 }, { 47, 1 }, { 45, 1 }, { 183, 2 }, { 251, 1 }, }} // 113
|
||||
, { "CS2_237", 7, 12, (void *)0, (void *)0, "Vulture", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 20 }, { 203, 1 }, { 202, 4 }, { 199, 3 }, { 48, 1 }, { 47, 1 }, { 45, 1 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 32, 1 }, }} // 114
|
||||
, { "CS2_boar", 8, 11, (void *)0, (void *)0, "Boar", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 20 }, { 203, 1 }, { 202, 4 }, { 48, 1 }, { 47, 1 }, { 45, 1 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 251, 1 }, }} // 115
|
||||
, { "CS2_119", 7, 8, (void *)0, (void *)0, "Oasis Snapjaw", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 20 }, { 203, 2 }, { 202, 4 }, { 48, 4 }, { 47, 2 }, { 45, 7 }, { 183, 2 }, { 321, 1 }, }} // 116
|
||||
, { "CS2_172", 7, 11, (void *)0, (void *)0, "Bloodfen Raptor", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 1 }, { 200, 20 }, { 203, 2 }, { 202, 4 }, { 48, 2 }, { 47, 3 }, { 45, 2 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 117
|
||||
, { "CS2_118", 7, 9, (void *)0, "EX1_303", "Shadow Fiend", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 5 }, { 202, 4 }, { 48, 2 }, { 47, 1 }, { 45, 14 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, }} // 118
|
||||
, { "CS2_231", 7, 8, (void *)0, (void *)0, "Wisp", {{0, 0, 0, 0, 0, 0, 0, 0}}, "NAX12_04e", {{ 201, 3 }, { 203, 1 }, { 202, 4 }, { 48, 2 }, { 47, 0 }, { 45, 2 }, { 183, 3 }, { 251, 7 }, }} // 119
|
||||
, { "CS2_201", 7, 8, (void *)0, (void *)0, "Core Hound", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 20 }, { 203, 1 }, { 202, 4 }, { 48, 7 }, { 47, 9 }, { 45, 5 }, { 183, 2 }, { 321, 1 }, }} // 120
|
||||
, { "CS2_168", 7, 10, (void *)0, (void *)0, "Murloc Raider", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 2 }, { 200, 14 }, { 203, 2 }, { 202, 4 }, { 48, 1 }, { 47, 2 }, { 45, 1 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 121
|
||||
, { "CS2_120", 7, 8, (void *)0, (void *)0, "River Crocolisk", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 20 }, { 203, 2 }, { 202, 4 }, { 48, 2 }, { 47, 2 }, { 45, 3 }, { 183, 2 }, { 321, 1 }, }} // 122
|
||||
, { "CS2_200", 7, 7, (void *)0, (void *)0, "Boulderfist Ogre", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 2 }, { 202, 4 }, { 48, 6 }, { 47, 6 }, { 45, 7 }, { 183, 2 }, { 321, 1 }, }} // 123
|
||||
, { "CS2_182", 7, 12, (void *)0, (void *)0, "Chillwind Yeti", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 4 }, { 48, 4 }, { 47, 4 }, { 45, 5 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 6 }, }} // 124
|
||||
, { "CS2_034", 7, 7, (void *)0, (void *)0, "Fireblast", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 48, 2 }, { 49, 1 }, { 47, 1 }, { 202, 10 }, }} // 125
|
||||
, { "CS1h_001", 8, 7, (void *)0, (void *)0, "Lesser Heal", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 10 }, { 199, 6 }, { 48, 2 }, { 183, 2 }, { 251, 1 }, }} // 126
|
||||
, { "CS2_101", 7, 6, (void *)0, (void *)0, "Reinforce", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 10 }, { 48, 2 }, { 49, 1 }, { 12, 1 }, }} // 127
|
||||
, { "CS2_083b", 8, 6, (void *)0, (void *)0, "Dagger Mastery", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 10 }, { 48, 2 }, { 49, 1 }, { 12, 1 }, }} // 128
|
||||
, { "CS2_097", 7, 13, (void *)0, (void *)0, "Divine Rapier", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 7 }, { 199, 5 }, { 48, 5 }, { 47, 8 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 187, 1 }, { 32, 1 }, { 251, 6 }, }} // 129
|
||||
, { "MANA_CARD", 9, 3, (void *)0, (void *)0, "Empty card", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 263, 5 }, { 12, 1 }, { 49, 3 }, }} // 130
|
||||
, { "NO_CARD", 7, 1, (void *)0, (void *)0, "No Card", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 49, 2 }, }} // 131
|
||||
, };
|
||||
|
||||
void entities_init() {
|
||||
@@ -153,6 +150,7 @@ void entities_init() {
|
||||
flag(&entities[51].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[54].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[55].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[61].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[62].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[63].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[64].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
@@ -163,8 +161,8 @@ void entities_init() {
