215 lines
31 KiB
C
215 lines
31 KiB
C
#include <ent_gen.h>
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#include <ent.h>
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struct ent_s entities[MAX_ENTITIES] = {{ "GAME_ENTITY", 11, 6, (void *)0, (void *)0, "Game Entity", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 10, 85 }, { 202, 1 }, { 20, 1 }, { 204, 2 }, { 49, 1 }, { 198, 4 }, }} // 0
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, { "GAME_005", 8, 3, (void *)0, (void *)0, "Coin", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 313, 1 }, { 202, 5 }, { 49, 3 }, }} // 1
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, { "PLAYER1", 7, 12, (void *)0, (void *)0, "Player1", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 27, 64 }, { 17, 1 }, { 49, 1 }, { 31, 1 }, { 30, 1 }, { 28, 10 }, { 29, 4 }, { 272, 1 }, { 202, 2 }, { 7, 75 }, { 176, 10 }, { 399, 4 }, }} // 2
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, { "PLAYER2", 7, 14, (void *)0, (void *)0, "Player2", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 24, 1 }, { 27, 66 }, { 17, 1 }, { 23, 1 }, { 31, 2 }, { 30, 2 }, { 28, 10 }, { 29, 4 }, { 272, 1 }, { 202, 2 }, { 49, 1 }, { 7, 75 }, { 176, 10 }, { 399, 3 }, }} // 3
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, { "PRO_001c", 8, 5, (void *)0, (void *)0, "Kill Roshan", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 11 }, { 202, 5 }, { 331, 0 }, { 330, 0 }, { 48, 30 }, }} // 4
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, { "TB_SPT_Boss", 11, 5, (void *)0, (void *)0, "The Sentinel", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 380, 39537 }, { 183, 18 }, { 202, 3 }, { 45, 30 }, { 47, 0 }, }} // 5
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, { "LOEA04_01", 9, 6, (void *)0, (void *)0, "The Scourge ", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 202, 3 }, { 45, 30 }, { 331, 0 }, { 330, 0 }, { 380, 16231 }, { 183, 20 }, }} // 6
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, { "NAX12_04e", 9, 5, (void *)0, (void *)0, "Tether", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 12 }, { 202, 6 }, { 331, 0 }, { 330, 0 }, { 338, 1 }, }} // 7
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, { "LOEA16_3e", 9, 4, (void *)0, (void *)0, "Grow", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 20 }, { 202, 6 }, { 331, 0 }, { 330, 0 }, }} // 8
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, { "LOEA16_9", 8, 5, (void *)0, (void *)0, "Arcane Boots", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 20 }, { 202, 5 }, { 331, 0 }, { 330, 0 }, { 48, 0 }, }} // 9
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, { "EX1_105", 7, 9, (void *)0, (void *)0, "Tiny", {{0, 0, 0, 0, 0, 0, 0, 0}}, "LOEA16_3e", {{ 201, 3 }, { 203, 5 }, { 202, 4 }, { 48, 1 }, { 47, 0 }, { 45, 1 }, { 183, 3 }, { 321, 1 }, { 251, 6 }, }} // 10
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, { "EX1_049", 7, 12, (void *)0, (void *)0, "Youthful Brewmaster", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 2 }, { 203, 1 }, { 202, 4 }, { 48, 2 }, { 47, 3 }, { 45, 2 }, { 331, 0 }, { 330, 0 }, { 218, 1 }, { 183, 3 }, { 321, 1 }, { 251, 6 }, }} // 11
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, { "LOE_077", 7, 11, (void *)0, (void *)0, "Karroch, the Beastmaster", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 5 }, { 202, 4 }, { 48, 5 }, { 114, 1 }, { 47, 2 }, { 45, 3 }, { 331, 0 }, { 330, 0 }, { 183, 20 }, { 321, 1 }, { 362, 0 }, }} // 12
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, { "EX1_097", 7, 13, (void *)0, (void *)0, "Pudge, the Butcher", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 217, 0 }, { 203, 3 }, { 202, 4 }, { 48, 5 }, { 47, 0 }, { 45, 4 }, { 331, 0 }, { 330, 0 }, { 190, 0 }, { 183, 3 }, { 321, 1 }, { 251, 6 }, }} // 13
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, { "GVG_105", 7, 11, (void *)0, (void *)0, "Boush, the Tinker", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 17 }, { 203, 4 }, { 202, 4 }, { 48, 3 }, { 217, 1 }, { 47, 1 }, { 45, 2 }, { 331, 0 }, { 330, 0 }, { 183, 13 }, { 321, 1 }, }} // 14
