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/*
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hm_gameserver - hearthmod gameserver
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Copyright (C) 2016 Filip Pancik
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <proto.h>
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void gamesetup_free(struct gamesetup_s *g)
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{
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free(g);
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}
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int gamesetup_serialize(void *data, char **dst, const char *maxdst)
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{
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char *start;
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struct gamesetup_s *g = data;
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start = *dst;
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write_byte(dst, maxdst, 8);
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write_uint64(dst, maxdst, g->board);
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write_byte(dst, maxdst, 16);
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write_uint64(dst, maxdst, g->maxsecrets);
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write_byte(dst, maxdst, 24);
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write_uint64(dst, maxdst, g->maxfriendlyminions);
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if(g->keepalive > 0) {
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write_byte(dst, maxdst, 32);
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write_uint64(dst, maxdst, g->keepalive);
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}
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if(g->stuckdisconnect > 0) {
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write_byte(dst, maxdst, 40);
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write_uint64(dst, maxdst, g->stuckdisconnect);
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}
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return (*dst - start);
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}
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void *gamesetup_deserialize(char **dst, const char *maxdst)
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{
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int n;
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struct gamesetup_s *o;
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o = malloc(sizeof(*o));
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memset(o, 0, sizeof(*o));
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n = read_byte(dst, maxdst);
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if(n != 8) {
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error();
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}
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o->board = read_uint64(dst, maxdst);
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n = read_byte(dst, maxdst);
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if(n != 16) {
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error();
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}
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o->maxsecrets = read_uint64(dst, maxdst);
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n = read_byte(dst, maxdst);
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if(n != 24) {
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error();
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}
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o->maxfriendlyminions = read_uint64(dst, maxdst);
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while(*dst < maxdst) {
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n = read_byte(dst, maxdst);
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if(n == 32) {
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o->keepalive = read_uint64(dst, maxdst);
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} else if(n == 40) {
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o->stuckdisconnect = read_uint64(dst, maxdst);
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} else {
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error();
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}
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}
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return o;
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}
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int gamesetup_size(struct gamesetup_s *g)
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{
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int num = 0;
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num += 3;
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num += sizeofu64(g->board);
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num += sizeofu64(g->maxsecrets);
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num += sizeofu64(g->maxfriendlyminions);
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if(g->keepalive > 0) {
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num += 1;
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num += sizeofu64(g->keepalive);
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}
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if(g->stuckdisconnect > 0) {
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num += 1;
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num += sizeofu64(g->stuckdisconnect);
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}
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return num;
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}
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