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WatermelonModders
2022-05-31 12:35:46 -04:00
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'''
hm_gameserver - hearthmod gameserver
Copyright (C) 2016 Filip Pancik
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
'''
RF_SECTION = 1
no_levelup = 0
file_entities = "../../src/proto/ent.c"
file_flags_sections = "../flags_sections"
file_ent_sections = "../../src/proto/ent_sections.c"
file_levelup_c = "../../src/levelup.c"
file_levelup_h = "../../src/include/levelup.h"
sections = {
"buff": ["./include/section_buff.h", "BUFF", []],
"battlecry": ["./include/section_battlecry.h", "BATTLECRY", []],
"defender": ["./include/section_defender.h", "DEFENDER", []],
"spell_aoe": ["./include/section_spell_aoe.h", "SPELL_AOE", []],
"spell": ["./include/section_spell.h", "SPELL", []],
"attack": ["./include/section_attack.h", "ATTACK", []],
"attack_effect": ["./include/section_attack_effect.h", "ATTACK_EFFECT", []],
"weapon": ["./include/section_weapon.h", "WEAPON", []],
"endturn": ["./include/section_endturn.h", "ENDTURN", []],
"onboard": ["./include/section_onboard.h", "ONBOARD", []],
"destroyed": ["./include/section_destroyed.h", "DESTROYED", []],
"weapon_destroyed": ["./include/section_weapon_destroyed.h", "WEAPON_DESTROYED", []],
"idle": ["./include/section_idle.h", "IDLE", []],
"weapon_attack": ["./include/section_weapon_attack.h", "WEAPON_ATTACK", []],
"attachment_attack": ["./include/section_attachment_attack.h", "ATTACHMENT_ATTACK", []],
"attack_effect_attachment": ["./include/section_attack_effect_attachment.h", "ATTACK_EFFECT_ATTACHMENT", []],
}