Initial commit

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WatermelonModders
2022-05-31 12:35:46 -04:00
commit fc5cb0c32c
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/*
hm_gameserver - hearthmod gameserver
Copyright (C) 2016 Filip Pancik
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <proto.h>
void gamesetup_free(struct gamesetup_s *g)
{
free(g);
}
int gamesetup_serialize(void *data, char **dst, const char *maxdst)
{
char *start;
struct gamesetup_s *g = data;
start = *dst;
write_byte(dst, maxdst, 8);
write_uint64(dst, maxdst, g->board);
write_byte(dst, maxdst, 16);
write_uint64(dst, maxdst, g->maxsecrets);
write_byte(dst, maxdst, 24);
write_uint64(dst, maxdst, g->maxfriendlyminions);
if(g->keepalive > 0) {
write_byte(dst, maxdst, 32);
write_uint64(dst, maxdst, g->keepalive);
}
if(g->stuckdisconnect > 0) {
write_byte(dst, maxdst, 40);
write_uint64(dst, maxdst, g->stuckdisconnect);
}
return (*dst - start);
}
void *gamesetup_deserialize(char **dst, const char *maxdst)
{
int n;
struct gamesetup_s *o;
o = malloc(sizeof(*o));
memset(o, 0, sizeof(*o));
n = read_byte(dst, maxdst);
if(n != 8) {
error();
}
o->board = read_uint64(dst, maxdst);
n = read_byte(dst, maxdst);
if(n != 16) {
error();
}
o->maxsecrets = read_uint64(dst, maxdst);
n = read_byte(dst, maxdst);
if(n != 24) {
error();
}
o->maxfriendlyminions = read_uint64(dst, maxdst);
while(*dst < maxdst) {
n = read_byte(dst, maxdst);
if(n == 32) {
o->keepalive = read_uint64(dst, maxdst);
} else if(n == 40) {
o->stuckdisconnect = read_uint64(dst, maxdst);
} else {
error();
}
}
return o;
}
int gamesetup_size(struct gamesetup_s *g)
{
int num = 0;
num += 3;
num += sizeofu64(g->board);
num += sizeofu64(g->maxsecrets);
num += sizeofu64(g->maxfriendlyminions);
if(g->keepalive > 0) {
num += 1;
num += sizeofu64(g->keepalive);
}
if(g->stuckdisconnect > 0) {
num += 1;
num += sizeofu64(g->stuckdisconnect);
}
return num;
}