Add containerization and make this bad boy work on Windows and MacOS

This commit is contained in:
omer
2024-02-28 19:08:07 -06:00
parent d58a0543eb
commit df7a63e047
557 changed files with 6647 additions and 5493 deletions
+330
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@@ -0,0 +1,330 @@
#include <flag_def.h>
int flag_defs[MAX_FLAGS_DEF] = {
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};
+3 -4
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@@ -15,7 +15,6 @@
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <mods.h>
#include <game.h>
enum board_e {
@@ -136,8 +135,8 @@ static void retrieve_deck_cb(struct cbop_s *cbop)
char key1[128], key2[128];
snprintf(key1, sizeof(key1), "u:deck_%s_%s", MOD_URL, w->p1->hbs_id);
snprintf(key2, sizeof(key2), "u:deck_%s_%s", MOD_URL, w->p2->hbs_id);
snprintf(key1, sizeof(key1), "u:deck_%s", w->p1->hbs_id);
snprintf(key2, sizeof(key2), "u:deck_%s", w->p2->hbs_id);
assert(hp);
@@ -202,7 +201,7 @@ void retrieve_deck(struct watcher_s *w, int player)
k = w->p2->hbs_id;
}
snprintf(key, sizeof(key), "u:deck_%s_%s", MOD_URL, k);
snprintf(key, sizeof(key), "u:deck_%s", k);
hm_log(LOG_DEBUG, lg, "Retrieving deck for player: %d", player);
+335
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@@ -0,0 +1,335 @@
#ifndef FLAG_DEF_H_
#define FLAG_DEF_H_
#define MAX_FLAGS_DEF 326
int flag_defs[MAX_FLAGS_DEF];
enum flags_e {
MECHANICS_DAMAGE = 0,
MECHANICS_HEALTH = 1,
MECHANICS_ATTACK = 2,
MECHANICS_ATTACK_DAMAGE = 3,
MECHANICS_ATTACK_HEAL = 4,
MECHANICS_HEROPOWER = 5,
MECHANICS_BATTLECRY_TRIGGER = 6,
MECHANICS_CHANGESIDES = 7,
MECHANICS_ARMOR = 8,
MECHANICS_DURABILITY = 9,
MECHANICS_DETACH = 10,
MECHANICS_SELECTED = 11,
MECHANICS_DESTROY_WEAPON = 12,
MECHANICS_TURN_TRIGGER = 13,
MECHANICS_COST = 14,
CARD_HAND = 15,
CARD_DESTROYED = 16,
CARD_BOARD = 17,
CARD_EXHAUSTED = 18,
CARD_HERO = 19,
CARD_HEROPOWER = 20,
CARD_HEROWEAPON = 21,
CARD_BOSS = 22,
CARD_TARGETING = 23,
CARD_NONTARGET = 24,
CARD_NONTARGET_BC = 25,
CARD_SPELL = 26,
CARD_SPELL_HEAL = 27,
CARD_SPELL_DAMAGE = 28,
CARD_HP_REINFORCE = 29,
CARD_HP_DAGGERMASTERY = 30,
CARD_HP_ARMORUP = 31,
CARD_HP_LIFETAP = 32,
CARD_HP_SHAPESHIFT = 33,
CARD_WINDFURY = 34,
CARD_DECK = 35,
CARD_TARGET_HERO = 36,
CARD_TARGET_MINIONS = 37,
CARD_TARGET_ENEMY_HERO = 38,
CARD_TARGET_ENEMY_MINIONS = 39,
CARD_TARGET_ALLY_HERO = 40,
CARD_TARGET_ALLY_MINIONS = 41,
CARD_TARGET_ALLY = 42,
CARD_TARGET_ENEMY = 43,
CARD_TARGET_ALL = 44,
CARD_HP_SPELL_DAMAGE = 45,
CARD_INNERFIRE = 46,
CARD_AOE_ENEMY_MINIONS = 47,
CARD_AOE_ALLENEMY = 48,
CARD_CHARGE = 49,
CARD_DIVINE_SHIELD = 50,
CARD_FREEZE = 51,
CARD_FROZEN = 52,
CARD_TARGET_FROZEN_4_DMG = 53,
CARD_BATTLECRY = 54,
CARD_BATTLECRY_DAMAGE3_ENEMY_HERO = 55,
CARD_BATTLECRY_TARGET = 56,
CARD_BATTLECRY_HEAL2_TARGET = 57,
CARD_BATTLECRY_DRAW1_CARD = 58,
CARD_DRAW2_CARD = 59,
CARD_DRAW4_CARD = 60,
CARD_DRAW_CARD = 61,
CARD_MINION = 62,
CARD_BUFF = 63,
CARD_DIVINESPIRIT = 64,
CARD_AOE = 65,
CARD_AOE_TARGET_ALL = 66,
CARD_HEAL_ALLIES = 67,
CARD_BATTLECRY_DAMAGE1_ALL = 68,
CARD_AOE_MINIONS = 69,
CARD_SUMMON = 70,
CARD_WEAPON_ROCKBITER = 71,
CARD_WEAPON = 72,
CARD_BOARD_WEAPON = 73,
CARD_SUMMON_CS2_MIRROR = 74,
CARD_BLESSING_OF_KINGS = 75,
CARD_BLOODLUST = 76,
CARD_BUFF_AOE = 77,
CARD_CORRUPTION = 78,
CARD_CORRUPTED = 79,
CARD_ATTACHMENT = 80,
CARD_RAID_LEADER = 81,
CARD_AURA = 82,
CARD_STORMWIND_CHAMPION = 83,
CARD_RACE_BEAST = 84,
CARD_RACE_MURLOC = 85,
CARD_TAUNT = 86,
CARD_SPELLPOWER = 87,
CARD_SAP = 88,
CARD_VANISH = 89,
CARD_SUMMON_ANIMAL_COMPANION = 90,
CARD_UNCOLLECTIBLE = 91,
CARD_BATTLECRY_SUMMON_DRAGONLING_MECHANIC = 92,
CARD_RACE_MECH = 93,
CARD_LEOKK = 94,
CARD_BATTLECRY_SUMMON_MURLOC_SCOUT = 95,
CARD_BATTLECRY_SUMMON_BOAR = 96,
CARD_BATTLECRY_SUMMON = 97,
CARD_RACE_TOTEM = 98,
CARD_RACE_DEMON = 99,
CARD_TURN_HEAL1_MINIONS = 100,
CARD_TOTEMIC_CALL_CHILD = 101,
CARD_HP_TOTEMIC_CALL = 102,
CARD_BATTLECRY_HEAL2_ALIES = 103,
CARD_BATTLECRY_HEAL6_ALLY_HERO = 104,
CARD_BATTLECRY_DAMAGE1_TARGET = 105,
CARD_BATTLECRY_DAMAGE2_TARGET = 106,
CARD_BATTLECRY_DAMAGE3_TARGET = 107,
CARD_BATTLECRY_FROSTWOLF_WARLORD = 108,
CARD_BATTLECRY_DISCARD1_CARD = 109,
CARD_DISCARD = 110,
CARD_MIND_CONTROL = 111,
CARD_AOE_CLEAVE = 112,
CARD_FAN_OF_KNIVES = 113,
CARD_KILL_COMMAND = 114,
CARD_MIND_VISION = 115,
CARD_DAMAGE_DRAW_CARD = 116,
CARD_SOULFIRE = 117,
CARD_MORTAL_COIL = 118,
CARD_DRAW1_CARD = 119,
CARD_ARMOR5 = 120,
CARD_TRUESILVER_CHAMPION = 121,
CARD_STARVING_BUZZARD = 122,
CARD_SAVAGE_ROAR = 123,
CARD_WARSONG_COMMANDER = 124,
CARD_TIMBER_WOLF = 125,
CARD_FLAMETONGUE_TOTEM = 126,
CARD_GURU_BERSERKER = 127,
CARD_CLAW = 128,
CARD_MARK_OF_THE_WILD = 129,
CARD_HUNTERS_MARK = 130,
CARD_AOE_MULTISHOT = 131,
CARD_ANCESTRAL_HEALING = 132,
CARD_ROCKBITER_WEAPON = 133,
CARD_DRAIN_LIFE = 134,
CARD_SINISTER_STRIKE = 135,
CARD_ASSASINATE = 136,
CARD_MIND_BLAST = 137,
CARD_HAND_OF_PROTECTION = 138,
CARD_CHARGE_BUFF = 139,
CARD_HEROIC_STRIKE = 140,
CARD_EXECUTE = 141,
CARD_SHADOW_WORD_DEATH = 142,
CARD_SHADOW_WORD_PAIN = 143,
CARD_SACRIFITIAL_PACT = 144,
CARD_BATTLECRY_DESTROY_ENEMY_WEAPON = 145,
CARD_POWER_WORD_SHIELD = 146,
CARD_SWIPE = 147,
CARD_ARCANE_MISSILES = 148,
CARD_TRACKING = 149,
CARD_TRANSFORM = 150,
CARD_POLYMORPH = 151,
CARD_HIDE = 152,
CARD_LINKED = 153,
CARD_HEX = 154,
CARD_TARGET_UNDAMAGED_MINION = 155,
CARD_TARGET_DAMAGED_MINION = 156,
CARD_TARGET_3ATTACK_LESS = 157,
CARD_TARGET_5ATTACK_MORE = 158,
CARD_TARGET_30PERCENT_LESS = 159,
CARD_TARGET_DEMON = 160,
CARD_BLESSING_OF_MIGHT = 161,
CARD_TARGET_UNDAMAGED = 162,
CARD_ARCHMAGE_ANTONIDAS = 163,
CARD_TARGET_BC_AUTO = 164,
CARD_TARGET_BC_MANUAL = 165,
CARD_TARGET_BC_ALL = 166,
CARD_TARGETING_BC = 167,
CARD_TARGET_BC_ALLY = 168,
CARD_TARGET_BC_ENEMY = 169,
CARD_TARGET_BC_ENEMY_MINIONS = 170,
CARD_TARGET_BC_HERO = 171,
CARD_TARGET_BC_ENEMY_HERO = 172,
CARD_TARGET_BC_MINIONS = 173,
CARD_TARGET_BC_ALLY_MINIONS = 174,
CARD_TARGET_BC_ALLY_HERO = 175,
CARD_STEALTH = 176,
CARD_ATTACK = 177,
CARD_TARGET_URSA = 178,
CARD_TARGET_SVEN = 179,
CARD_LEVELUP = 180,
CARD_PIERCE_MAGIC_IMMUNITY = 181,
CARD_TARGET_ALLY_BOARD = 182,
CARD_TARGET_BOARD = 183,
CARD_TARGET_ENEMY_BOARD = 184,
CARD_TARGET_ALLY_BOSSES = 185,
CARD_TARGET_ENEMY_BOSSES = 186,
CARD_TARGET_BOSSES = 187,
destroyed_EX1_354_FLAG = 188,
spell_EX1_354_FLAG = 189,
destroyed_CS2_012_FLAG = 190,
spell_CS2_012_FLAG = 191,
destroyed_EX1_371_FLAG = 192,
buff_EX1_371_FLAG = 193,
destroyed_EX1_312_FLAG = 194,
spell_aoe_EX1_312_FLAG = 195,
destroyed_CS2_011_FLAG = 196,
buff_CS2_011_FLAG = 197,
destroyed_OG_223_FLAG = 198,
buff_OG_223_FLAG = 199,
destroyed_EX1_251_FLAG = 200,
spell_aoe_EX1_251_FLAG = 201,
destroyed_EX1_259_FLAG = 202,
spell_aoe_EX1_259_FLAG = 203,
destroyed_OG_101_FLAG = 204,
buff_OG_101_FLAG = 205,
destroyed_CS2_108_FLAG = 206,
buff_CS2_108_FLAG = 207,
destroyed_EX1_303_FLAG = 208,
spell_aoe_EX1_303_FLAG = 209,
weapon_CS2_097_FLAG = 210,
idle_CS2_097_FLAG = 211,
weapon_destroyed_CS2_097_FLAG = 212,
weapon_attack_CS2_097_FLAG = 213,
onboard_CS2_097_FLAG = 214,
spell_CS1h_001_FLAG = 215,
destroyed_NEW1_036_FLAG = 216,
buff_NEW1_036_FLAG = 217,
spell_aoe_GVG_010_FLAG = 218,
spell_aoe_CS1_112_FLAG = 219,
spell_CS2_072_FLAG = 220,
buff_CS2_077_FLAG = 221,
buff_CS2_023_FLAG = 222,
attachment_attack_EX1_607e_FLAG = 223,
defender_TB_SPT_Boss_FLAG = 224,
buff_LOEA16_9_FLAG = 225,
buff_CS2_234_FLAG = 226,
buff_PRO_001c_FLAG = 227,
attack_effect_CS2_024_FLAG = 228,
spell_CS2_024_FLAG = 229,
spell_DS1_185_FLAG = 230,
buff_CS2_063_FLAG = 231,
buff_CS2_076_FLAG = 232,
buff_AT_074_FLAG = 233,
spell_BRMA11_3_FLAG = 234,
destroyed_BRM_003_FLAG = 235,
spell_BRM_003_FLAG = 236,
destroyed_AT_001_FLAG = 237,
spell_AT_001_FLAG = 238,
buff_EX1_607_FLAG = 239,
attack_EX1_097_FLAG = 240,
battlecry_EX1_097_FLAG = 241,
buff_OG_090_FLAG = 242,
attack_EX1_011_FLAG = 243,
