/* hm_gameserver - hearthmod gameserver Copyright (C) 2016 Filip Pancik This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include void entitychoices_free(struct entitychoices_s *ec) { struct entitychoices_entities_s *e, *del; for(e = ec->entities; e != NULL; del = e, e = e->next, free(del)); free(ec); } int entitychoices_serialize(void *ep, char **dst, const char *maxdst) { int n = 0; struct entitychoices_entities_s *es; struct entitychoices_s *e = ep; char *start; start = *dst; write_byte(dst, maxdst, 8); write_uint64(dst, maxdst, e->id); write_byte(dst, maxdst, 16); write_uint64(dst, maxdst, e->type); write_byte(dst, maxdst, 32); write_uint64(dst, maxdst, e->countmin); write_byte(dst, maxdst, 40); write_uint64(dst, maxdst, e->countmax); if(e->entities) { write_byte(dst, maxdst, 50); for(es = e->entities; es != NULL; es = es->next) { n += sizeofu64(es->entity); } write_uint(dst, maxdst, n); for(es = e->entities; es != NULL; es = es->next) { write_uint64(dst, maxdst, es->entity); } } if(e->source > 0) { write_byte(dst, maxdst, 56); write_uint64(dst, maxdst, e->source); } write_byte(dst, maxdst, 64); write_uint64(dst, maxdst, e->player_id); return (*dst - start); } void entitychoices_dump(struct entitychoices_s *es) { struct entitychoices_entities_s *ent; hm_log(LOG_DEBUG, lg, "Entity Choices dump:"); hm_log(LOG_DEBUG, lg, "\t\tID: %lld", es->id); hm_log(LOG_DEBUG, lg, "\t\tType: %lld", es->type); hm_log(LOG_DEBUG, lg, "\t\tCountMin: %lld", es->countmin); hm_log(LOG_DEBUG, lg, "\t\tCountMax: %lld", es->countmax); hm_log(LOG_DEBUG, lg, "\t\tSource: %lld", es->source); hm_log(LOG_DEBUG, lg, "\t\tPlayer: %lld", es->player_id); for(ent = es->entities; ent != NULL; ent = ent->next) { hm_log(LOG_DEBUG, lg, "\t\t\tChild entity: %lld", ent->entity); } }