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WatermelonModders
2022-05-31 12:35:46 -04:00
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/*
hm_lobbyserver - HearthStone HearthMod lobbyserver
Copyright (C) 2016 Filip Pancik
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CLIENT_H_
#define CLIENT_H_
enum packet_e {
CLIENT_CREATEACCOUNT = 1,
CLIENT_LOGIN = 2,
CLIENT_DECK = 3,
};
int proto_add(char **dst, const char *maxdst, const void *src, const int nsrc);
int proto_packet(char *dst, enum packet_e packet, char *src, const int nsrc);
char *read_str(char **buf, char *end, int *len);
void start_game(struct conn_client_s *p1, struct conn_client_s *p2, const int gamehandle);
void client_login(struct conn_client_s *cs, const char *buf, int len);
int matchmaking(struct conn_client_s *player1);
#endif