|
||||
flag(&entities[69].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[70].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[71].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[72].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[74].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[73].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[74].flags, CARD_HERO, FLAG_SET);
|
||||
flag(&entities[75].flags, CARD_HERO, FLAG_SET);
|
||||
flag(&entities[76].flags, CARD_HERO, FLAG_SET);
|
||||
flag(&entities[77].flags, CARD_HERO, FLAG_SET);
|
||||
@@ -176,33 +174,32 @@ void entities_init() {
|
||||
flag(&entities[83].flags, CARD_HERO, FLAG_SET);
|
||||
flag(&entities[84].flags, CARD_HERO, FLAG_SET);
|
||||
flag(&entities[85].flags, CARD_HERO, FLAG_SET);
|
||||
flag(&entities[86].flags, CARD_HERO, FLAG_SET);
|
||||
flag(&entities[95].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[97].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[98].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[99].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[100].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[101].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[102].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[105].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[108].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[111].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[115].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[116].flags, CARD_UNCOLLECTIBLE, FLAG_SET);
|
||||
flag(&entities[118].flags, CARD_UNCOLLECTIBLE, FLAG_SET);
|
||||
flag(&entities[112].flags, CARD_ATTACHMENT, FLAG_SET);
|
||||
flag(&entities[113].flags, CARD_UNCOLLECTIBLE, FLAG_SET);
|
||||
flag(&entities[115].flags, CARD_UNCOLLECTIBLE, FLAG_SET);
|
||||
flag(&entities[125].flags, CARD_HEROPOWER, FLAG_SET);
|
||||
flag(&entities[125].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[125].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[125].flags, CARD_HP_SPELL_DAMAGE, FLAG_SET);
|
||||
flag(&entities[127].flags, CARD_HEROPOWER, FLAG_SET);
|
||||
flag(&entities[127].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[127].flags, CARD_NONTARGET, FLAG_SET);
|
||||
flag(&entities[127].flags, CARD_HP_REINFORCE, FLAG_SET);
|
||||
flag(&entities[127].flags, CARD_SUMMON, FLAG_SET);
|
||||
flag(&entities[128].flags, CARD_HEROPOWER, FLAG_SET);
|
||||
flag(&entities[128].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[128].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[128].flags, CARD_HP_SPELL_DAMAGE, FLAG_SET);
|
||||
flag(&entities[130].flags, CARD_HEROPOWER, FLAG_SET);
|
||||
flag(&entities[130].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[130].flags, CARD_NONTARGET, FLAG_SET);
|
||||
flag(&entities[130].flags, CARD_HP_REINFORCE, FLAG_SET);
|
||||
flag(&entities[130].flags, CARD_SUMMON, FLAG_SET);
|
||||
flag(&entities[131].flags, CARD_HEROPOWER, FLAG_SET);
|
||||
flag(&entities[131].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[131].flags, CARD_NONTARGET, FLAG_SET);
|
||||
flag(&entities[131].flags, CARD_HP_DAGGERMASTERY, FLAG_SET);
|
||||
flag(&entities[131].flags, CARD_SUMMON, FLAG_SET);
|
||||
flag(&entities[133].flags, CARD_UNCOLLECTIBLE, FLAG_SET);
|
||||
flag(&entities[134].flags, CARD_UNCOLLECTIBLE, FLAG_SET);
|
||||
flag(&entities[128].flags, CARD_NONTARGET, FLAG_SET);
|
||||
flag(&entities[128].flags, CARD_HP_DAGGERMASTERY, FLAG_SET);
|
||||
flag(&entities[128].flags, CARD_SUMMON, FLAG_SET);
|
||||
flag(&entities[130].flags, CARD_UNCOLLECTIBLE, FLAG_SET);
|
||||
flag(&entities[131].flags, CARD_UNCOLLECTIBLE, FLAG_SET);
|
||||
}
|
||||
const char *race_beast[MAX_BEASTS] = {
|
||||
};
|
||||
|
||||
@@ -7,13 +7,13 @@ void entities_init2() {
|
||||
flag(&entities[39].flags, spell_EX1_354_FLAG, FLAG_SET);
|
||||
flag(&entities[39].flags, CARD_TARGET_ALLY_MINIONS, FLAG_SET);
|
||||
flag(&entities[39].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[87].flags, destroyed_CS2_012_FLAG, FLAG_SET);
|
||||
flag(&entities[87].flags, CARD_LEVELUP, FLAG_SET);
|
||||
flag(&entities[87].flags, CARD_PIERCE_MAGIC_IMMUNITY, FLAG_SET);
|
||||
flag(&entities[87].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[87].flags, spell_CS2_012_FLAG, FLAG_SET);
|
||||
flag(&entities[87].flags, CARD_TARGET_ENEMY_MINIONS, FLAG_SET);
|
