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/*
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hm_gameserver - hearthmod gameserver
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Copyright (C) 2016 Filip Pancik
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef PACKET_H_
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#define PACKET_H_
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enum packet_e {
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P_GETGAMESTATE = 0x01,
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P_CHOOSEOPTION = 0x02,
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P_CHOOSEENTITIES = 0x03,
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P_TURNTIMER = 0x09,
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P_ENTITIESCHOSEN = 0x0D,
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P_ALLOPTIONS = 0x0E,
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P_USERUI = 0x0F,
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P_GAMESETUP = 0x10,
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P_ENTITYCHOICES = 0x11,
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P_POWERHISTORY = 0x13,
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P_SPECTATORNOTIFY = 0x18,
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P_PING = 0x73,
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P_PONG = 0x74,
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P_HANDSHAKE = 0xA8,
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};
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struct packet_s {
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int id;
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int len;
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void *data;
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};
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struct packet_meta_s {
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int id;
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void *(*deserialize)(char **dst, const char *end);
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int (*serialize)(void *p, char **dst, const char *end);
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int (*free)(void *p);
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};
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#define parse_packet(m_p, m_buf, m_nbuf)\
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char *ptrd##m_buf = m_buf;\
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m_p = deserialize(&ptrd##m_buf, ptrd##m_buf + m_nbuf);
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#define build_packet(m_p, m_src, m_type, m_buffer)\
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char m_buffer[8192];\
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char *ptr##m_buffer;\
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int n##m_buffer = 0;\
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ptr##m_buffer = m_buffer;\
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add_packet(&m_p, m_src, m_type);\
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n##m_buffer = serialize(m_p, &ptr##m_buffer, ptr##m_buffer + sizeof(m_buffer));
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void packet_free(struct packet_s *p);
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struct packet_s *deserialize(char **dst, const char *maxdst);
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int serialize(struct packet_s *p, char **dst, const char *maxdst);
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struct packet_s *packet_init(enum packet_e id, void *data);
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void add_packet(struct packet_s **dst, void *ph, enum packet_e n);
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#endif
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