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'''
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hm_gameserver - hearthmod gameserver
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Copyright (C) 2016 Filip Pancik
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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'''
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import re
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import config
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def write(f, buf, m):
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l = open(f, m)
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l.write(buf)
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l.close()
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def read(f, t):
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f = open(f, "r")
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if(t == 0):
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b = []
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c = f.readlines()
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for l in c:
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if l.startswith('#'):
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continue
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b.append(l)
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return b
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else:
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b = f.read()
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f.close()
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return b
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def store_flag(dst, f, i):
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if(f.find("ENABLED") > -1):
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return
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lines = read(config.file_entities, 0)
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for l in lines:
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if(l.find("{ \"%s\"" % i) > -1):
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index = re.findall("// [\w]+", l)[0].split(" ")[1]
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write(dst, "\tflag(&entities[%s].flags, %s, FLAG_SET);\n" % (index, f), "a")
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break
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