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, { "NAX4_03H", 8, 5, (void *)0, (void *)0, "Skeleton", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 12 }, { 202, 4 }, { 45, 5 }, { 48, 7 }, { 47, 6 }, }} // 15
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, { "AT_128", 6, 11, (void *)0, (void *)0, "The Skeleton King", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 217, 1 }, { 203, 5 }, { 202, 4 }, { 48, 7 }, { 114, 1 }, { 47, 6 }, { 45, 5 }, { 331, 0 }, { 330, 0 }, { 183, 15 }, { 321, 1 }, }} // 16
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, { "NEW1_030", 8, 12, (void *)0, (void *)0, "Deathwing", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 24 }, { 203, 5 }, { 202, 4 }, { 48, 10 }, { 114, 1 }, { 47, 12 }, { 45, 12 }, { 331, 0 }, { 330, 0 }, { 218, 1 }, { 183, 3 }, { 321, 1 }, }} // 17
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, { "EX1_158t", 8, 10, (void *)0, (void *)0, "Treant", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 202, 4 }, { 199, 2 }, { 48, 1 }, { 47, 1 }, { 45, 2 }, { 331, 0 }, { 330, 0 }, { 183, 3 }, { 251, 1 }, }} // 18
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, { "GVG_010", 7, 8, (void *)0, (void *)0, "Guardian Greaves", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 1 }, { 202, 5 }, { 199, 6 }, { 48, 0 }, { 331, 0 }, { 330, 0 }, { 183, 13 }, { 321, 1 }, }} // 19
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, { "OG_090", 6, 8, (void *)0, (void *)0, "Arcane Books", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 4 }, { 202, 5 }, { 199, 4 }, { 48, 0 }, { 331, 0 }, { 330, 0 }, { 183, 21 }, { 321, 1 }, }} // 20
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, { "AT_074", 6, 8, (void *)0, (void *)0, "Black King Bar", {{0, 0, 0, 0, 0, 0, 0, 0}}, "AT_074e2", {{ 203, 1 }, { 202, 5 }, { 199, 5 }, { 48, 2 }, { 331, 0 }, { 330, 0 }, { 183, 15 }, { 321, 1 }, }} // 21
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, { "AT_074e2", 8, 5, (void *)0, (void *)0, "Magic Immunity", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 15 }, { 202, 6 }, { 199, 5 }, { 330, 0 }, { 331, 0 }, }} // 22
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, { "BRMA11_3", 8, 6, (void *)0, (void *)0, "Dagon", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 202, 5 }, { 48, 1 }, { 47, 1 }, { 331, 0 }, { 330, 0 }, { 183, 14 }, }} // 23
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, { "FP1_020e", 8, 5, (void *)0, (void *)0, "Divine Rapier", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 12 }, { 202, 6 }, { 199, 5 }, { 330, 1 }, { 331, 1 }, }} // 24
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, { "LOEA06_03", 9, 5, (void *)0, (void *)0, "Desolator", {{0, 0, 0, 0, 0, 0, 0, 0}}, "LOEA06_03e", {{ 183, 20 }, { 202, 5 }, { 331, 0 }, { 330, 0 }, { 48, 2 }, }} // 25
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, { "LOEA06_03e", 10, 4, (void *)0, (void *)0, "Desolate", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 20 }, { 202, 6 }, { 331, 0 }, { 330, 0 }, }} // 26
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, { "EX1_178ae", 9, 5, (void *)0, (void *)0, "Level 2", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 3 }, { 202, 6 }, { 199, 2 }, { 330, 1 }, { 331, 1 }, }} // 27
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, { "EX1_607", 7, 7, (void *)0, (void *)0, "Satanic", {{0, 0, 0, 0, 0, 0, 0, 0}}, "EX1_607e", {{ 201, 3 }, { 203, 5 }, { 202, 5 }, { 199, 10 }, { 48, 3 }, { 183, 3 }, { 321, 1 }, }} // 28
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, { "EX1_009", 7, 11, (void *)0, (void *)0, "Courier", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 20 }, { 203, 3 }, { 202, 4 }, { 212, 1 }, { 48, 1 }, { 47, 2 }, { 45, 1 }, { 331, 0 }, { 330, 0 }, { 183, 3 }, { 321, 1 }, }} // 29
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, { "LOE_118", 7, 10, (void *)0, (void *)0, "Echo Sabre ", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 3 }, { 202, 7 }, { 199, 10 }, { 48, 2 }, { 47, 0 }, { 331, 0 }, { 330, 0 }, { 183, 20 }, { 321, 1 }, { 187, 3 }, }} // 30
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, { "EX1_303", 7, 12, (void *)0, (void *)0, "Requiem of Souls", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 3 }, { 202, 5 }, { 199, 9 }, { 48, 4 }, { 331, 0 }, { 330, 0 }, { 183, 3 }, { 321, 1 }, { 370, 1 }, { 268, 2 }, { 251, 1 }, }} // 31