battlecry_EX1_011_FLAG = 244,
endturn_EX1_105_FLAG = 245,
attack_EX1_105_FLAG = 246,
attack_CS2_088_FLAG = 247,
battlecry_CS2_088_FLAG = 248,
onboard_CS2_088_FLAG = 249,
attack_EX1_158t_FLAG = 250,
attack_NAX4_03H_FLAG = 251,
attack_AT_023_FLAG = 252,
attack_CS2_168_FLAG = 253,
attack_CS2_201_FLAG = 254,
attack_CS2_200_FLAG = 255,
attack_CS2_119_FLAG = 256,
attack_CS2_172_FLAG = 257,
attack_CS2_171_FLAG = 258,
attack_CS2_182_FLAG = 259,
attack_CS2_120_FLAG = 260,
attack_EX1_506a_FLAG = 261,
attack_CS2_042_FLAG = 262,
battlecry_CS2_042_FLAG = 263,
attack_CS2_boar_FLAG = 264,
attack_CS2_237_FLAG = 265,
attack_LOE_077_FLAG = 266,
battlecry_LOE_077_FLAG = 267,
destroyed_CS2_118_FLAG = 268,
defender_CS2_118_FLAG = 269,
attack_CS2_118_FLAG = 270,
onboard_CS2_118_FLAG = 271,
destroyed_AT_128_FLAG = 272,
attack_AT_128_FLAG = 273,
attack_EX1_614_FLAG = 274,
battlecry_EX1_614_FLAG = 275,
attack_EX1_593_FLAG = 276,
battlecry_EX1_593_FLAG = 277,
attack_GVG_105_FLAG = 278,
battlecry_GVG_105_FLAG = 279,
attack_NEW1_030_FLAG = 280,
battlecry_NEW1_030_FLAG = 281,
destroyed_EX1_383_FLAG = 282,
attack_EX1_383_FLAG = 283,
onboard_EX1_383_FLAG = 284,
destroyed_CS2_065_FLAG = 285,
attack_CS2_065_FLAG = 286,
onboard_CS2_065_FLAG = 287,
destroyed_AT_018_FLAG = 288,
attack_AT_018_FLAG = 289,
onboard_AT_018_FLAG = 290,
destroyed_EX1_165t2_FLAG = 291,
attack_EX1_165t2_FLAG = 292,
onboard_EX1_165t2_FLAG = 293,
destroyed_EX1_559_FLAG = 294,
attack_EX1_559_FLAG = 295,
onboard_EX1_559_FLAG = 296,
destroyed_NEW1_011_FLAG = 297,
defender_NEW1_011_FLAG = 298,
attack_NEW1_011_FLAG = 299,
onboard_NEW1_011_FLAG = 300,
attack_CS2_226_FLAG = 301,
battlecry_CS2_226_FLAG = 302,
attack_EX1_009_FLAG = 303,
buff_EX1_581_FLAG = 304,
attack_EX1_049_FLAG = 305,
battlecry_EX1_049_FLAG = 306,
spell_aoe_EX1_400_FLAG = 307,
attack_effect_attachment_LOEA06_03e_FLAG = 308,
weapon_LOE_118_FLAG = 309,
idle_LOE_118_FLAG = 310,
weapon_destroyed_LOE_118_FLAG = 311,
weapon_attack_LOE_118_FLAG = 312,
onboard_LOE_118_FLAG = 313,
buff_LOEA06_03_FLAG = 314,
spell_aoe_CS2_026_FLAG = 315,
attack_EX1_306_FLAG = 316,
battlecry_EX1_306_FLAG = 317,
destroyed_CS2_222_FLAG = 318,
attack_CS2_222_FLAG = 319,
idle_CS2_222_FLAG = 320,
onboard_CS2_222_FLAG = 321,
destroyed_CS2_231_FLAG = 322,
attack_CS2_231_FLAG = 323,
idle_CS2_231_FLAG = 324,
onboard_CS2_231_FLAG = 325,
};
#endif
+9
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@@ -0,0 +1,9 @@
#ifndef LEVELUP_H_
#define LEVELUP_H_
#define MAX_LEVELUP 8
struct levelup_s {
const char *dst;
const char *src;
};
extern struct levelup_s levelup[MAX_LEVELUP];
#endif
+13
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@@ -0,0 +1,13 @@
#ifndef ENTGEN_H_
#define ENTGEN_H_
#define MAX_ENTITIES 133
#define MAX_BEASTS 0
#define MAX_TOTEMS 0
#define MAX_TOTEMIC_CALL 0
#define MAX_HEROPOWER 3
const char *totemic_call[MAX_TOTEMIC_CALL];
const char *race_beast[MAX_BEASTS];
const char *race_totems[MAX_TOTEMS];
#endif
+13
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@@ -0,0 +1,13 @@
#include <hsl_cardname.h>
#include <levelup.h>
struct levelup_s levelup[MAX_LEVELUP] = {
{CN_URSA, "CS2_012"},
{CN_ENIGMA, "EX1_312"},
{CN_ZEUS, "EX1_251"},
{CN_ZEUS, "EX1_259"},
{CN_SHADOW_FIEND, "EX1_303"},
{CN_LINA, "BRM_003"},
{CN_LINA, "AT_001"},
{CN_AXE, "EX1_400"},
};
+215
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@@ -0,0 +1,215 @@
#include <ent_gen.h>
#include <ent.h>
struct ent_s entities[MAX_ENTITIES] = {{ "GAME_ENTITY", 11, 6, (void *)0, (void *)0, "Game Entity", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 10, 85 }, { 202, 1 }, { 20, 1 }, { 204, 2 }, { 49, 1 }, { 198, 4 }, }} // 0
, { "GAME_005", 8, 3, (void *)0, (void *)0, "Coin", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 313, 1 }, { 202, 5 }, { 49, 3 }, }} // 1
, { "PLAYER1", 7, 12, (void *)0, (void *)0, "Player1", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 27, 64 }, { 17, 1 }, { 49, 1 }, { 31, 1 }, { 30, 1 }, { 28, 10 }, { 29, 4 }, { 272, 1 }, { 202, 2 }, { 7, 75 }, { 176, 10 }, { 399, 4 }, }} // 2
, { "PLAYER2", 7, 14, (void *)0, (void *)0, "Player2", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 24, 1 }, { 27, 66 }, { 17, 1 }, { 23, 1 }, { 31, 2 }, { 30, 2 }, { 28, 10 }, { 29, 4 }, { 272, 1 }, { 202, 2 }, { 49, 1 }, { 7, 75 }, { 176, 10 }, { 399, 3 }, }} // 3
, { "PRO_001c", 8, 5, (void *)0, (void *)0, "Kill Roshan", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 11 }, { 202, 5 }, { 331, 0 }, { 330, 0 }, { 48, 30 }, }} // 4
, { "TB_SPT_Boss", 11, 5, (void *)0, (void *)0, "The Sentinel", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 380, 39537 }, { 183, 18 }, { 202, 3 }, { 45, 30 }, { 47, 0 }, }} // 5
, { "LOEA04_01", 9, 6, (void *)0, (void *)0, "The Scourge ", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 202, 3 }, { 45, 30 }, { 331, 0 }, { 330, 0 }, { 380, 16231 }, { 183, 20 }, }} // 6
, { "NAX12_04e", 9, 5, (void *)0, (void *)0, "Tether", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 12 }, { 202, 6 }, { 331, 0 }, { 330, 0 }, { 338, 1 }, }} // 7
, { "LOEA16_3e", 9, 4, (void *)0, (void *)0, "Grow", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 20 }, { 202, 6 }, { 331, 0 }, { 330, 0 }, }} // 8
, { "LOEA16_9", 8, 5, (void *)0, (void *)0, "Arcane Boots", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 20 }, { 202, 5 }, { 331, 0 }, { 330, 0 }, { 48, 0 }, }} // 9
, { "EX1_105", 7, 9, (void *)0, (void *)0, "Tiny", {{0, 0, 0, 0, 0, 0, 0, 0}}, "LOEA16_3e", {{ 201, 3 }, { 203, 5 }, { 202, 4 }, { 48, 1 }, { 47, 0 }, { 45, 1 }, { 183, 3 }, { 321, 1 }, { 251, 6 }, }} // 10
, { "EX1_049", 7, 12, (void *)0, (void *)0, "Youthful Brewmaster", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 2 }, { 203, 1 }, { 202, 4 }, { 48, 2 }, { 47, 3 }, { 45, 2 }, { 331, 0 }, { 330, 0 }, { 218, 1 }, { 183, 3 }, { 321, 1 }, { 251, 6 }, }} // 11
, { "LOE_077", 7, 11, (void *)0, (void *)0, "Karroch, the Beastmaster", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 5 }, { 202, 4 }, { 48, 5 }, { 114, 1 }, { 47, 2 }, { 45, 3 }, { 331, 0 }, { 330, 0 }, { 183, 20 }, { 321, 1 }, { 362, 0 }, }} // 12
, { "EX1_097", 7, 13, (void *)0, (void *)0, "Pudge, the Butcher", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 217, 0 }, { 203, 3 }, { 202, 4 }, { 48, 5 }, { 47, 0 }, { 45, 4 }, { 331, 0 }, { 330, 0 }, { 190, 0 }, { 183, 3 }, { 321, 1 }, { 251, 6 }, }} // 13
, { "GVG_105", 7, 11, (void *)0, (void *)0, "Boush, the Tinker", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 17 }, { 203, 4 }, { 202, 4 }, { 48, 3 }, { 217, 1 }, { 47, 1 }, { 45, 2 }, { 331, 0 }, { 330, 0 }, { 183, 13 }, { 321, 1 }, }} // 14
, { "NAX4_03H", 8, 5, (void *)0, (void *)0, "Skeleton", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 12 }, { 202, 4 }, { 45, 5 }, { 48, 7 }, { 47, 6 }, }} // 15
, { "AT_128", 6, 11, (void *)0, (void *)0, "The Skeleton King", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 217, 1 }, { 203, 5 }, { 202, 4 }, { 48, 7 }, { 114, 1 }, { 47, 6 }, { 45, 5 }, { 331, 0 }, { 330, 0 }, { 183, 15 }, { 321, 1 }, }} // 16
, { "NEW1_030", 8, 12, (void *)0, (void *)0, "Deathwing", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 24 }, { 203, 5 }, { 202, 4 }, { 48, 10 }, { 114, 1 }, { 47, 12 }, { 45, 12 }, { 331, 0 }, { 330, 0 }, { 218, 1 }, { 183, 3 }, { 321, 1 }, }} // 17
, { "EX1_158t", 8, 10, (void *)0, (void *)0, "Treant", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 202, 4 }, { 199, 2 }, { 48, 1 }, { 47, 1 }, { 45, 2 }, { 331, 0 }, { 330, 0 }, { 183, 3 }, { 251, 1 }, }} // 18
, { "GVG_010", 7, 8, (void *)0, (void *)0, "Guardian Greaves", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 1 }, { 202, 5 }, { 199, 6 }, { 48, 0 }, { 331, 0 }, { 330, 0 }, { 183, 13 }, { 321, 1 }, }} // 19