||||
flag(&entities[87].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[86].flags, destroyed_CS2_012_FLAG, FLAG_SET);
|
||||
flag(&entities[86].flags, CARD_LEVELUP, FLAG_SET);
|
||||
flag(&entities[86].flags, CARD_PIERCE_MAGIC_IMMUNITY, FLAG_SET);
|
||||
flag(&entities[86].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[86].flags, spell_CS2_012_FLAG, FLAG_SET);
|
||||
flag(&entities[86].flags, CARD_TARGET_ENEMY_MINIONS, FLAG_SET);
|
||||
flag(&entities[86].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[60].flags, destroyed_EX1_371_FLAG, FLAG_SET);
|
||||
flag(&entities[60].flags, CARD_BUFF, FLAG_SET);
|
||||
flag(&entities[60].flags, CARD_SPELL, FLAG_SET);
|
||||
@@ -26,12 +26,12 @@ void entities_init2() {
|
||||
flag(&entities[38].flags, CARD_AOE, FLAG_SET);
|
||||
flag(&entities[38].flags, spell_aoe_EX1_312_FLAG, FLAG_SET);
|
||||
flag(&entities[38].flags, CARD_NONTARGET, FLAG_SET);
|
||||
flag(&entities[73].flags, destroyed_CS2_011_FLAG, FLAG_SET);
|
||||
flag(&entities[73].flags, CARD_BUFF, FLAG_SET);
|
||||
flag(&entities[73].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[73].flags, buff_CS2_011_FLAG, FLAG_SET);
|
||||
flag(&entities[73].flags, CARD_TARGET_URSA, FLAG_SET);
|
||||
flag(&entities[73].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[72].flags, destroyed_CS2_011_FLAG, FLAG_SET);
|
||||
flag(&entities[72].flags, CARD_BUFF, FLAG_SET);
|
||||
flag(&entities[72].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[72].flags, buff_CS2_011_FLAG, FLAG_SET);
|
||||
flag(&entities[72].flags, CARD_TARGET_URSA, FLAG_SET);
|
||||
flag(&entities[72].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[50].flags, destroyed_OG_223_FLAG, FLAG_SET);
|
||||
flag(&entities[50].flags, CARD_BUFF, FLAG_SET);
|
||||
flag(&entities[50].flags, CARD_SPELL, FLAG_SET);
|
||||
@@ -68,20 +68,20 @@ void entities_init2() {
|
||||
flag(&entities[31].flags, CARD_AOE, FLAG_SET);
|
||||
flag(&entities[31].flags, spell_aoe_EX1_303_FLAG, FLAG_SET);
|
||||
flag(&entities[31].flags, CARD_NONTARGET, FLAG_SET);
|
||||
flag(&entities[132].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[132].flags, CARD_AOE, FLAG_SET);
|
||||
flag(&entities[132].flags, CARD_WEAPON, FLAG_SET);
|
||||
flag(&entities[132].flags, CARD_NONTARGET, FLAG_SET);
|
||||
flag(&entities[132].flags, weapon_CS2_097_FLAG, FLAG_SET);
|
||||
flag(&entities[132].flags, idle_CS2_097_FLAG, FLAG_SET);
|
||||
flag(&entities[132].flags, weapon_destroyed_CS2_097_FLAG, FLAG_SET);
|
||||
flag(&entities[132].flags, weapon_attack_CS2_097_FLAG, FLAG_SET);
|
||||
flag(&entities[132].flags, onboard_CS2_097_FLAG, FLAG_SET);
|
||||
flag(&entities[129].flags, CARD_HEROPOWER, FLAG_SET);
|
||||
flag(&entities[129].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[129].flags, spell_CS1h_001_FLAG, FLAG_SET);
|
||||
flag(&entities[129].flags, CARD_TARGET_ALL, FLAG_SET);
|
||||
flag(&entities[129].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[129].flags, CARD_AOE, FLAG_SET);
|
||||
flag(&entities[129].flags, CARD_WEAPON, FLAG_SET);
|
||||
flag(&entities[129].flags, CARD_NONTARGET, FLAG_SET);
|
||||
flag(&entities[129].flags, weapon_CS2_097_FLAG, FLAG_SET);
|
||||
flag(&entities[129].flags, idle_CS2_097_FLAG, FLAG_SET);
|
||||
flag(&entities[129].flags, weapon_destroyed_CS2_097_FLAG, FLAG_SET);
|
||||
flag(&entities[129].flags, weapon_attack_CS2_097_FLAG, FLAG_SET);
|
||||
flag(&entities[129].flags, onboard_CS2_097_FLAG, FLAG_SET);
|
||||
flag(&entities[126].flags, CARD_HEROPOWER, FLAG_SET);
|
||||
flag(&entities[126].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[126].flags, spell_CS1h_001_FLAG, FLAG_SET);
|
||||
flag(&entities[126].flags, CARD_TARGET_ALL, FLAG_SET);
|
||||
flag(&entities[126].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[46].flags, destroyed_NEW1_036_FLAG, FLAG_SET);
|
||||
flag(&entities[46].flags, CARD_BUFF, FLAG_SET);
|
||||
flag(&entities[46].flags, CARD_SPELL, FLAG_SET);
|
||||
@@ -91,18 +91,22 @@ void entities_init2() {
|
||||
flag(&entities[19].flags, CARD_AOE, FLAG_SET);
|
||||
flag(&entities[19].flags, spell_aoe_GVG_010_FLAG, FLAG_SET);
|
||||
flag(&entities[19].flags, CARD_NONTARGET, FLAG_SET);
|
||||
flag(&entities[88].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[88].flags, spell_CS2_072_FLAG, FLAG_SET);
|
||||
flag(&entities[88].flags, CARD_TARGET_UNDAMAGED_MINION, FLAG_SET);
|