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, { "EX1_596e", 8, 8, (void *)0, (void *)0, "Necromastery", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 6 }, { 199, 9 }, { 48, 0 }, { 331, 1 }, { 330, 1 }, { 183, 3 }, }} // 32
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, { "AT_023", 6, 12, (void *)0, (void *)0, "Eidolon", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 15 }, { 203, 3 }, { 202, 4 }, { 199, 9 }, { 48, 2 }, { 47, 2 }, { 45, 2 }, { 331, 0 }, { 330, 0 }, { 183, 15 }, { 321, 1 }, { 403, 0 }, }} // 33
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, { "OG_101", 6, 8, (void *)0, (void *)0, "Demonic Conversion", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 4 }, { 202, 5 }, { 199, 6 }, { 48, 3 }, { 331, 0 }, { 330, 0 }, { 183, 21 }, { 321, 1 }, }} // 34
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, { "CS2_103e2", 9, 5, (void *)0, (void *)0, "Level 1", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 2 }, { 202, 6 }, { 199, 10 }, { 330, 0 }, { 331, 0 }, }} // 35
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, { "EX1_607e", 8, 5, (void *)0, (void *)0, "Satanic", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 3 }, { 202, 6 }, { 199, 10 }, { 330, 1 }, { 331, 1 }, }} // 36
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, { "CS1_129e", 8, 5, (void *)0, (void *)0, "Level 3", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 3 }, { 202, 6 }, { 199, 6 }, { 330, 1 }, { 331, 1 }, }} // 37
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, { "EX1_312", 7, 11, (void *)0, (void *)0, "The Black Hole", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 4 }, { 202, 5 }, { 199, 9 }, { 48, 8 }, { 331, 0 }, { 330, 0 }, { 183, 3 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 38
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, { "EX1_354", 7, 10, (void *)0, (void *)0, "Purification", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 4 }, { 202, 5 }, { 199, 5 }, { 48, 8 }, { 331, 0 }, { 330, 0 }, { 183, 3 }, { 321, 1 }, { 251, 1 }, }} // 39
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, { "AT_001", 6, 9, (void *)0, (void *)0, "Laguna Blade", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 1 }, { 202, 5 }, { 199, 4 }, { 48, 8 }, { 47, 10 }, { 331, 0 }, { 330, 0 }, { 183, 15 }, { 321, 1 }, }} // 40
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, { "BRM_003", 7, 9, (void *)0, (void *)0, "Dragon's Breath", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 1 }, { 202, 5 }, { 199, 4 }, { 48, 3 }, { 47, 2 }, { 331, 0 }, { 330, 0 }, { 183, 14 }, { 321, 1 }, }} // 41
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, { "AT_018", 6, 12, "BRM_003", "AT_001", "Lina", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 16 }, { 203, 5 }, { 202, 4 }, { 199, 6 }, { 48, 2 }, { 114, 1 }, { 47, 1 }, { 45, 14 }, { 331, 0 }, { 330, 0 }, { 183, 15 }, { 321, 1 }, }} // 42
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, { "EX1_259", 7, 12, (void *)0, (void *)0, "God's Wrath", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 3 }, { 202, 5 }, { 199, 8 }, { 48, 6 }, { 47, 3 }, { 331, 0 }, { 330, 0 }, { 215, 1 }, { 183, 3 }, { 321, 1 }, { 251, 1 }, }} // 43
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, { "EX1_251", 7, 12, (void *)0, (void *)0, "Forked Lightning", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 8 }, { 48, 2 }, { 47, 1 }, { 331, 0 }, { 330, 0 }, { 215, 1 }, { 183, 3 }, { 321, 1 }, { 251, 1 }, }} // 44
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, { "EX1_559", 7, 14, "EX1_251", "EX1_259", "Zeus", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 5 }, { 202, 4 }, { 199, 4 }, { 48, 3 }, { 114, 1 }, { 47, 1 }, { 45, 15 }, { 331, 0 }, { 330, 0 }, { 183, 3 }, { 321, 1 }, { 32, 1 }, { 251, 3 }, }} // 45
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, { "NEW1_036", 8, 8, (void *)0, (void *)0, "Warcry", {{0, 0, 0, 0, 0, 0, 0, 0}}, "NEW1_036e", {{ 203, 3 }, { 202, 5 }, { 199, 10 }, { 48, 1 }, { 331, 0 }, { 330, 0 }, { 183, 3 }, { 321, 1 }, }} // 46
