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'''
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hm_gameserver - hearthmod gameserver
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Copyright (C) 2016 Filip Pancik
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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'''
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import os
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def fwrite(f, content):
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f = open(f, "w")
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f.write(content)
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f.close()
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def parse():
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f = open("./flags", "r")
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lines = f.readlines();
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f.close()
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f = open("./flags_sections", "r")
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lines = lines + f.readlines()
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f.close()
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ae = []
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for l in lines:
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elements = []
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for ele in l.split(","):
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elements.append(ele.replace(" ", "").replace("\n", ""))
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ae.append(elements)
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header = '#ifndef FLAG_DEF_H_\n#define FLAG_DEF_H_\n\n'
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header += '#define MAX_FLAGS_DEF %d\n\n' % len(ae)
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header += 'int flag_defs[MAX_FLAGS_DEF];\n'
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header += 'enum flags_e {\n'
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i = 0
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for a in ae:
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header += '\t%s = %s,\n' % (a[0], i)
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i = i + 1
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header += '};\n'
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header += '#endif'
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body = '#include <flag_def.h>\n\n'
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body += 'int flag_defs[MAX_FLAGS_DEF] = {\n'
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i = 0
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for a in ae:
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body += '%d, // index %d\n' % (int(a[1]), i)
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i = i + 1
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body += '};\n'
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fwrite("../src/include/flag_def.h", header)
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fwrite("../src/flag_def.c", body)
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if __name__ == '__main__':
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e = parse()
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