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/*
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hm_gameserver - hearthmod gameserver
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Copyright (C) 2016 Filip Pancik
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <game.h>
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struct entitychoices_s *chooseone_choices(struct card_list_s *defenders, int player_id, int attacker_id)
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{
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struct entitychoices_s *ec;
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struct entitychoices_entities_s *etmp;
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struct card_list_s *def;
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ec = malloc(sizeof(*ec));
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ec->id = 3;
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ec->type = 2;
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ec->countmin = 1;
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ec->countmax = 1;
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ec->source = attacker_id;
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ec->player_id = player_id;
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ec->entities = NULL;
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for(def = defenders; def != NULL; def = def->next) {
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etmp = malloc(sizeof(*etmp));
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etmp->entity = def->card->id;
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etmp->next = ec->entities;
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ec->entities = etmp;
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}
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return ec;
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}
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struct entitychoices_s *prepare_choices(struct deck_s *deck, int player_id)
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{
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struct entitychoices_s *ec;
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struct entitychoices_entities_s *etmp;
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int i, drawn = 0;
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ec = malloc(sizeof(*ec));
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ec->id = 1;
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ec->type = 1;
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ec->countmin = 0;
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ec->source = 1;
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ec->player_id = player_id;
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ec->entities = NULL;
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for(i = 0; i < deck->ncards; i++) {
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if(flag(&deck->cards[i]->state, CARD_HAND, FLAG_ISSET)) {
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etmp = malloc(sizeof(*etmp));
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etmp->entity = deck->cards[i]->id;
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etmp->next = ec->entities;
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ec->entities = etmp;
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drawn++;
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}
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}
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ec->countmax = drawn;
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return ec;
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}
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