||||
flag(&entities[88].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[92].flags, CARD_BUFF, FLAG_SET);
|
||||
flag(&entities[92].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[92].flags, buff_CS2_077_FLAG, FLAG_SET);
|
||||
flag(&entities[92].flags, CARD_NONTARGET, FLAG_SET);
|
||||
flag(&entities[94].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[94].flags, CARD_AOE, FLAG_SET);
|
||||
flag(&entities[94].flags, spell_aoe_CS1_112_FLAG, FLAG_SET);
|
||||
flag(&entities[94].flags, CARD_NONTARGET, FLAG_SET);
|
||||
flag(&entities[87].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[87].flags, spell_CS2_072_FLAG, FLAG_SET);
|
||||
flag(&entities[87].flags, CARD_TARGET_UNDAMAGED_MINION, FLAG_SET);
|
||||
flag(&entities[87].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[91].flags, CARD_BUFF, FLAG_SET);
|
||||
flag(&entities[91].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[91].flags, buff_CS2_023_FLAG, FLAG_SET);
|
||||
flag(&entities[91].flags, buff_CS2_077_FLAG, FLAG_SET);
|
||||
flag(&entities[91].flags, CARD_NONTARGET, FLAG_SET);
|
||||
flag(&entities[90].flags, CARD_BUFF, FLAG_SET);
|
||||
flag(&entities[90].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[90].flags, buff_CS2_023_FLAG, FLAG_SET);
|
||||
flag(&entities[90].flags, CARD_NONTARGET, FLAG_SET);
|
||||
flag(&entities[36].flags, attachment_attack_EX1_607e_FLAG, FLAG_SET);
|
||||
flag(&entities[6].flags, CARD_HERO, FLAG_SET);
|
||||
flag(&entities[5].flags, defender_TB_SPT_Boss_FLAG, FLAG_SET);
|
||||
@@ -120,17 +124,17 @@ void entities_init2() {
|
||||
flag(&entities[4].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[4].flags, buff_PRO_001c_FLAG, FLAG_SET);
|
||||
flag(&entities[4].flags, CARD_NONTARGET, FLAG_SET);
|
||||
flag(&entities[90].flags, CARD_FREEZE, FLAG_SET);
|
||||
flag(&entities[90].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[90].flags, attack_effect_CS2_024_FLAG, FLAG_SET);
|
||||
flag(&entities[90].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[90].flags, spell_CS2_024_FLAG, FLAG_SET);
|
||||
flag(&entities[90].flags, CARD_TARGET_ENEMY_BOARD, FLAG_SET);
|
||||
flag(&entities[90].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[89].flags, CARD_FREEZE, FLAG_SET);
|
||||
flag(&entities[89].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[89].flags, attack_effect_CS2_024_FLAG, FLAG_SET);
|
||||
flag(&entities[89].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[89].flags, spell_DS1_185_FLAG, FLAG_SET);
|
||||
flag(&entities[89].flags, spell_CS2_024_FLAG, FLAG_SET);
|
||||
flag(&entities[89].flags, CARD_TARGET_ENEMY_BOARD, FLAG_SET);
|
||||
flag(&entities[89].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[88].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[88].flags, spell_DS1_185_FLAG, FLAG_SET);
|
||||
flag(&entities[88].flags, CARD_TARGET_ENEMY_BOARD, FLAG_SET);
|
||||
flag(&entities[88].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[53].flags, CARD_BUFF, FLAG_SET);
|
||||
flag(&entities[53].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[53].flags, buff_CS2_063_FLAG, FLAG_SET);
|
||||
@@ -178,24 +182,24 @@ void entities_init2() {
|
||||
flag(&entities[20].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[20].flags, buff_OG_090_FLAG, FLAG_SET);
|
||||
flag(&entities[20].flags, CARD_NONTARGET, FLAG_SET);
|
||||
flag(&entities[105].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[105].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[105].flags, attack_EX1_011_FLAG, FLAG_SET);
|
||||
flag(&entities[105].flags, CARD_BATTLECRY, FLAG_SET);
|
||||
flag(&entities[105].flags, battlecry_EX1_011_FLAG, FLAG_SET);
|
||||
flag(&entities[105].flags, CARD_TARGET_ALLY_BOARD, FLAG_SET);
|
||||
flag(&entities[105].flags, CARD_TARGETING_BC, FLAG_SET);
|
||||
flag(&entities[103].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[103].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[103].flags, attack_EX1_011_FLAG, FLAG_SET);
|
||||
flag(&entities[103].flags, CARD_BATTLECRY, FLAG_SET);
|
||||
flag(&entities[103].flags, battlecry_EX1_011_FLAG, FLAG_SET);
|
||||
flag(&entities[103].flags, CARD_TARGET_ALLY_BOARD, FLAG_SET);
|
||||
flag(&entities[103].flags, CARD_TARGETING_BC, FLAG_SET);
|
||||
flag(&entities[10].flags, endturn_EX1_105_FLAG, FLAG_SET);
|
||||
