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# Vanish
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{
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".section buff" : {
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"code": "
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/*
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def(card_list_s, itm)
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foreach(itm, $defenders) {
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unsetflag(itm->card, CARD_BOARD)
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setflag(itm->card, CARD_HAND)
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if(controller_player(itm->card)) {
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itm->card->zone_position = ++($deck_player->handposition);
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} else {
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itm->card->zone_position = ++($deck_opponent->handposition);
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}
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}
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*/
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",
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"target": "$auto"
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}
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}
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