, { "OG_090", 6, 8, (void *)0, (void *)0, "Arcane Books", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 4 }, { 202, 5 }, { 199, 4 }, { 48, 0 }, { 331, 0 }, { 330, 0 }, { 183, 21 }, { 321, 1 }, }} // 20
, { "AT_074", 6, 8, (void *)0, (void *)0, "Black King Bar", {{0, 0, 0, 0, 0, 0, 0, 0}}, "AT_074e2", {{ 203, 1 }, { 202, 5 }, { 199, 5 }, { 48, 2 }, { 331, 0 }, { 330, 0 }, { 183, 15 }, { 321, 1 }, }} // 21
, { "AT_074e2", 8, 5, (void *)0, (void *)0, "Magic Immunity", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 15 }, { 202, 6 }, { 199, 5 }, { 330, 0 }, { 331, 0 }, }} // 22
, { "BRMA11_3", 8, 6, (void *)0, (void *)0, "Dagon", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 202, 5 }, { 48, 1 }, { 47, 1 }, { 331, 0 }, { 330, 0 }, { 183, 14 }, }} // 23
, { "FP1_020e", 8, 5, (void *)0, (void *)0, "Divine Rapier", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 12 }, { 202, 6 }, { 199, 5 }, { 330, 1 }, { 331, 1 }, }} // 24
, { "LOEA06_03", 9, 5, (void *)0, (void *)0, "Desolator", {{0, 0, 0, 0, 0, 0, 0, 0}}, "LOEA06_03e", {{ 183, 20 }, { 202, 5 }, { 331, 0 }, { 330, 0 }, { 48, 2 }, }} // 25
, { "LOEA06_03e", 10, 4, (void *)0, (void *)0, "Desolate", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 20 }, { 202, 6 }, { 331, 0 }, { 330, 0 }, }} // 26
, { "EX1_178ae", 9, 5, (void *)0, (void *)0, "Level 2", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 3 }, { 202, 6 }, { 199, 2 }, { 330, 1 }, { 331, 1 }, }} // 27
, { "EX1_607", 7, 7, (void *)0, (void *)0, "Satanic", {{0, 0, 0, 0, 0, 0, 0, 0}}, "EX1_607e", {{ 201, 3 }, { 203, 5 }, { 202, 5 }, { 199, 10 }, { 48, 3 }, { 183, 3 }, { 321, 1 }, }} // 28
, { "EX1_009", 7, 11, (void *)0, (void *)0, "Courier", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 20 }, { 203, 3 }, { 202, 4 }, { 212, 1 }, { 48, 1 }, { 47, 2 }, { 45, 1 }, { 331, 0 }, { 330, 0 }, { 183, 3 }, { 321, 1 }, }} // 29
, { "LOE_118", 7, 10, (void *)0, (void *)0, "Echo Sabre ", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 3 }, { 202, 7 }, { 199, 10 }, { 48, 2 }, { 47, 0 }, { 331, 0 }, { 330, 0 }, { 183, 20 }, { 321, 1 }, { 187, 3 }, }} // 30
, { "EX1_303", 7, 12, (void *)0, (void *)0, "Requiem of Souls", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 3 }, { 202, 5 }, { 199, 9 }, { 48, 4 }, { 331, 0 }, { 330, 0 }, { 183, 3 }, { 321, 1 }, { 370, 1 }, { 268, 2 }, { 251, 1 }, }} // 31
, { "EX1_596e", 8, 8, (void *)0, (void *)0, "Necromastery", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 6 }, { 199, 9 }, { 48, 0 }, { 331, 1 }, { 330, 1 }, { 183, 3 }, }} // 32
, { "AT_023", 6, 12, (void *)0, (void *)0, "Eidolon", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 15 }, { 203, 3 }, { 202, 4 }, { 199, 9 }, { 48, 2 }, { 47, 2 }, { 45, 2 }, { 331, 0 }, { 330, 0 }, { 183, 15 }, { 321, 1 }, { 403, 0 }, }} // 33
, { "OG_101", 6, 8, (void *)0, (void *)0, "Demonic Conversion", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 4 }, { 202, 5 }, { 199, 6 }, { 48, 3 }, { 331, 0 }, { 330, 0 }, { 183, 21 }, { 321, 1 }, }} // 34
, { "CS2_103e2", 9, 5, (void *)0, (void *)0, "Level 1", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 2 }, { 202, 6 }, { 199, 10 }, { 330, 0 }, { 331, 0 }, }} // 35
, { "EX1_607e", 8, 5, (void *)0, (void *)0, "Satanic", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 3 }, { 202, 6 }, { 199, 10 }, { 330, 1 }, { 331, 1 }, }} // 36
, { "CS1_129e", 8, 5, (void *)0, (void *)0, "Level 3", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 3 }, { 202, 6 }, { 199, 6 }, { 330, 1 }, { 331, 1 }, }} // 37
, { "EX1_312", 7, 11, (void *)0, (void *)0, "The Black Hole", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 4 }, { 202, 5 }, { 199, 9 }, { 48, 8 }, { 331, 0 }, { 330, 0 }, { 183, 3 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 38
, { "EX1_354", 7, 10, (void *)0, (void *)0, "Purification", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 4 }, { 202, 5 }, { 199, 5 }, { 48, 8 }, { 331, 0 }, { 330, 0 }, { 183, 3 }, { 321, 1 }, { 251, 1 }, }} // 39
, { "AT_001", 6, 9, (void *)0, (void *)0, "Laguna Blade", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 1 }, { 202, 5 }, { 199, 4 }, { 48, 8 }, { 47, 10 }, { 331, 0 }, { 330, 0 }, { 183, 15 }, { 321, 1 }, }} // 40
, { "BRM_003", 7, 9, (void *)0, (void *)0, "Dragon's Breath", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 1 }, { 202, 5 }, { 199, 4 }, { 48, 3 }, { 47, 2 }, { 331, 0 }, { 330, 0 }, { 183, 14 }, { 321, 1 }, }} // 41
, { "AT_018", 6, 12, "BRM_003", "AT_001", "Lina", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 16 }, { 203, 5 }, { 202, 4 }, { 199, 6 }, { 48, 2 }, { 114, 1 }, { 47, 1 }, { 45, 14 }, { 331, 0 }, { 330, 0 }, { 183, 15 }, { 321, 1 }, }} // 42
, { "EX1_259", 7, 12, (void *)0, (void *)0, "God's Wrath", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 3 }, { 202, 5 }, { 199, 8 }, { 48, 6 }, { 47, 3 }, { 331, 0 }, { 330, 0 }, { 215, 1 }, { 183, 3 }, { 321, 1 }, { 251, 1 }, }} // 43
, { "EX1_251", 7, 12, (void *)0, (void *)0, "Forked Lightning", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 8 }, { 48, 2 }, { 47, 1 }, { 331, 0 }, { 330, 0 }, { 215, 1 }, { 183, 3 }, { 321, 1 }, { 251, 1 }, }} // 44
, { "EX1_559", 7, 14, "EX1_251", "EX1_259", "Zeus", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 5 }, { 202, 4 }, { 199, 4 }, { 48, 3 }, { 114, 1 }, { 47, 1 }, { 45, 15 }, { 331, 0 }, { 330, 0 }, { 183, 3 }, { 321, 1 }, { 32, 1 }, { 251, 3 }, }} // 45
, { "NEW1_036", 8, 8, (void *)0, (void *)0, "Warcry", {{0, 0, 0, 0, 0, 0, 0, 0}}, "NEW1_036e", {{ 203, 3 }, { 202, 5 }, { 199, 10 }, { 48, 1 }, { 331, 0 }, { 330, 0 }, { 183, 3 }, { 321, 1 }, }} // 46
, { "NEW1_036e", 9, 6, (void *)0, (void *)0, "Sven: Warcry", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 202, 6 }, { 199, 10 }, { 338, 1 }, { 331, 0 }, { 330, 0 }, { 183, 3 }, }} // 47
, { "EX1_165t2", 9, 11, "CS2_012", "CS2_011", "Ursa", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 20 }, { 203, 5 }, { 202, 4 }, { 199, 2 }, { 48, 4 }, { 47, 3 }, { 45, 21 }, { 331, 0 }, { 330, 0 }, { 190, 0 }, { 183, 3 }, }} // 48
, { "AT_039e", 7, 6, (void *)0, (void *)0, "Wounded", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 202, 6 }, { 199, 2 }, { 338, 1 }, { 331, 0 }, { 330, 0 }, { 183, 15 }, }} // 49
, { "OG_223", 6, 6, (void *)0, (void *)0, "God's Strength", {{0, 0, 0, 0, 0, 0, 0, 0}}, "OG_223e", {{ 203, 1 }, { 202, 5 }, { 199, 5 }, { 48, 3 }, { 183, 21 }, { 321, 1 }, }} // 50
, { "OG_223e", 7, 2, (void *)0, (void *)0, "Sven: God's Strength", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 21 }, { 202, 6 }, }} // 51
, { "EX1_383", 7, 16, "NEW1_036", "OG_223", "Sven", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 217, 0 }, { 203, 5 }, { 202, 4 }, { 199, 5 }, { 48, 3 }, { 114, 1 }, { 47, 3 }, { 45, 16 }, { 331, 0 }, { 330, 0 }, { 190, 0 }, { 183, 3 }, { 321, 1 }, { 194, 0 }, { 251, 1 }, }} // 52
, { "CS2_063", 7, 10, (void *)0, (void *)0, "Corruption", {{0, 0, 0, 0, 0, 0, 0, 0}}, "CS2_063e", {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 9 }, { 48, 1 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 53
, { "CS2_063e", 8, 5, (void *)0, (void *)0, "Corruption", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 2 }, { 202, 6 }, { 199, 9 }, { 330, 2 }, { 331, 2 }, }} // 54
, { "CS2_084e", 8, 3, (void *)0, (void *)0, "Hunter's Mark E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 55
, { "CS2_076", 7, 11, (void *)0, (void *)0, "Assassinate", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 7 }, { 48, 5 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 6 }, }} // 56
, { "CS2_234", 7, 8, (void *)0, (void *)0, "Shadow Word: Pain", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 2 }, { 202, 5 }, { 199, 6 }, { 48, 2 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, }} // 57