flag(&entities[10].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[10].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[10].flags, attack_EX1_105_FLAG, FLAG_SET);
|
||||
flag(&entities[103].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[103].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[103].flags, attack_CS2_088_FLAG, FLAG_SET);
|
||||
flag(&entities[103].flags, CARD_BATTLECRY, FLAG_SET);
|
||||
flag(&entities[103].flags, battlecry_CS2_088_FLAG, FLAG_SET);
|
||||
flag(&entities[103].flags, CARD_NONTARGET_BC, FLAG_SET);
|
||||
flag(&entities[103].flags, onboard_CS2_088_FLAG, FLAG_SET);
|
||||
flag(&entities[101].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[101].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[101].flags, attack_CS2_088_FLAG, FLAG_SET);
|
||||
flag(&entities[101].flags, CARD_BATTLECRY, FLAG_SET);
|
||||
flag(&entities[101].flags, battlecry_CS2_088_FLAG, FLAG_SET);
|
||||
flag(&entities[101].flags, CARD_NONTARGET_BC, FLAG_SET);
|
||||
flag(&entities[101].flags, onboard_CS2_088_FLAG, FLAG_SET);
|
||||
flag(&entities[18].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[18].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[18].flags, attack_EX1_158t_FLAG, FLAG_SET);
|
||||
@@ -205,60 +209,53 @@ void entities_init2() {
|
||||
flag(&entities[33].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[33].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[33].flags, attack_AT_023_FLAG, FLAG_SET);
|
||||
flag(&entities[124].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[124].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[124].flags, attack_CS2_168_FLAG, FLAG_SET);
|
||||
flag(&entities[123].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[123].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[123].flags, attack_CS2_201_FLAG, FLAG_SET);
|
||||
flag(&entities[126].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[126].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[126].flags, attack_CS2_200_FLAG, FLAG_SET);
|
||||
flag(&entities[119].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[119].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[119].flags, attack_CS2_119_FLAG, FLAG_SET);
|
||||
flag(&entities[121].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[121].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[121].flags, attack_CS2_168_FLAG, FLAG_SET);
|
||||
flag(&entities[120].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[120].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[120].flags, attack_CS2_172_FLAG, FLAG_SET);
|
||||
flag(&entities[113].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[113].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[113].flags, attack_CS2_171_FLAG, FLAG_SET);
|
||||
flag(&entities[127].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[127].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[127].flags, attack_CS2_182_FLAG, FLAG_SET);
|
||||
flag(&entities[125].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[125].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[125].flags, attack_CS2_120_FLAG, FLAG_SET);
|
||||
flag(&entities[120].flags, attack_CS2_201_FLAG, FLAG_SET);
|
||||
flag(&entities[123].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[123].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[123].flags, attack_CS2_200_FLAG, FLAG_SET);
|
||||
flag(&entities[116].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[116].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[116].flags, attack_EX1_506a_FLAG, FLAG_SET);
|
||||
flag(&entities[106].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[106].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[106].flags, attack_CS2_042_FLAG, FLAG_SET);
|
||||
flag(&entities[106].flags, CARD_BATTLECRY, FLAG_SET);
|
||||
flag(&entities[106].flags, battlecry_CS2_042_FLAG, FLAG_SET);
|
||||
flag(&entities[106].flags, CARD_TARGET_BOARD, FLAG_SET);
|
||||
flag(&entities[106].flags, CARD_TARGETING_BC, FLAG_SET);
|
||||
flag(&entities[118].flags, CARD_TAUNT, FLAG_SET);
|
||||
flag(&entities[118].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[118].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[118].flags, attack_CS2_boar_FLAG, FLAG_SET);
|
||||
flag(&entities[116].flags, attack_CS2_119_FLAG, FLAG_SET);
|
||||
flag(&entities[117].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[117].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[117].flags, attack_CS2_237_FLAG, FLAG_SET);
