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# Mind Vision
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{
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".section buff" : {
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"code": "
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def(card_s, card)
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card = hsl_cards_get_hand_random($deck_opponent);
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if(card) {
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hsl_add_new_card_hand($deck_player, card->entity->name, holder)
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}
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",
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"target" : "$auto"
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}
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}
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