, { "CS2_108", 7, 11, (void *)0, (void *)0, "Culling Blade", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 10 }, { 48, 3 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 58
, { "EX1_614", 7, 14, (void *)0, (void *)0, "Terrorblade", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 15 }, { 203, 5 }, { 202, 4 }, { 48, 6 }, { 114, 1 }, { 47, 5 }, { 45, 1 }, { 331, 0 }, { 330, 0 }, { 183, 3 }, { 321, 1 }, { 32, 1 }, { 251, 6 }, }} // 59
, { "EX1_371", 7, 10, (void *)0, (void *)0, "Guardian Angel", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 5 }, { 48, 2 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 60
, { "CS2_022e", 8, 3, (void *)0, (void *)0, "Polymorph E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 61
, { "EX1_246e", 8, 3, (void *)0, (void *)0, "Hex E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 62
, { "CS2_092e", 8, 3, (void *)0, (void *)0, "Blessing of Kings E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 63
, { "CS2_087e", 8, 3, (void *)0, (void *)0, "Blessing of Might E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 64
, { "CS2_004e", 8, 3, (void *)0, (void *)0, "Power Word: Shield E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 65
, { "CS2_009e", 8, 3, (void *)0, (void *)0, "Mark of the Wild E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 66
, { "CS2_041e", 8, 3, (void *)0, (void *)0, "Ancestral Infusion", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 67
, { "CS2_045e", 8, 3, (void *)0, (void *)0, "Rockbiter Weapon E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 68
, { "CS2_046e", 8, 3, (void *)0, (void *)0, "Bloodlust E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 69
, { "CS2_005o", 8, 3, (void *)0, (void *)0, "Claw E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 70
, { "CS2_105e", 8, 3, (void *)0, (void *)0, "Heroic Strike E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 71
, { "CS2_011", 7, 10, (void *)0, (void *)0, "Enrage", {{0, 0, 0, 0, 0, 0, 0, 0}}, "CS2_011o", {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 2 }, { 48, 3 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 72
, { "CS2_011o", 8, 6, (void *)0, (void *)0, "Enraged", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 202, 6 }, { 199, 2 }, { 338, 1 }, { 331, 1 }, { 330, 1 }, { 183, 2 }, }} // 73
, { "HERO_01", 7, 6, (void *)0, (void *)0, "Warrior", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 74
, { "HERO_02", 7, 6, (void *)0, (void *)0, "Shamman", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 75
, { "HERO_04", 7, 6, (void *)0, (void *)0, "Paladin", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 76
, { "HERO_05", 7, 6, (void *)0, (void *)0, "Hunter", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 77
, { "HERO_06", 7, 6, (void *)0, (void *)0, "Druid", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 78
, { "HERO_07", 7, 6, (void *)0, (void *)0, "Warlock", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 79
, { "HERO_08", 7, 6, (void *)0, (void *)0, "Mage", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 80
, { "HERO_01a", 8, 6, (void *)0, (void *)0, "King of Khaz Modan", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 81
, { "HERO_04a", 8, 6, (void *)0, (void *)0, "Blood Knight Matriarch", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 82
, { "HERO_05a", 8, 6, (void *)0, (void *)0, "Alleria Windranger", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 83
, { "HERO_08a", 8, 6, (void *)0, (void *)0, "Guardian Medivh", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 84
, { "HERO_08b", 8, 6, (void *)0, (void *)0, "Khadgar", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 49, 1 }, { 45, 30 }, { 202, 3 }, }} // 85
, { "CS2_012", 7, 11, (void *)0, (void *)0, "Swipes", {{0, 0, 0, 0, 0, 0, 0, 0}}, "AT_039e", {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 2 }, { 48, 2 }, { 47, 2 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 86
, { "CS2_072", 7, 12, (void *)0, (void *)0, "Backstab", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 7 }, { 48, 0 }, { 47, 2 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 6 }, }} // 87
, { "DS1_185", 7, 9, (void *)0, (void *)0, "Arcane Shot", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 3 }, { 48, 1 }, { 47, 2 }, { 183, 2 }, { 321, 1 }, { 251, 8 }, }} // 88
, { "CS2_024", 7, 11, (void *)0, (void *)0, "Frostbolt", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 4 }, { 48, 2 }, { 47, 3 }, { 183, 2 }, { 321, 1 }, { 208, 1 }, { 268, 2 }, { 251, 1 }, }} // 89
, { "CS2_023", 7, 11, (void *)0, (void *)0, "Arcane Intellect", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 4 }, { 48, 3 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 90
, { "CS2_077", 7, 11, (void *)0, (void *)0, "Sprint", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 7 }, { 48, 7 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 91
, { "CS2_026", 7, 13, (void *)0, (void *)0, "Shiva's Guard", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 4 }, { 48, 3 }, { 47, 1 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 208, 1 }, { 268, 2 }, { 251, 1 }, }} // 92
, { "EX1_400", 7, 11, (void *)0, (void *)0, "Counter Helix", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 10 }, { 48, 0 }, { 47, 1 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 93
, { "CS1_112", 7, 10, (void *)0, (void *)0, "Mekansm", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 5 }, { 199, 6 }, { 48, 4 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 5 }, }} // 94
, { "CS2_122e", 8, 3, (void *)0, (void *)0, "Enhanced", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 95
, { "CS2_222", 7, 12, (void *)0, (void *)0, "Stormwind Champion", {{0, 0, 0, 0, 0, 0, 0, 0}}, "CS2_222o", {{ 201, 2 }, { 203, 1 }, { 202, 4 }, { 48, 7 }, { 47, 6 }, { 45, 6 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, { 362, 1 }, }} // 96
, { "CS2_222o", 8, 4, (void *)0, (void *)0, "Might of Stormwind", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 2 }, { 202, 6 }, { 331, 0 }, { 330, 1 }, }} // 97
, { "EX1_084e", 8, 3, (void *)0, (void *)0, "Charge", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 98
, { "DS1_175o", 8, 3, (void *)0, (void *)0, "Furious Howl", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 99
, { "EX1_399e", 8, 3, (void *)0, (void *)0, "Berserking", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 100
, { "CS2_088", 7, 11, (void *)0, (void *)0, "Omniknight", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 4 }, { 199, 5 }, { 48, 2 }, { 47, 1 }, { 45, 17 }, { 218, 1 }, { 183, 2 }, { 321, 1 }, { 251, 5 }, }} // 101
, { "EX1_593", 7, 9, (void *)0, (void *)0, "Phantom Assassin", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 4 }, { 48, 4 }, { 47, 4 }, { 45, 2 }, { 218, 1 }, { 183, 2 }, { 321, 1 }, }} // 102
, { "EX1_011", 7, 10, (void *)0, (void *)0, "Witch Doctor", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 1 }, { 203, 2 }, { 202, 4 }, { 48, 1 }, { 47, 2 }, { 45, 1 }, { 218, 1 }, { 183, 2 }, { 321, 1 }, { 251, 6 }, }} // 103
, { "CS2_042", 7, 11, (void *)0, (void *)0, "Fire Elemental", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 4 }, { 199, 8 }, { 48, 6 }, { 47, 6 }, { 45, 5 }, { 218, 1 }, { 183, 2 }, { 321, 1 }, { 251, 3 }, }} // 104
, { "CS2_226", 7, 12, (void *)0, (void *)0, "Legion Commander", {{0, 0, 0, 0, 0, 0, 0, 0}}, "CS2_226e", {{ 201, 1 }, { 203, 4 }, { 202, 4 }, { 48, 5 }, { 47, 4 }, { 45, 4 }, { 331, 0 }, { 330, 0 }, { 218, 1 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 105
, { "CS2_226e", 8, 4, (void *)0, (void *)0, "Frostwolf Banner", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 183, 2 }, { 202, 6 }, { 331, 1 }, { 330, 1 }, }} // 106
, { "EX1_306", 7, 13, (void *)0, (void *)0, "Queen of Pain", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 15 }, { 203, 2 }, { 202, 4 }, { 199, 9 }, { 48, 3 }, { 47, 4 }, { 45, 3 }, { 218, 1 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 107