|
||||
flag(&entities[117].flags, attack_CS2_172_FLAG, FLAG_SET);
|
||||
flag(&entities[110].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[110].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[110].flags, attack_CS2_171_FLAG, FLAG_SET);
|
||||
flag(&entities[124].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[124].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[124].flags, attack_CS2_182_FLAG, FLAG_SET);
|
||||
flag(&entities[122].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[122].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[122].flags, attack_CS2_120_FLAG, FLAG_SET);
|
||||
flag(&entities[113].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[113].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[113].flags, attack_EX1_506a_FLAG, FLAG_SET);
|
||||
flag(&entities[115].flags, CARD_TAUNT, FLAG_SET);
|
||||
flag(&entities[115].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[115].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[115].flags, attack_CS2_boar_FLAG, FLAG_SET);
|
||||
flag(&entities[114].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[114].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[114].flags, attack_CS2_237_FLAG, FLAG_SET);
|
||||
flag(&entities[12].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[12].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[12].flags, attack_LOE_077_FLAG, FLAG_SET);
|
||||
flag(&entities[12].flags, CARD_BATTLECRY, FLAG_SET);
|
||||
flag(&entities[12].flags, battlecry_LOE_077_FLAG, FLAG_SET);
|
||||
flag(&entities[12].flags, CARD_NONTARGET_BC, FLAG_SET);
|
||||
flag(&entities[121].flags, destroyed_CS2_118_FLAG, FLAG_SET);
|
||||
flag(&entities[121].flags, defender_CS2_118_FLAG, FLAG_SET);
|
||||
flag(&entities[121].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[121].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[121].flags, attack_CS2_118_FLAG, FLAG_SET);
|
||||
flag(&entities[121].flags, onboard_CS2_118_FLAG, FLAG_SET);
|
||||
flag(&entities[121].flags, CARD_BOSS, FLAG_SET);
|
||||
flag(&entities[118].flags, destroyed_CS2_118_FLAG, FLAG_SET);
|
||||
flag(&entities[118].flags, defender_CS2_118_FLAG, FLAG_SET);
|
||||
flag(&entities[118].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[118].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[118].flags, attack_CS2_118_FLAG, FLAG_SET);
|
||||
flag(&entities[118].flags, onboard_CS2_118_FLAG, FLAG_SET);
|
||||
flag(&entities[118].flags, CARD_BOSS, FLAG_SET);
|
||||
flag(&entities[16].flags, destroyed_AT_128_FLAG, FLAG_SET);
|
||||
flag(&entities[16].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[16].flags, CARD_TARGETING, FLAG_SET);
|
||||
@@ -270,13 +267,13 @@ void entities_init2() {
|
||||
flag(&entities[59].flags, battlecry_EX1_614_FLAG, FLAG_SET);
|
||||
flag(&entities[59].flags, CARD_TARGET_ENEMY_BOARD, FLAG_SET);
|
||||
flag(&entities[59].flags, CARD_TARGETING_BC, FLAG_SET);
|
||||
flag(&entities[104].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[104].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[104].flags, attack_EX1_593_FLAG, FLAG_SET);
|
||||
flag(&entities[104].flags, CARD_BATTLECRY, FLAG_SET);
|
||||
flag(&entities[104].flags, battlecry_EX1_593_FLAG, FLAG_SET);
|
||||
flag(&entities[104].flags, CARD_TARGET_ENEMY_BOARD, FLAG_SET);
|
||||
flag(&entities[104].flags, CARD_TARGETING_BC, FLAG_SET);
|
||||
flag(&entities[102].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[102].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[102].flags, attack_EX1_593_FLAG, FLAG_SET);
|
||||
flag(&entities[102].flags, CARD_BATTLECRY, FLAG_SET);
|
||||
flag(&entities[102].flags, battlecry_EX1_593_FLAG, FLAG_SET);
|
||||
flag(&entities[102].flags, CARD_TARGET_ENEMY_BOARD, FLAG_SET);
|
||||
flag(&entities[102].flags, CARD_TARGETING_BC, FLAG_SET);
|
||||
flag(&entities[14].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[14].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[14].flags, attack_GVG_105_FLAG, FLAG_SET);
|
||||
@@ -295,12 +292,12 @@ void entities_init2() {
|
||||
flag(&entities[52].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[52].flags, attack_EX1_383_FLAG, FLAG_SET);
|
||||
flag(&entities[52].flags, onboard_EX1_383_FLAG, FLAG_SET);
|
||||
flag(&entities[114].flags, destroyed_CS2_065_FLAG, FLAG_SET);
|
||||
