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/*
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hm_gameserver - hearthmod gameserver
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Copyright (C) 2016 Filip Pancik
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef FLAGS_H_
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#define FLAGS_H_
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#define MAX_FLAGS_ARRAY 16
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#define LL_BITS 64
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enum flag_type_e {
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F_ADDED = 1,
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F_REMOVED = 2,
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};
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struct flag_pr_s {
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enum flags_e flag;
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int priority;
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enum flag_type_e type;
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struct card_s *parent_card;
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};
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// 64 * MAX_FLAGS_ARRAY flags
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struct flags_s {
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unsigned long long nibble[MAX_FLAGS_ARRAY];
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};
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enum flags_action_e {
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FLAG_SET = 0,
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FLAG_UNSET = 1,
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FLAG_ISSET = 2,
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FLAG_DUMP = 3,
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};
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int flag(struct flags_s *flags, enum flags_e src, enum flags_action_e action);
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int flags_copy(struct flags_s *dst, const struct flags_s *src);
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void flags_diff(struct flags_s *old, struct flags_s *new,
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struct flag_pr_s ***src_added, int *nsrc_added,
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struct flag_pr_s ***src_removed, int *nsrc_removed,
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struct card_s *parent_card);
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int flag_get(struct flags_s *flags, int **f);
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#endif
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