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, { "NEW1_036e", 9, 6, (void *)0, (void *)0, "Sven: Warcry", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 202, 6 }, { 199, 10 }, { 338, 1 }, { 331, 0 }, { 330, 0 }, { 183, 3 }, }} // 47
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, { "EX1_165t2", 9, 11, "CS2_012", "CS2_011", "Ursa", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 20 }, { 203, 5 }, { 202, 4 }, { 199, 2 }, { 48, 4 }, { 47, 3 }, { 45, 21 }, { 331, 0 }, { 330, 0 }, { 190, 0 }, { 183, 3 }, }} // 48
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, { "AT_039e", 7, 6, (void *)0, (void *)0, "Wounded", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 202, 6 }, { 199, 2 }, { 338, 1 }, { 331, 0 }, { 330, 0 }, { 183, 15 }, }} // 49
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, { "OG_223", 6, 6, (void *)0, (void *)0, "God's Strength", {{0, 0, 0, 0, 0, 0, 0, 0}}, "OG_223e", {{ 203, 1 }, { 202, 5 }, { 199, 5 }, { 48, 3 }, { 183, 21 }, { 321, 1 }, }} // 50
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, { "OG_223e", 7, 2, (void *)0, (void *)0, "Sven: God's Strength", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 21 }, { 202, 6 }, }} // 51
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, { "EX1_383", 7, 16, "NEW1_036", "OG_223", "Sven", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 217, 0 }, { 203, 5 }, { 202, 4 }, { 199, 5 }, { 48, 3 }, { 114, 1 }, { 47, 3 }, { 45, 16 }, { 331, 0 }, { 330, 0 }, { 190, 0 }, { 183, 3 }, { 321, 1 }, { 194, 0 }, { 251, 1 }, }} // 52
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, { "CS2_063", 7, 10, (void *)0, (void *)0, "Corruption", {{0, 0, 0, 0, 0, 0, 0, 0}}, "CS2_063e", {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 9 }, { 48, 1 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 53
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, { "CS2_063e", 8, 5, (void *)0, (void *)0, "Corruption", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 2 }, { 202, 6 }, { 199, 9 }, { 330, 2 }, { 331, 2 }, }} // 54
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, { "CS2_084e", 8, 3, (void *)0, (void *)0, "Hunter's Mark E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 55
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, { "CS2_076", 7, 11, (void *)0, (void *)0, "Assassinate", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 7 }, { 48, 5 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 6 }, }} // 56
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, { "CS2_234", 7, 8, (void *)0, (void *)0, "Shadow Word: Pain", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 2 }, { 202, 5 }, { 199, 6 }, { 48, 2 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, }} // 57
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, { "CS2_108", 7, 11, (void *)0, (void *)0, "Culling Blade", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 10 }, { 48, 3 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 58
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, { "EX1_614", 7, 14, (void *)0, (void *)0, "Terrorblade", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 15 }, { 203, 5 }, { 202, 4 }, { 48, 6 }, { 114, 1 }, { 47, 5 }, { 45, 1 }, { 331, 0 }, { 330, 0 }, { 183, 3 }, { 321, 1 }, { 32, 1 }, { 251, 6 }, }} // 59
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, { "EX1_371", 7, 10, (void *)0, (void *)0, "Guardian Angel", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 5 }, { 48, 2 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 60
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, { "CS2_022e", 8, 3, (void *)0, (void *)0, "Polymorph E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 61
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, { "EX1_246e", 8, 3, (void *)0, (void *)0, "Hex E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 62
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, { "CS2_092e", 8, 3, (void *)0, (void *)0, "Blessing of Kings E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 63
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, { "CS2_087e", 8, 3, (void *)0, (void *)0, "Blessing of Might E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 64