, { "EX1_581", 7, 10, (void *)0, (void *)0, "Sap", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 5 }, { 199, 7 }, { 48, 2 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, }} // 108
, { "CS1_113e", 8, 3, (void *)0, (void *)0, "Mind Control E", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 109
, { "NEW1_011", 8, 11, (void *)0, "CS2_108", "Mogul Khan, Axe", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 5 }, { 202, 4 }, { 199, 10 }, { 48, 3 }, { 47, 2 }, { 197, 0 }, { 45, 20 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, }} // 110
, { "CS2_171", 7, 12, (void *)0, (void *)0, "Stonetusk Boar", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 20 }, { 203, 2 }, { 202, 4 }, { 48, 1 }, { 47, 1 }, { 197, 0 }, { 45, 1 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 6 }, }} // 111
, { "CS2_065", 7, 13, "OG_101", "EX1_312", "Enigma", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 15 }, { 203, 5 }, { 202, 4 }, { 199, 9 }, { 48, 2 }, { 47, 1 }, { 45, 15 }, { 190, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 9 }, }} // 112
, { "EX1_565o", 8, 3, (void *)0, (void *)0, "Flametongue", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 12, 1 }, { 202, 6 }, { 49, 6 }, }} // 113
, { "EX1_506a", 8, 9, (void *)0, (void *)0, "Murloc Scout", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 14 }, { 203, 1 }, { 202, 4 }, { 48, 0 }, { 47, 1 }, { 45, 1 }, { 183, 2 }, { 251, 1 }, }} // 114
, { "CS2_237", 7, 12, (void *)0, (void *)0, "Vulture", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 20 }, { 203, 1 }, { 202, 4 }, { 199, 3 }, { 48, 1 }, { 47, 1 }, { 45, 1 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 32, 1 }, }} // 115
, { "CS2_boar", 8, 11, (void *)0, (void *)0, "Boar", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 200, 20 }, { 203, 1 }, { 202, 4 }, { 48, 1 }, { 47, 1 }, { 45, 1 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 251, 1 }, }} // 116
, { "CS2_119", 7, 8, (void *)0, (void *)0, "Oasis Snapjaw", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 20 }, { 203, 2 }, { 202, 4 }, { 48, 4 }, { 47, 2 }, { 45, 7 }, { 183, 2 }, { 321, 1 }, }} // 117
, { "CS2_172", 7, 11, (void *)0, (void *)0, "Bloodfen Raptor", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 1 }, { 200, 20 }, { 203, 2 }, { 202, 4 }, { 48, 2 }, { 47, 3 }, { 45, 2 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 1 }, }} // 118
, { "CS2_118", 7, 9, (void *)0, "EX1_303", "Shadow Fiend", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 5 }, { 202, 4 }, { 48, 2 }, { 47, 1 }, { 45, 14 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, }} // 119
, { "CS2_231", 7, 8, (void *)0, (void *)0, "Wisp", {{0, 0, 0, 0, 0, 0, 0, 0}}, "NAX12_04e", {{ 201, 3 }, { 203, 1 }, { 202, 4 }, { 48, 2 }, { 47, 0 }, { 45, 2 }, { 183, 3 }, { 251, 7 }, }} // 120
, { "CS2_201", 7, 8, (void *)0, (void *)0, "Core Hound", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 20 }, { 203, 1 }, { 202, 4 }, { 48, 7 }, { 47, 9 }, { 45, 5 }, { 183, 2 }, { 321, 1 }, }} // 121
, { "CS2_168", 7, 10, (void *)0, (void *)0, "Murloc Raider", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 2 }, { 200, 14 }, { 203, 2 }, { 202, 4 }, { 48, 1 }, { 47, 2 }, { 45, 1 }, { 183, 2 }, { 321, 1 }, { 251, 1 }, }} // 122
, { "CS2_120", 7, 8, (void *)0, (void *)0, "River Crocolisk", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 200, 20 }, { 203, 2 }, { 202, 4 }, { 48, 2 }, { 47, 2 }, { 45, 3 }, { 183, 2 }, { 321, 1 }, }} // 123
, { "CS2_200", 7, 7, (void *)0, (void *)0, "Boulderfist Ogre", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 203, 2 }, { 202, 4 }, { 48, 6 }, { 47, 6 }, { 45, 7 }, { 183, 2 }, { 321, 1 }, }} // 124
, { "CS2_182", 7, 12, (void *)0, (void *)0, "Chillwind Yeti", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 4 }, { 48, 4 }, { 47, 4 }, { 45, 5 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 268, 2 }, { 251, 6 }, }} // 125
, { "CS2_034", 7, 7, (void *)0, (void *)0, "Fireblast", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 12, 1 }, { 48, 2 }, { 49, 1 }, { 47, 1 }, { 202, 10 }, }} // 126
, { "CS1h_001", 8, 7, (void *)0, (void *)0, "Lesser Heal", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 10 }, { 199, 6 }, { 48, 2 }, { 183, 2 }, { 251, 1 }, }} // 127
, { "CS2_101", 7, 6, (void *)0, (void *)0, "Reinforce", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 10 }, { 48, 2 }, { 49, 1 }, { 12, 1 }, }} // 128
, { "CS2_083b", 8, 6, (void *)0, (void *)0, "Dagger Mastery", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 2 }, { 202, 10 }, { 48, 2 }, { 49, 1 }, { 12, 1 }, }} // 129
, { "CS2_097", 7, 13, (void *)0, (void *)0, "Divine Rapier", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 201, 3 }, { 203, 1 }, { 202, 7 }, { 199, 5 }, { 48, 5 }, { 47, 8 }, { 331, 0 }, { 330, 0 }, { 183, 2 }, { 321, 1 }, { 187, 1 }, { 32, 1 }, { 251, 6 }, }} // 130
, { "MANA_CARD", 9, 3, (void *)0, (void *)0, "Empty card", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 263, 5 }, { 12, 1 }, { 49, 3 }, }} // 131
, { "NO_CARD", 7, 1, (void *)0, (void *)0, "No Card", {{0, 0, 0, 0, 0, 0, 0, 0}}, (void *)0, {{ 49, 2 }, }} // 132
, };
void entities_init() {
flag(&entities[7].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[8].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[22].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[24].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[26].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[27].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[32].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[35].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[36].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[37].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[47].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[49].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[51].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[54].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[55].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[61].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[62].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[63].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[64].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[65].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[66].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[67].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[68].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[69].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[70].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[71].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[73].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[74].flags, CARD_HERO, FLAG_SET);
flag(&entities[75].flags, CARD_HERO, FLAG_SET);
flag(&entities[76].flags, CARD_HERO, FLAG_SET);
flag(&entities[77].flags, CARD_HERO, FLAG_SET);
flag(&entities[78].flags, CARD_HERO, FLAG_SET);
flag(&entities[79].flags, CARD_HERO, FLAG_SET);
flag(&entities[80].flags, CARD_HERO, FLAG_SET);
flag(&entities[81].flags, CARD_HERO, FLAG_SET);
flag(&entities[82].flags, CARD_HERO, FLAG_SET);
flag(&entities[83].flags, CARD_HERO, FLAG_SET);
flag(&entities[84].flags, CARD_HERO, FLAG_SET);
flag(&entities[85].flags, CARD_HERO, FLAG_SET);
flag(&entities[95].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[97].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[98].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[99].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[100].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[106].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[109].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[113].flags, CARD_ATTACHMENT, FLAG_SET);
