/* hm_lobbyserver - HearthStone HearthMod lobbyserver Copyright (C) 2016 Filip Pancik This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef CLIENT_H_ #define CLIENT_H_ enum packet_e { CLIENT_CREATEACCOUNT = 1, CLIENT_LOGIN = 2, CLIENT_DECK = 3, }; int proto_add(char **dst, const char *maxdst, const void *src, const int nsrc); int proto_packet(char *dst, enum packet_e packet, char *src, const int nsrc); char *read_str(char **buf, char *end, int *len); void start_game(struct conn_client_s *p1, struct conn_client_s *p2, const int gamehandle); void client_login(struct conn_client_s *cs, const char *buf, int len); int matchmaking(struct conn_client_s *player1); #endif