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, { "CS2_004e", 8, 3, (void *)0, (void *)0, "Power Word: Shield E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 65
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, { "CS2_009e", 8, 3, (void *)0, (void *)0, "Mark of the Wild E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 66
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, { "CS2_041e", 8, 3, (void *)0, (void *)0, "Ancestral Infusion", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 67
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, { "CS2_045e", 8, 3, (void *)0, (void *)0, "Rockbiter Weapon E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 68
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, { "CS2_046e", 8, 3, (void *)0, (void *)0, "Bloodlust E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 69
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, { "CS2_005o", 8, 3, (void *)0, (void *)0, "Claw E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 70
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, { "CS2_105e", 8, 3, (void *)0, (void *)0, "Heroic Strike E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 71
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, { "CS2_011", 7, 10, (void *)0, (void *)0, "Enrage", {{0, 0, 0, 0, 0, 0, 0, 0}}, "CS2_011o", {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 2 }, { 48, 3 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 72
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, { "CS2_011o", 8, 6, (void *)0, (void *)0, "Enraged", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 202, 6 }, { 199, 2 }, { 338, 1 }, { 331, 1 }, { 330, 1 }, { 183, 2 }, }} // 73
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, { "HERO_01", 7, 6, (void *)0, (void *)0, "Warrior", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 74
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, { "HERO_02", 7, 6, (void *)0, (void *)0, "Shamman", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 75
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, { "HERO_04", 7, 6, (void *)0, (void *)0, "Paladin", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 76
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, { "HERO_05", 7, 6, (void *)0, (void *)0, "Hunter", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 77
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, { "HERO_06", 7, 6, (void *)0, (void *)0, "Druid", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 78
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, { "HERO_07", 7, 6, (void *)0, (void *)0, "Warlock", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 79
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, { "HERO_08", 7, 6, (void *)0, (void *)0, "Mage", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 80
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, { "HERO_01a", 8, 6, (void *)0, (void *)0, "King of Khaz Modan", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 81
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, { "HERO_04a", 8, 6, (void *)0, (void *)0, "Blood Knight Matriarch", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 82
|
|
, { "HERO_05a", 8, 6, (void *)0, (void *)0, "Alleria Windranger", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 83
|
|
, { "HERO_08a", 8, 6, (void *)0, (void *)0, "Guardian Medivh", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 84
|
|
, { "HERO_08b", 8, 6, (void *)0, (void *)0, "Khadgar", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 85
|
|
, { "CS2_012", 7, 11, (void *)0, (void *)0, "Swipes", {{0, 0, 0, 0, 0, 0, 0, 0}}, "AT_039e", {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 2 }, { 48, 2 }, { 47, 2 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 86
|
|
, { "CS2_072", 7, 12, (void *)0, (void *)0, "Backstab", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 7 }, { 48, 0 }, { 47, 2 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 6 }, }} // 87
|
|
, { "DS1_185", 7, 9, (void *)0, (void *)0, "Arcane Shot", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 3 }, { 48, 1 }, { 47, 2 }, { 183, 2 }, { 321, 1 }, { 251, 8 }, }} // 88
|
|