flag(&entities[114].flags, CARD_UNCOLLECTIBLE, FLAG_SET);
flag(&entities[116].flags, CARD_UNCOLLECTIBLE, FLAG_SET);
flag(&entities[126].flags, CARD_HEROPOWER, FLAG_SET);
flag(&entities[126].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[126].flags, CARD_SPELL, FLAG_SET);
flag(&entities[126].flags, CARD_HP_SPELL_DAMAGE, FLAG_SET);
flag(&entities[128].flags, CARD_HEROPOWER, FLAG_SET);
flag(&entities[128].flags, CARD_SPELL, FLAG_SET);
flag(&entities[128].flags, CARD_NONTARGET, FLAG_SET);
flag(&entities[128].flags, CARD_HP_REINFORCE, FLAG_SET);
flag(&entities[128].flags, CARD_SUMMON, FLAG_SET);
flag(&entities[129].flags, CARD_HEROPOWER, FLAG_SET);
flag(&entities[129].flags, CARD_SPELL, FLAG_SET);
flag(&entities[129].flags, CARD_NONTARGET, FLAG_SET);
flag(&entities[129].flags, CARD_HP_DAGGERMASTERY, FLAG_SET);
flag(&entities[129].flags, CARD_SUMMON, FLAG_SET);
flag(&entities[131].flags, CARD_UNCOLLECTIBLE, FLAG_SET);
flag(&entities[132].flags, CARD_UNCOLLECTIBLE, FLAG_SET);
}
const char *race_beast[MAX_BEASTS] = {
};
const char *race_totems[MAX_TOTEMS] = {
};
const char *totemic_call[MAX_TOTEMIC_CALL] = {
};
const char *hp_list[MAX_HEROPOWER] = {
"CS2_034",
"CS2_101",
"CS2_083b",
};
+399
View File
@@ -0,0 +1,399 @@
#include <ent_gen.h>
#include <ent.h>
void entities_init2() {
flag(&entities[39].flags, destroyed_EX1_354_FLAG, FLAG_SET);
flag(&entities[39].flags, CARD_SPELL, FLAG_SET);
flag(&entities[39].flags, spell_EX1_354_FLAG, FLAG_SET);
flag(&entities[39].flags, CARD_TARGET_ALLY_MINIONS, FLAG_SET);
flag(&entities[39].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[86].flags, destroyed_CS2_012_FLAG, FLAG_SET);
flag(&entities[86].flags, CARD_LEVELUP, FLAG_SET);
flag(&entities[86].flags, CARD_PIERCE_MAGIC_IMMUNITY, FLAG_SET);
flag(&entities[86].flags, CARD_SPELL, FLAG_SET);
flag(&entities[86].flags, spell_CS2_012_FLAG, FLAG_SET);
flag(&entities[86].flags, CARD_TARGET_ENEMY_MINIONS, FLAG_SET);
flag(&entities[86].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[60].flags, destroyed_EX1_371_FLAG, FLAG_SET);
flag(&entities[60].flags, CARD_BUFF, FLAG_SET);
flag(&entities[60].flags, CARD_SPELL, FLAG_SET);
flag(&entities[60].flags, buff_EX1_371_FLAG, FLAG_SET);
flag(&entities[60].flags, CARD_TARGET_ALLY_MINIONS, FLAG_SET);
flag(&entities[60].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[38].flags, destroyed_EX1_312_FLAG, FLAG_SET);
flag(&entities[38].flags, CARD_LEVELUP, FLAG_SET);
flag(&entities[38].flags, CARD_SPELL, FLAG_SET);
flag(&entities[38].flags, CARD_AOE, FLAG_SET);
flag(&entities[38].flags, spell_aoe_EX1_312_FLAG, FLAG_SET);
flag(&entities[38].flags, CARD_NONTARGET, FLAG_SET);
flag(&entities[72].flags, destroyed_CS2_011_FLAG, FLAG_SET);
flag(&entities[72].flags, CARD_BUFF, FLAG_SET);
flag(&entities[72].flags, CARD_SPELL, FLAG_SET);
flag(&entities[72].flags, buff_CS2_011_FLAG, FLAG_SET);
flag(&entities[72].flags, CARD_TARGET_URSA, FLAG_SET);
flag(&entities[72].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[50].flags, destroyed_OG_223_FLAG, FLAG_SET);
flag(&entities[50].flags, CARD_BUFF, FLAG_SET);
flag(&entities[50].flags, CARD_SPELL, FLAG_SET);
flag(&entities[50].flags, buff_OG_223_FLAG, FLAG_SET);
flag(&entities[50].flags, CARD_TARGET_SVEN, FLAG_SET);
flag(&entities[50].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[44].flags, destroyed_EX1_251_FLAG, FLAG_SET);
flag(&entities[44].flags, CARD_LEVELUP, FLAG_SET);
flag(&entities[44].flags, CARD_SPELL, FLAG_SET);
flag(&entities[44].flags, CARD_AOE, FLAG_SET);
flag(&entities[44].flags, spell_aoe_EX1_251_FLAG, FLAG_SET);
flag(&entities[44].flags, CARD_NONTARGET, FLAG_SET);
flag(&entities[43].flags, destroyed_EX1_259_FLAG, FLAG_SET);
flag(&entities[43].flags, CARD_LEVELUP, FLAG_SET);
flag(&entities[43].flags, CARD_SPELL, FLAG_SET);
flag(&entities[43].flags, CARD_AOE, FLAG_SET);
flag(&entities[43].flags, spell_aoe_EX1_259_FLAG, FLAG_SET);
flag(&entities[43].flags, CARD_NONTARGET, FLAG_SET);
flag(&entities[34].flags, destroyed_OG_101_FLAG, FLAG_SET);
flag(&entities[34].flags, CARD_BUFF, FLAG_SET);
flag(&entities[34].flags, CARD_SPELL, FLAG_SET);
flag(&entities[34].flags, buff_OG_101_FLAG, FLAG_SET);
flag(&entities[34].flags, CARD_TARGET_ALLY_MINIONS, FLAG_SET);
flag(&entities[34].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[58].flags, destroyed_CS2_108_FLAG, FLAG_SET);
flag(&entities[58].flags, CARD_BUFF, FLAG_SET);
flag(&entities[58].flags, CARD_SPELL, FLAG_SET);
flag(&entities[58].flags, buff_CS2_108_FLAG, FLAG_SET);
flag(&entities[58].flags, CARD_TARGET_30PERCENT_LESS, FLAG_SET);
flag(&entities[58].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[31].flags, destroyed_EX1_303_FLAG, FLAG_SET);
flag(&entities[31].flags, CARD_LEVELUP, FLAG_SET);
flag(&entities[31].flags, CARD_SPELL, FLAG_SET);
flag(&entities[31].flags, CARD_AOE, FLAG_SET);
flag(&entities[31].flags, spell_aoe_EX1_303_FLAG, FLAG_SET);
flag(&entities[31].flags, CARD_NONTARGET, FLAG_SET);
flag(&entities[130].flags, CARD_SPELL, FLAG_SET);
flag(&entities[130].flags, CARD_AOE, FLAG_SET);
flag(&entities[130].flags, CARD_WEAPON, FLAG_SET);
flag(&entities[130].flags, CARD_NONTARGET, FLAG_SET);
flag(&entities[130].flags, weapon_CS2_097_FLAG, FLAG_SET);
flag(&entities[130].flags, idle_CS2_097_FLAG, FLAG_SET);
flag(&entities[130].flags, weapon_destroyed_CS2_097_FLAG, FLAG_SET);
flag(&entities[130].flags, weapon_attack_CS2_097_FLAG, FLAG_SET);
flag(&entities[130].flags, onboard_CS2_097_FLAG, FLAG_SET);
flag(&entities[127].flags, CARD_HEROPOWER, FLAG_SET);
flag(&entities[127].flags, CARD_SPELL, FLAG_SET);
flag(&entities[127].flags, spell_CS1h_001_FLAG, FLAG_SET);
flag(&entities[127].flags, CARD_TARGET_ALL, FLAG_SET);
flag(&entities[127].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[46].flags, destroyed_NEW1_036_FLAG, FLAG_SET);
flag(&entities[46].flags, CARD_BUFF, FLAG_SET);
flag(&entities[46].flags, CARD_SPELL, FLAG_SET);
flag(&entities[46].flags, buff_NEW1_036_FLAG, FLAG_SET);
flag(&entities[46].flags, CARD_NONTARGET, FLAG_SET);
flag(&entities[19].flags, CARD_SPELL, FLAG_SET);
flag(&entities[19].flags, CARD_AOE, FLAG_SET);
flag(&entities[19].flags, spell_aoe_GVG_010_FLAG, FLAG_SET);
flag(&entities[19].flags, CARD_NONTARGET, FLAG_SET);
flag(&entities[94].flags, CARD_SPELL, FLAG_SET);
flag(&entities[94].flags, CARD_AOE, FLAG_SET);
flag(&entities[94].flags, spell_aoe_CS1_112_FLAG, FLAG_SET);
flag(&entities[94].flags, CARD_NONTARGET, FLAG_SET);
flag(&entities[87].flags, CARD_SPELL, FLAG_SET);
flag(&entities[87].flags, spell_CS2_072_FLAG, FLAG_SET);
flag(&entities[87].flags, CARD_TARGET_UNDAMAGED_MINION, FLAG_SET);
flag(&entities[87].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[91].flags, CARD_BUFF, FLAG_SET);
flag(&entities[91].flags, CARD_SPELL, FLAG_SET);
flag(&entities[91].flags, buff_CS2_077_FLAG, FLAG_SET);
flag(&entities[91].flags, CARD_NONTARGET, FLAG_SET);
flag(&entities[90].flags, CARD_BUFF, FLAG_SET);
flag(&entities[90].flags, CARD_SPELL, FLAG_SET);
flag(&entities[90].flags, buff_CS2_023_FLAG, FLAG_SET);
flag(&entities[90].flags, CARD_NONTARGET, FLAG_SET);
flag(&entities[36].flags, attachment_attack_EX1_607e_FLAG, FLAG_SET);
flag(&entities[6].flags, CARD_HERO, FLAG_SET);
flag(&entities[5].flags, defender_TB_SPT_Boss_FLAG, FLAG_SET);
flag(&entities[5].flags, CARD_HERO, FLAG_SET);
flag(&entities[9].flags, CARD_BUFF, FLAG_SET);
flag(&entities[9].flags, CARD_SPELL, FLAG_SET);
flag(&entities[9].flags, buff_LOEA16_9_FLAG, FLAG_SET);
flag(&entities[9].flags, CARD_NONTARGET, FLAG_SET);
flag(&entities[57].flags, CARD_BUFF, FLAG_SET);
flag(&entities[57].flags, CARD_SPELL, FLAG_SET);
flag(&entities[57].flags, buff_CS2_234_FLAG, FLAG_SET);