flag(&entities[114].flags, CARD_BOSS, FLAG_SET);
|
||||
flag(&entities[114].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[114].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[114].flags, attack_CS2_065_FLAG, FLAG_SET);
|
||||
flag(&entities[114].flags, onboard_CS2_065_FLAG, FLAG_SET);
|
||||
flag(&entities[111].flags, destroyed_CS2_065_FLAG, FLAG_SET);
|
||||
flag(&entities[111].flags, CARD_BOSS, FLAG_SET);
|
||||
flag(&entities[111].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[111].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[111].flags, attack_CS2_065_FLAG, FLAG_SET);
|
||||
flag(&entities[111].flags, onboard_CS2_065_FLAG, FLAG_SET);
|
||||
flag(&entities[42].flags, destroyed_AT_018_FLAG, FLAG_SET);
|
||||
flag(&entities[42].flags, CARD_SPELLPOWER, FLAG_SET);
|
||||
flag(&entities[42].flags, CARD_BOSS, FLAG_SET);
|
||||
@@ -321,27 +318,27 @@ void entities_init2() {
|
||||
flag(&entities[45].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[45].flags, attack_EX1_559_FLAG, FLAG_SET);
|
||||
flag(&entities[45].flags, onboard_EX1_559_FLAG, FLAG_SET);
|
||||
flag(&entities[112].flags, destroyed_NEW1_011_FLAG, FLAG_SET);
|
||||
flag(&entities[112].flags, defender_NEW1_011_FLAG, FLAG_SET);
|
||||
flag(&entities[112].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[112].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[112].flags, attack_NEW1_011_FLAG, FLAG_SET);
|
||||
flag(&entities[112].flags, onboard_NEW1_011_FLAG, FLAG_SET);
|
||||
flag(&entities[112].flags, CARD_BOSS, FLAG_SET);
|
||||
flag(&entities[107].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[107].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[107].flags, attack_CS2_226_FLAG, FLAG_SET);
|
||||
flag(&entities[107].flags, CARD_BATTLECRY, FLAG_SET);
|
||||
flag(&entities[107].flags, battlecry_CS2_226_FLAG, FLAG_SET);
|
||||
flag(&entities[107].flags, CARD_NONTARGET_BC, FLAG_SET);
|
||||
flag(&entities[109].flags, destroyed_NEW1_011_FLAG, FLAG_SET);
|
||||
flag(&entities[109].flags, defender_NEW1_011_FLAG, FLAG_SET);
|
||||
flag(&entities[109].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[109].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[109].flags, attack_NEW1_011_FLAG, FLAG_SET);
|
||||
flag(&entities[109].flags, onboard_NEW1_011_FLAG, FLAG_SET);
|
||||
flag(&entities[109].flags, CARD_BOSS, FLAG_SET);
|
||||
flag(&entities[104].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[104].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[104].flags, attack_CS2_226_FLAG, FLAG_SET);
|
||||
flag(&entities[104].flags, CARD_BATTLECRY, FLAG_SET);
|
||||
flag(&entities[104].flags, battlecry_CS2_226_FLAG, FLAG_SET);
|
||||
flag(&entities[104].flags, CARD_NONTARGET_BC, FLAG_SET);
|
||||
flag(&entities[29].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[29].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[29].flags, attack_EX1_009_FLAG, FLAG_SET);
|
||||
flag(&entities[110].flags, CARD_BUFF, FLAG_SET);
|
||||
flag(&entities[110].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[110].flags, buff_EX1_581_FLAG, FLAG_SET);
|
||||
flag(&entities[110].flags, CARD_TARGET_MINIONS, FLAG_SET);
|
||||
flag(&entities[110].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[107].flags, CARD_BUFF, FLAG_SET);
|
||||
flag(&entities[107].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[107].flags, buff_EX1_581_FLAG, FLAG_SET);
|
||||
flag(&entities[107].flags, CARD_TARGET_MINIONS, FLAG_SET);
|
||||
flag(&entities[107].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[11].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[11].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[11].flags, attack_EX1_049_FLAG, FLAG_SET);
|
||||
@@ -349,12 +346,12 @@ void entities_init2() {
|
||||
flag(&entities[11].flags, battlecry_EX1_049_FLAG, FLAG_SET);
|
||||
flag(&entities[11].flags, CARD_TARGET_ALLY_MINIONS, FLAG_SET);
|
||||
flag(&entities[11].flags, CARD_TARGETING_BC, FLAG_SET);
|
||||
flag(&entities[95].flags, CARD_LEVELUP, FLAG_SET);
|
||||
flag(&entities[95].flags, CARD_PIERCE_MAGIC_IMMUNITY, FLAG_SET);
|
||||
flag(&entities[95].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[95].flags, CARD_AOE, FLAG_SET);
|
||||
flag(&entities[95].flags, spell_aoe_EX1_400_FLAG, FLAG_SET);
|
||||
flag(&entities[95].flags, CARD_NONTARGET, FLAG_SET);
|
||||
flag(&entities[93].flags, CARD_LEVELUP, FLAG_SET);