, { "CS2_024", 7, 11, (void *)0, (void *)0, "Frostbolt", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 4 }, { 48, 2 }, { 47, 3 }, { 183, 2 }, { 321, 1 }, { 208, 1 }, { 268, 2 }, { 251, 1 }, }} // 89
|
|
, { "CS2_023", 7, 11, (void *)0, (void *)0, "Arcane Intellect", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 4 }, { 48, 3 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 90
|
|
, { "CS2_077", 7, 11, (void *)0, (void *)0, "Sprint", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 7 }, { 48, 7 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 91
|
|
, { "CS2_026", 7, 13, (void *)0, (void *)0, "Shiva's Guard", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 4 }, { 48, 2 }, { 47, 1 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 208, 1 }, { 268, 2 }, { 251, 1 }, }} // 92
|
|
, { "EX1_400", 7, 11, (void *)0, (void *)0, "Counter Helix", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 10 }, { 48, 0 }, { 47, 1 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 93
|
|
, { "CS1_112", 7, 10, (void *)0, (void *)0, "Mekansm", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 6 }, { 48, 4 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 5 }, }} // 94
|
|
, { "CS2_122e", 8, 3, (void *)0, (void *)0, "Enhanced", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 95
|
|
, { "CS2_222", 7, 12, (void *)0, (void *)0, "Stormwind Champion", {{0, 0, 0, 0, 0, 0, 0, 0}}, "CS2_222o", {{ 201, 2 }, { 203, 1 }, { 202, 4 }, { 48, 7 }, { 47, 6 }, { 45, 6 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, { 362, 1 }, }} // 96
|
|
, { "CS2_222o", 8, 4, (void *)0, (void *)0, "Might of Stormwind", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 2 }, { 202, 6 }, { 331, 0 }, { 330, 1 }, }} // 97
|
|
, { "EX1_084e", 8, 3, (void *)0, (void *)0, "Charge", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 98
|
|
, { "DS1_175o", 8, 3, (void *)0, (void *)0, "Furious Howl", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 99
|
|
, { "EX1_399e", 8, 3, (void *)0, (void *)0, "Berserking", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 100
|
|
, { "CS2_088", 7, 11, (void *)0, (void *)0, "Omniknight", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 4 }, { 199, 5 }, { 48, 2 }, { 47, 1 }, { 45, 17 }, { 218, 1 }, { 183, 2 }, { 321, 1 }, { 251, 5 }, }} // 101
|
|
, { "EX1_593", 7, 9, (void *)0, (void *)0, "Phantom Assassin", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 4 }, { 48, 4 }, { 47, 4 }, { 45, 2 }, { 218, 1 }, { 183, 2 }, { 321, 1 }, }} // 102
|
|
, { "EX1_011", 7, 10, (void *)0, (void *)0, "Witch Doctor", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 1 }, { 203, 2 }, { 202, 4 }, { 48, 1 }, { 47, 2 }, { 45, 1 }, { 218, 1 }, { 183, 2 }, { 321, 1 }, { 251, 6 }, }} // 103
|
|
, { "CS2_226", 7, 12, (void *)0, (void *)0, "Legion Commander", {{0, 0, 0, 0, 0, 0, 0, 0}}, "CS2_226e", {{ 201, 1 }, { 203, 4 }, { 202, 4 }, { 48, 5 }, { 47, 4 }, { 45, 4 }, { 331, 0 }, { 330, 0 }, { 218, 1 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 104
|
|
, { "CS2_226e", 8, 4, (void *)0, (void *)0, "Frostwolf Banner", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 2 }, { 202, 6 }, { 331, 1 }, { 330, 1 }, }} // 105
|
|
, { "EX1_306", 7, 13, (void *)0, (void *)0, "Queen of Pain", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 15 }, { 203, 2 }, { 202, 4 }, { 199, 9 }, { 48, 3 }, { 47, 3 }, { 45, 5 }, { 218, 1 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 106
|
|
, { "EX1_581", 7, 10, (void *)0, (void *)0, "Sap", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 7 }, { 48, 2 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, }} // 107
|
|
, { "CS1_113e", 8, 3, (void *)0, (void *)0, "Mind Control E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 108
|
|
, { "NEW1_011", 8, 11, (void *)0, "CS2_108", "Mogul Khan, Axe", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 5 }, { 202, 4 }, { 199, 10 }, { 48, 3 }, { 47, 2 }, { 197, 0 }, { 45, 20 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, }} // 109
|
|
, { "CS2_171", 7, 12, (void *)0, (void *)0, "Stonetusk Boar", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 20 }, { 203, 2 }, { 202, 4 }, { 48, 1 }, { 47, 1 }, { 197, 0 }, { 45, 1 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 6 }, }} // 110