flag(&entities[57].flags, CARD_TARGET_3ATTACK_LESS, FLAG_SET);
flag(&entities[57].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[4].flags, CARD_BUFF, FLAG_SET);
flag(&entities[4].flags, CARD_SPELL, FLAG_SET);
flag(&entities[4].flags, buff_PRO_001c_FLAG, FLAG_SET);
flag(&entities[4].flags, CARD_NONTARGET, FLAG_SET);
flag(&entities[89].flags, CARD_FREEZE, FLAG_SET);
flag(&entities[89].flags, CARD_MINION, FLAG_SET);
flag(&entities[89].flags, attack_effect_CS2_024_FLAG, FLAG_SET);
flag(&entities[89].flags, CARD_SPELL, FLAG_SET);
flag(&entities[89].flags, spell_CS2_024_FLAG, FLAG_SET);
flag(&entities[89].flags, CARD_TARGET_ENEMY_BOARD, FLAG_SET);
flag(&entities[89].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[88].flags, CARD_SPELL, FLAG_SET);
flag(&entities[88].flags, spell_DS1_185_FLAG, FLAG_SET);
flag(&entities[88].flags, CARD_TARGET_ENEMY_BOARD, FLAG_SET);
flag(&entities[88].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[53].flags, CARD_BUFF, FLAG_SET);
flag(&entities[53].flags, CARD_SPELL, FLAG_SET);
flag(&entities[53].flags, buff_CS2_063_FLAG, FLAG_SET);
flag(&entities[53].flags, CARD_TARGET_ENEMY_BOARD, FLAG_SET);
flag(&entities[53].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[56].flags, CARD_BUFF, FLAG_SET);
flag(&entities[56].flags, CARD_SPELL, FLAG_SET);
flag(&entities[56].flags, buff_CS2_076_FLAG, FLAG_SET);
flag(&entities[56].flags, CARD_TARGET_ENEMY_BOARD, FLAG_SET);
flag(&entities[56].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[21].flags, CARD_BUFF, FLAG_SET);
flag(&entities[21].flags, CARD_SPELL, FLAG_SET);
flag(&entities[21].flags, buff_AT_074_FLAG, FLAG_SET);
flag(&entities[21].flags, CARD_TARGET_ALLY_BOSSES, FLAG_SET);
flag(&entities[21].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[23].flags, CARD_SPELL, FLAG_SET);
flag(&entities[23].flags, spell_BRMA11_3_FLAG, FLAG_SET);
flag(&entities[23].flags, CARD_TARGET_ENEMY_BOARD, FLAG_SET);
flag(&entities[23].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[41].flags, destroyed_BRM_003_FLAG, FLAG_SET);
flag(&entities[41].flags, CARD_LEVELUP, FLAG_SET);
flag(&entities[41].flags, CARD_SPELL, FLAG_SET);
flag(&entities[41].flags, spell_BRM_003_FLAG, FLAG_SET);
flag(&entities[41].flags, CARD_TARGET_ENEMY_BOARD, FLAG_SET);
flag(&entities[41].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[40].flags, destroyed_AT_001_FLAG, FLAG_SET);
flag(&entities[40].flags, CARD_LEVELUP, FLAG_SET);
flag(&entities[40].flags, CARD_SPELL, FLAG_SET);
flag(&entities[40].flags, spell_AT_001_FLAG, FLAG_SET);
flag(&entities[40].flags, CARD_TARGET_ENEMY_BOARD, FLAG_SET);
flag(&entities[40].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[28].flags, CARD_BUFF, FLAG_SET);
flag(&entities[28].flags, CARD_SPELL, FLAG_SET);
flag(&entities[28].flags, buff_EX1_607_FLAG, FLAG_SET);
flag(&entities[28].flags, CARD_TARGET_ALLY_BOSSES, FLAG_SET);
flag(&entities[28].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[13].flags, CARD_MINION, FLAG_SET);
flag(&entities[13].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[13].flags, attack_EX1_097_FLAG, FLAG_SET);
flag(&entities[13].flags, CARD_BATTLECRY, FLAG_SET);
flag(&entities[13].flags, battlecry_EX1_097_FLAG, FLAG_SET);
flag(&entities[13].flags, CARD_TARGET_ENEMY_MINIONS, FLAG_SET);
flag(&entities[13].flags, CARD_TARGETING_BC, FLAG_SET);
flag(&entities[20].flags, CARD_BUFF, FLAG_SET);
flag(&entities[20].flags, CARD_SPELL, FLAG_SET);
flag(&entities[20].flags, buff_OG_090_FLAG, FLAG_SET);
flag(&entities[20].flags, CARD_NONTARGET, FLAG_SET);
flag(&entities[103].flags, CARD_MINION, FLAG_SET);
flag(&entities[103].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[103].flags, attack_EX1_011_FLAG, FLAG_SET);
flag(&entities[103].flags, CARD_BATTLECRY, FLAG_SET);
flag(&entities[103].flags, battlecry_EX1_011_FLAG, FLAG_SET);
flag(&entities[103].flags, CARD_TARGET_ALLY_BOARD, FLAG_SET);
flag(&entities[103].flags, CARD_TARGETING_BC, FLAG_SET);
flag(&entities[10].flags, endturn_EX1_105_FLAG, FLAG_SET);
flag(&entities[10].flags, CARD_MINION, FLAG_SET);
flag(&entities[10].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[10].flags, attack_EX1_105_FLAG, FLAG_SET);
flag(&entities[101].flags, CARD_MINION, FLAG_SET);
flag(&entities[101].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[101].flags, attack_CS2_088_FLAG, FLAG_SET);
flag(&entities[101].flags, CARD_BATTLECRY, FLAG_SET);
flag(&entities[101].flags, battlecry_CS2_088_FLAG, FLAG_SET);
flag(&entities[101].flags, CARD_NONTARGET_BC, FLAG_SET);
flag(&entities[101].flags, onboard_CS2_088_FLAG, FLAG_SET);
flag(&entities[18].flags, CARD_MINION, FLAG_SET);
flag(&entities[18].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[18].flags, attack_EX1_158t_FLAG, FLAG_SET);
flag(&entities[15].flags, CARD_MINION, FLAG_SET);
flag(&entities[15].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[15].flags, attack_NAX4_03H_FLAG, FLAG_SET);
flag(&entities[33].flags, CARD_MINION, FLAG_SET);
flag(&entities[33].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[33].flags, attack_AT_023_FLAG, FLAG_SET);
flag(&entities[122].flags, CARD_MINION, FLAG_SET);
flag(&entities[122].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[122].flags, attack_CS2_168_FLAG, FLAG_SET);
flag(&entities[121].flags, CARD_MINION, FLAG_SET);
flag(&entities[121].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[121].flags, attack_CS2_201_FLAG, FLAG_SET);
flag(&entities[124].flags, CARD_MINION, FLAG_SET);
flag(&entities[124].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[124].flags, attack_CS2_200_FLAG, FLAG_SET);
flag(&entities[117].flags, CARD_MINION, FLAG_SET);
flag(&entities[117].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[117].flags, attack_CS2_119_FLAG, FLAG_SET);
flag(&entities[118].flags, CARD_MINION, FLAG_SET);
flag(&entities[118].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[118].flags, attack_CS2_172_FLAG, FLAG_SET);
flag(&entities[111].flags, CARD_MINION, FLAG_SET);
flag(&entities[111].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[111].flags, attack_CS2_171_FLAG, FLAG_SET);
flag(&entities[125].flags, CARD_MINION, FLAG_SET);
flag(&entities[125].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[125].flags, attack_CS2_182_FLAG, FLAG_SET);
flag(&entities[123].flags, CARD_MINION, FLAG_SET);
flag(&entities[123].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[123].flags, attack_CS2_120_FLAG, FLAG_SET);
flag(&entities[114].flags, CARD_MINION, FLAG_SET);
flag(&entities[114].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[114].flags, attack_EX1_506a_FLAG, FLAG_SET);
flag(&entities[104].flags, CARD_MINION, FLAG_SET);
flag(&entities[104].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[104].flags, attack_CS2_042_FLAG, FLAG_SET);
flag(&entities[104].flags, CARD_BATTLECRY, FLAG_SET);
flag(&entities[104].flags, battlecry_CS2_042_FLAG, FLAG_SET);
flag(&entities[104].flags, CARD_TARGET_BOARD, FLAG_SET);
flag(&entities[104].flags, CARD_TARGETING_BC, FLAG_SET);
flag(&entities[116].flags, CARD_TAUNT, FLAG_SET);
flag(&entities[116].flags, CARD_MINION, FLAG_SET);
flag(&entities[116].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[116].flags, attack_CS2_boar_FLAG, FLAG_SET);
flag(&entities[115].flags, CARD_MINION, FLAG_SET);
flag(&entities[115].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[115].flags, attack_CS2_237_FLAG, FLAG_SET);
flag(&entities[12].flags, CARD_MINION, FLAG_SET);
flag(&entities[12].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[12].flags, attack_LOE_077_FLAG, FLAG_SET);
flag(&entities[12].flags, CARD_BATTLECRY, FLAG_SET);
flag(&entities[12].flags, battlecry_LOE_077_FLAG, FLAG_SET);
flag(&entities[12].flags, CARD_NONTARGET_BC, FLAG_SET);
flag(&entities[119].flags, destroyed_CS2_118_FLAG, FLAG_SET);
flag(&entities[119].flags, defender_CS2_118_FLAG, FLAG_SET);