|
||||
flag(&entities[93].flags, CARD_PIERCE_MAGIC_IMMUNITY, FLAG_SET);
|
||||
flag(&entities[93].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[93].flags, CARD_AOE, FLAG_SET);
|
||||
flag(&entities[93].flags, spell_aoe_EX1_400_FLAG, FLAG_SET);
|
||||
flag(&entities[93].flags, CARD_NONTARGET, FLAG_SET);
|
||||
flag(&entities[26].flags, attack_effect_attachment_LOEA06_03e_FLAG, FLAG_SET);
|
||||
flag(&entities[30].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[30].flags, CARD_AOE, FLAG_SET);
|
||||
@@ -370,39 +367,26 @@ void entities_init2() {
|
||||
flag(&entities[25].flags, buff_LOEA06_03_FLAG, FLAG_SET);
|
||||
flag(&entities[25].flags, CARD_TARGET_ENEMY_BOARD, FLAG_SET);
|
||||
flag(&entities[25].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[109].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[109].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[109].flags, attack_EX1_306_FLAG, FLAG_SET);
|
||||
flag(&entities[109].flags, CARD_BATTLECRY, FLAG_SET);
|
||||
flag(&entities[109].flags, battlecry_EX1_306_FLAG, FLAG_SET);
|
||||
flag(&entities[109].flags, CARD_NONTARGET_BC, FLAG_SET);
|
||||
flag(&entities[98].flags, destroyed_CS2_222_FLAG, FLAG_SET);
|
||||
flag(&entities[98].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[98].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[98].flags, attack_CS2_222_FLAG, FLAG_SET);
|
||||
flag(&entities[98].flags, idle_CS2_222_FLAG, FLAG_SET);
|
||||
flag(&entities[98].flags, onboard_CS2_222_FLAG, FLAG_SET);
|
||||
flag(&entities[122].flags, destroyed_CS2_231_FLAG, FLAG_SET);
|
||||
flag(&entities[122].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[122].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[122].flags, attack_CS2_231_FLAG, FLAG_SET);
|
||||
flag(&entities[122].flags, idle_CS2_231_FLAG, FLAG_SET);
|
||||
flag(&entities[122].flags, onboard_CS2_231_FLAG, FLAG_SET);
|
||||
flag(&entities[61].flags, CARD_BUFF, FLAG_SET);
|
||||
flag(&entities[61].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[61].flags, buff_CS2_022_FLAG, FLAG_SET);
|
||||
flag(&entities[61].flags, CARD_TARGET_ENEMY_MINIONS, FLAG_SET);
|
||||
flag(&entities[61].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[96].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[96].flags, CARD_AOE, FLAG_SET);
|
||||
flag(&entities[96].flags, spell_aoe_CS1_112_FLAG, FLAG_SET);
|
||||
flag(&entities[96].flags, CARD_NONTARGET, FLAG_SET);
|
||||
flag(&entities[93].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[93].flags, CARD_AOE, FLAG_SET);
|
||||
flag(&entities[93].flags, spell_aoe_CS2_026_FLAG, FLAG_SET);
|
||||
flag(&entities[93].flags, CARD_NONTARGET, FLAG_SET);
|
||||
flag(&entities[94].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[94].flags, CARD_AOE, FLAG_SET);
|
||||
flag(&entities[94].flags, spell_aoe_CS2_032_FLAG, FLAG_SET);
|
||||
flag(&entities[94].flags, CARD_NONTARGET, FLAG_SET);
|
||||
flag(&entities[92].flags, CARD_SPELL, FLAG_SET);
|
||||
flag(&entities[92].flags, CARD_AOE, FLAG_SET);
|
||||
flag(&entities[92].flags, spell_aoe_CS2_026_FLAG, FLAG_SET);
|
||||
flag(&entities[92].flags, CARD_NONTARGET, FLAG_SET);
|
||||
flag(&entities[106].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[106].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[106].flags, attack_EX1_306_FLAG, FLAG_SET);
|
||||
flag(&entities[106].flags, CARD_BATTLECRY, FLAG_SET);
|
||||
flag(&entities[106].flags, battlecry_EX1_306_FLAG, FLAG_SET);
|
||||
flag(&entities[106].flags, CARD_NONTARGET_BC, FLAG_SET);
|
||||
flag(&entities[96].flags, destroyed_CS2_222_FLAG, FLAG_SET);
|
||||
flag(&entities[96].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[96].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[96].flags, attack_CS2_222_FLAG, FLAG_SET);
|
||||
flag(&entities[96].flags, idle_CS2_222_FLAG, FLAG_SET);
|
||||
flag(&entities[96].flags, onboard_CS2_222_FLAG, FLAG_SET);
|
||||
flag(&entities[119].flags, destroyed_CS2_231_FLAG, FLAG_SET);
|
||||
flag(&entities[119].flags, CARD_MINION, FLAG_SET);
|
||||
flag(&entities[119].flags, CARD_TARGETING, FLAG_SET);
|
||||
flag(&entities[119].flags, attack_CS2_231_FLAG, FLAG_SET);
|
||||
flag(&entities[119].flags, idle_CS2_231_FLAG, FLAG_SET);
|
||||
flag(&entities[119].flags, onboard_CS2_231_FLAG, FLAG_SET);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user