|
|
, { "CS2_065", 7, 13, "OG_101", "EX1_312", "Enigma", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 15 }, { 203, 5 }, { 202, 4 }, { 199, 9 }, { 48, 2 }, { 47, 1 }, { 45, 15 }, { 190, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 9 }, }} // 111
|
|
, { "EX1_565o", 8, 3, (void *)0, (void *)0, "Flametongue", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 112
|
|
, { "EX1_506a", 8, 9, (void *)0, (void *)0, "Murloc Scout", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 14 }, { 203, 1 }, { 202, 4 }, { 48, 0 }, { 47, 1 }, { 45, 1 }, { 183, 2 }, { 251, 1 }, }} // 113
|
|
, { "CS2_237", 7, 12, (void *)0, (void *)0, "Vulture", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 20 }, { 203, 1 }, { 202, 4 }, { 199, 3 }, { 48, 1 }, { 47, 1 }, { 45, 1 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 32, 1 }, }} // 114
|
|
, { "CS2_boar", 8, 11, (void *)0, (void *)0, "Boar", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 20 }, { 203, 1 }, { 202, 4 }, { 48, 1 }, { 47, 1 }, { 45, 1 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 251, 1 }, }} // 115
|
|
, { "CS2_119", 7, 8, (void *)0, (void *)0, "Oasis Snapjaw", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 20 }, { 203, 2 }, { 202, 4 }, { 48, 4 }, { 47, 2 }, { 45, 7 }, { 183, 2 }, { 321, 1 }, }} // 116
|
|
, { "CS2_172", 7, 11, (void *)0, (void *)0, "Bloodfen Raptor", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 1 }, { 200, 20 }, { 203, 2 }, { 202, 4 }, { 48, 2 }, { 47, 3 }, { 45, 2 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 117
|
|
, { "CS2_118", 7, 9, (void *)0, "EX1_303", "Shadow Fiend", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 5 }, { 202, 4 }, { 48, 2 }, { 47, 1 }, { 45, 14 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, }} // 118
|
|
, { "CS2_231", 7, 8, (void *)0, (void *)0, "Wisp", {{0, 0, 0, 0, 0, 0, 0, 0}}, "NAX12_04e", {{ 201, 3 }, { 203, 1 }, { 202, 4 }, { 48, 2 }, { 47, 0 }, { 45, 2 }, { 183, 3 }, { 251, 7 }, }} // 119
|
|
, { "CS2_201", 7, 8, (void *)0, (void *)0, "Core Hound", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 20 }, { 203, 1 }, { 202, 4 }, { 48, 7 }, { 47, 9 }, { 45, 5 }, { 183, 2 }, { 321, 1 }, }} // 120
|
|
, { "CS2_168", 7, 10, (void *)0, (void *)0, "Murloc Raider", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 2 }, { 200, 14 }, { 203, 2 }, { 202, 4 }, { 48, 1 }, { 47, 2 }, { 45, 1 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 121
|
|
, { "CS2_120", 7, 8, (void *)0, (void *)0, "River Crocolisk", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 20 }, { 203, 2 }, { 202, 4 }, { 48, 2 }, { 47, 2 }, { 45, 3 }, { 183, 2 }, { 321, 1 }, }} // 122
|
|
, { "CS2_200", 7, 7, (void *)0, (void *)0, "Boulderfist Ogre", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 2 }, { 202, 4 }, { 48, 6 }, { 47, 6 }, { 45, 7 }, { 183, 2 }, { 321, 1 }, }} // 123
|
|
, { "CS2_182", 7, 12, (void *)0, (void *)0, "Chillwind Yeti", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 4 }, { 48, 4 }, { 47, 4 }, { 45, 5 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 6 }, }} // 124
|
|
, { "CS2_034", 7, 7, (void *)0, (void *)0, "Fireblast", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 48, 2 }, { 49, 1 }, { 47, 1 }, { 202, 10 }, }} // 125
|
|
, { "CS1h_001", 8, 7, (void *)0, (void *)0, "Lesser Heal", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 10 }, { 199, 6 }, { 48, 2 }, { 183, 2 }, { 251, 1 }, }} // 126
|
|
, { "CS2_101", 7, 6, (void *)0, (void *)0, "Reinforce", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 10 }, { 48, 2 }, { 49, 1 }, { 12, 1 }, }} // 127
|
|
, { "CS2_083b", 8, 6, (void *)0, (void *)0, "Dagger Mastery", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 10 }, { 48, 2 }, { 49, 1 }, { 12, 1 }, }} // 128
|
|
, { "CS2_097", 7, 13, (void *)0, (void *)0, "Divine Rapier", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 7 }, { 199, 5 }, { 48, 5 }, { 47, 8 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 187, 1 }, { 32, 1 }, { 251, 6 }, }} // 129
|
|
, { "MANA_CARD", 9, 3, (void *)0, (void *)0, "Empty card", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 263, 5 }, { 12, 1 }, { 49, 3 }, }} // 130