flag(&entities[119].flags, CARD_MINION, FLAG_SET);
flag(&entities[119].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[119].flags, attack_CS2_118_FLAG, FLAG_SET);
flag(&entities[119].flags, onboard_CS2_118_FLAG, FLAG_SET);
flag(&entities[119].flags, CARD_BOSS, FLAG_SET);
flag(&entities[16].flags, destroyed_AT_128_FLAG, FLAG_SET);
flag(&entities[16].flags, CARD_MINION, FLAG_SET);
flag(&entities[16].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[16].flags, attack_AT_128_FLAG, FLAG_SET);
flag(&entities[59].flags, CARD_MINION, FLAG_SET);
flag(&entities[59].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[59].flags, attack_EX1_614_FLAG, FLAG_SET);
flag(&entities[59].flags, CARD_BATTLECRY, FLAG_SET);
flag(&entities[59].flags, battlecry_EX1_614_FLAG, FLAG_SET);
flag(&entities[59].flags, CARD_TARGET_ENEMY_BOARD, FLAG_SET);
flag(&entities[59].flags, CARD_TARGETING_BC, FLAG_SET);
flag(&entities[102].flags, CARD_MINION, FLAG_SET);
flag(&entities[102].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[102].flags, attack_EX1_593_FLAG, FLAG_SET);
flag(&entities[102].flags, CARD_BATTLECRY, FLAG_SET);
flag(&entities[102].flags, battlecry_EX1_593_FLAG, FLAG_SET);
flag(&entities[102].flags, CARD_TARGET_ENEMY_BOARD, FLAG_SET);
flag(&entities[102].flags, CARD_TARGETING_BC, FLAG_SET);
flag(&entities[14].flags, CARD_MINION, FLAG_SET);
flag(&entities[14].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[14].flags, attack_GVG_105_FLAG, FLAG_SET);
flag(&entities[14].flags, CARD_BATTLECRY, FLAG_SET);
flag(&entities[14].flags, battlecry_GVG_105_FLAG, FLAG_SET);
flag(&entities[14].flags, CARD_NONTARGET_BC, FLAG_SET);
flag(&entities[17].flags, CARD_MINION, FLAG_SET);
flag(&entities[17].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[17].flags, attack_NEW1_030_FLAG, FLAG_SET);
flag(&entities[17].flags, CARD_BATTLECRY, FLAG_SET);
flag(&entities[17].flags, battlecry_NEW1_030_FLAG, FLAG_SET);
flag(&entities[17].flags, CARD_NONTARGET_BC, FLAG_SET);
flag(&entities[52].flags, destroyed_EX1_383_FLAG, FLAG_SET);
flag(&entities[52].flags, CARD_BOSS, FLAG_SET);
flag(&entities[52].flags, CARD_MINION, FLAG_SET);
flag(&entities[52].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[52].flags, attack_EX1_383_FLAG, FLAG_SET);
flag(&entities[52].flags, onboard_EX1_383_FLAG, FLAG_SET);
flag(&entities[112].flags, destroyed_CS2_065_FLAG, FLAG_SET);
flag(&entities[112].flags, CARD_BOSS, FLAG_SET);
flag(&entities[112].flags, CARD_MINION, FLAG_SET);
flag(&entities[112].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[112].flags, attack_CS2_065_FLAG, FLAG_SET);
flag(&entities[112].flags, onboard_CS2_065_FLAG, FLAG_SET);
flag(&entities[42].flags, destroyed_AT_018_FLAG, FLAG_SET);
flag(&entities[42].flags, CARD_SPELLPOWER, FLAG_SET);
flag(&entities[42].flags, CARD_BOSS, FLAG_SET);
flag(&entities[42].flags, CARD_MINION, FLAG_SET);
flag(&entities[42].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[42].flags, attack_AT_018_FLAG, FLAG_SET);
flag(&entities[42].flags, onboard_AT_018_FLAG, FLAG_SET);
flag(&entities[48].flags, destroyed_EX1_165t2_FLAG, FLAG_SET);
flag(&entities[48].flags, CARD_BOSS, FLAG_SET);
flag(&entities[48].flags, CARD_MINION, FLAG_SET);
flag(&entities[48].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[48].flags, attack_EX1_165t2_FLAG, FLAG_SET);
flag(&entities[48].flags, onboard_EX1_165t2_FLAG, FLAG_SET);
flag(&entities[45].flags, destroyed_EX1_559_FLAG, FLAG_SET);
flag(&entities[45].flags, CARD_SPELLPOWER, FLAG_SET);
flag(&entities[45].flags, CARD_BOSS, FLAG_SET);
flag(&entities[45].flags, CARD_MINION, FLAG_SET);
flag(&entities[45].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[45].flags, attack_EX1_559_FLAG, FLAG_SET);
flag(&entities[45].flags, onboard_EX1_559_FLAG, FLAG_SET);
flag(&entities[110].flags, destroyed_NEW1_011_FLAG, FLAG_SET);
flag(&entities[110].flags, defender_NEW1_011_FLAG, FLAG_SET);
flag(&entities[110].flags, CARD_MINION, FLAG_SET);
flag(&entities[110].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[110].flags, attack_NEW1_011_FLAG, FLAG_SET);
flag(&entities[110].flags, onboard_NEW1_011_FLAG, FLAG_SET);
flag(&entities[110].flags, CARD_BOSS, FLAG_SET);
flag(&entities[105].flags, CARD_MINION, FLAG_SET);
flag(&entities[105].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[105].flags, attack_CS2_226_FLAG, FLAG_SET);
flag(&entities[105].flags, CARD_BATTLECRY, FLAG_SET);
flag(&entities[105].flags, battlecry_CS2_226_FLAG, FLAG_SET);
flag(&entities[105].flags, CARD_NONTARGET_BC, FLAG_SET);
flag(&entities[29].flags, CARD_MINION, FLAG_SET);
flag(&entities[29].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[29].flags, attack_EX1_009_FLAG, FLAG_SET);
flag(&entities[108].flags, CARD_BUFF, FLAG_SET);
flag(&entities[108].flags, CARD_SPELL, FLAG_SET);
flag(&entities[108].flags, buff_EX1_581_FLAG, FLAG_SET);
flag(&entities[108].flags, CARD_TARGET_MINIONS, FLAG_SET);
flag(&entities[108].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[11].flags, CARD_MINION, FLAG_SET);
flag(&entities[11].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[11].flags, attack_EX1_049_FLAG, FLAG_SET);
flag(&entities[11].flags, CARD_BATTLECRY, FLAG_SET);
flag(&entities[11].flags, battlecry_EX1_049_FLAG, FLAG_SET);
flag(&entities[11].flags, CARD_TARGET_ALLY_MINIONS, FLAG_SET);
flag(&entities[11].flags, CARD_TARGETING_BC, FLAG_SET);
flag(&entities[93].flags, CARD_LEVELUP, FLAG_SET);
flag(&entities[93].flags, CARD_PIERCE_MAGIC_IMMUNITY, FLAG_SET);
flag(&entities[93].flags, CARD_SPELL, FLAG_SET);
flag(&entities[93].flags, CARD_AOE, FLAG_SET);
flag(&entities[93].flags, spell_aoe_EX1_400_FLAG, FLAG_SET);
flag(&entities[93].flags, CARD_NONTARGET, FLAG_SET);
flag(&entities[26].flags, attack_effect_attachment_LOEA06_03e_FLAG, FLAG_SET);
flag(&entities[30].flags, CARD_SPELL, FLAG_SET);
flag(&entities[30].flags, CARD_AOE, FLAG_SET);
flag(&entities[30].flags, CARD_WEAPON, FLAG_SET);
flag(&entities[30].flags, CARD_NONTARGET, FLAG_SET);
flag(&entities[30].flags, weapon_LOE_118_FLAG, FLAG_SET);
flag(&entities[30].flags, idle_LOE_118_FLAG, FLAG_SET);
flag(&entities[30].flags, weapon_destroyed_LOE_118_FLAG, FLAG_SET);
flag(&entities[30].flags, weapon_attack_LOE_118_FLAG, FLAG_SET);
flag(&entities[30].flags, onboard_LOE_118_FLAG, FLAG_SET);
flag(&entities[25].flags, CARD_BUFF, FLAG_SET);
flag(&entities[25].flags, CARD_SPELL, FLAG_SET);
flag(&entities[25].flags, buff_LOEA06_03_FLAG, FLAG_SET);
flag(&entities[25].flags, CARD_TARGET_ENEMY_BOARD, FLAG_SET);
flag(&entities[25].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[92].flags, CARD_SPELL, FLAG_SET);
flag(&entities[92].flags, CARD_AOE, FLAG_SET);
flag(&entities[92].flags, spell_aoe_CS2_026_FLAG, FLAG_SET);
flag(&entities[92].flags, CARD_NONTARGET, FLAG_SET);
flag(&entities[107].flags, CARD_MINION, FLAG_SET);
flag(&entities[107].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[107].flags, attack_EX1_306_FLAG, FLAG_SET);
flag(&entities[107].flags, CARD_BATTLECRY, FLAG_SET);
flag(&entities[107].flags, battlecry_EX1_306_FLAG, FLAG_SET);
flag(&entities[107].flags, CARD_NONTARGET_BC, FLAG_SET);
flag(&entities[96].flags, destroyed_CS2_222_FLAG, FLAG_SET);
flag(&entities[96].flags, CARD_MINION, FLAG_SET);
flag(&entities[96].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[96].flags, attack_CS2_222_FLAG, FLAG_SET);
flag(&entities[96].flags, idle_CS2_222_FLAG, FLAG_SET);
flag(&entities[96].flags, onboard_CS2_222_FLAG, FLAG_SET);
flag(&entities[120].flags, destroyed_CS2_231_FLAG, FLAG_SET);
flag(&entities[120].flags, CARD_MINION, FLAG_SET);
flag(&entities[120].flags, CARD_TARGETING, FLAG_SET);
flag(&entities[120].flags, attack_CS2_231_FLAG, FLAG_SET);
flag(&entities[120].flags, idle_CS2_231_FLAG, FLAG_SET);
flag(&entities[120].flags, onboard_CS2_231_FLAG, FLAG_SET);
}