# Vanish { ".section buff" : { "code": " /* def(card_list_s, itm) foreach(itm, $defenders) { unsetflag(itm->card, CARD_BOARD) setflag(itm->card, CARD_HAND) if(controller_player(itm->card)) { itm->card->zone_position = ++($deck_player->handposition); } else { itm->card->zone_position = ++($deck_opponent->handposition); } } */ ", "target": "$auto" } }