|
|
, { "NO_CARD", 7, 1, (void *)0, (void *)0, "No Card", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 49, 2 }, }} // 131
|
|
, };
|
|
|
|
void entities_init() {
|
|
flag(&entities[7].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[8].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[22].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[24].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[26].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[27].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[32].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[35].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[36].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[37].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[47].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[49].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[51].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[54].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[55].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[61].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[62].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[63].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[64].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[65].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[66].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[67].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[68].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[69].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[70].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[71].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[73].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[74].flags, CARD_HERO, FLAG_SET);
|
|
flag(&entities[75].flags, CARD_HERO, FLAG_SET);
|
|
flag(&entities[76].flags, CARD_HERO, FLAG_SET);
|
|
flag(&entities[77].flags, CARD_HERO, FLAG_SET);
|
|
flag(&entities[78].flags, CARD_HERO, FLAG_SET);
|
|
flag(&entities[79].flags, CARD_HERO, FLAG_SET);
|
|
flag(&entities[80].flags, CARD_HERO, FLAG_SET);
|
|
flag(&entities[81].flags, CARD_HERO, FLAG_SET);
|
|
flag(&entities[82].flags, CARD_HERO, FLAG_SET);
|
|
flag(&entities[83].flags, CARD_HERO, FLAG_SET);
|
|
flag(&entities[84].flags, CARD_HERO, FLAG_SET);
|
|
flag(&entities[85].flags, CARD_HERO, FLAG_SET);
|
|
flag(&entities[95].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[97].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[98].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[99].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[100].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[105].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[108].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[112].flags, CARD_ATTACHMENT, FLAG_SET);
|
|
flag(&entities[113].flags, CARD_UNCOLLECTIBLE, FLAG_SET);
|
|
flag(&entities[115].flags, CARD_UNCOLLECTIBLE, FLAG_SET);
|
|
flag(&entities[125].flags, CARD_HEROPOWER, FLAG_SET);
|
|
flag(&entities[125].flags, CARD_TARGETING, FLAG_SET);
|
|
flag(&entities[125].flags, CARD_SPELL, FLAG_SET);
|
|
flag(&entities[125].flags, CARD_HP_SPELL_DAMAGE, FLAG_SET);
|
|
flag(&entities[127].flags, CARD_HEROPOWER, FLAG_SET);
|
|
flag(&entities[127].flags, CARD_SPELL, FLAG_SET);
|
|
flag(&entities[127].flags, CARD_NONTARGET, FLAG_SET);
|
|
flag(&entities[127].flags, CARD_HP_REINFORCE, FLAG_SET);
|
|
flag(&entities[127].flags, CARD_SUMMON, FLAG_SET);
|
|
flag(&entities[128].flags, CARD_HEROPOWER, FLAG_SET);
|
|
flag(&entities[128].flags, CARD_SPELL, FLAG_SET);
|
|
flag(&entities[128].flags, CARD_NONTARGET, FLAG_SET);
|
|
flag(&entities[128].flags, CARD_HP_DAGGERMASTERY, FLAG_SET);
|
|
flag(&entities[128].flags, CARD_SUMMON, FLAG_SET);
|
|
flag(&entities[130].flags, CARD_UNCOLLECTIBLE, FLAG_SET);
|
|
flag(&entities[131].flags, CARD_UNCOLLECTIBLE, FLAG_SET);
|
|
}
|
|
const char *race_beast[MAX_BEASTS] = {
|
|
};
|
|
const char *race_totems[MAX_TOTEMS] = {
|
|
};
|
|
const char *totemic_call[MAX_TOTEMIC_CALL] = {
|
|
};
|
|
const char *hp_list[MAX_HEROPOWER] = {
|
|
"CS2_034",
|
|
"CS2_101",
|
|
"CS2_083b",
|
|
};
|